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Volumn 4133 LNAI, Issue , 2006, Pages 420-433

Populating reconstructed archaeological sites with autonomous virtual humans

Author keywords

[No Author keywords available]

Indexed keywords

COGNITIVE SYSTEMS; COMPUTER APPLICATIONS; COMPUTER SCIENCE; COMPUTER SIMULATION; PROBLEM SOLVING;

EID: 33749574554     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11821830_34     Document Type: Conference Paper
Times cited : (14)

References (22)
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    • Artificial life for computer graphics
    • Terzopoulos, D.: Artificial life for computer graphics. Communications of the ACM 42(8) (1999) 32-42
    • (1999) Communications of the ACM , vol.42 , Issue.8 , pp. 32-42
    • Terzopoulos, D.1
  • 2
    • 84941161493 scopus 로고    scopus 로고
    • Learning Sites: (2006) www.learningsites.com.
    • (2006)
  • 3
    • 84941162409 scopus 로고    scopus 로고
    • Digital Archaeology: (2006) www.digital-archaeology.com.
    • (2006)
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    • 84941149049 scopus 로고    scopus 로고
    • The Institute for the Visualization of History: (2006) www.vizin.com.
    • (2006)
  • 5
    • 29244455865 scopus 로고    scopus 로고
    • A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias
    • Archaeology and Intelligent Cultural Heritage, Eurographics Association
    • Ciechomski, P., Ulicny, B., Cetre, R., Thalmann, D.: A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias. In: Proc. 5th International Symposium on Virtual Reality (VAST 2004), Archaeology and Intelligent Cultural Heritage, Eurographics Association (2004) 9-17
    • (2004) Proc. 5th International Symposium on Virtual Reality (VAST 2004) , pp. 9-17
    • Ciechomski, P.1    Ulicny, B.2    Cetre, R.3    Thalmann, D.4
  • 9
    • 0023379184 scopus 로고
    • Flocks, herds, and schools: A distributed behavioral model
    • Proc. ACM SIGGRAPH 87 Conf.
    • Reynolds, C.W.: Flocks, herds, and schools: A distributed behavioral model. Computer Graphics 21(4) (1987) 25-34 (Proc. ACM SIGGRAPH 87 Conf.).
    • (1987) Computer Graphics , vol.21 , Issue.4 , pp. 25-34
    • Reynolds, C.W.1
  • 10
    • 0001049378 scopus 로고
    • Artificial fishes: Autonomous locomotion, perception, behavior, and learning in a simulated physical world
    • Terzopoulos, D., Tu, X., Grzeszczuk, R.: Artificial fishes: Autonomous locomotion, perception, behavior, and learning in a simulated physical world. Artificial Life 1(4) (1994) 327-351
    • (1994) Artificial Life , vol.1 , Issue.4 , pp. 327-351
    • Terzopoulos, D.1    Tu, X.2    Grzeszczuk, R.3
  • 13
    • 84942082636 scopus 로고    scopus 로고
    • Intuitive crowd behaviour in dense urban environments using local laws
    • IEEE Computer Society
    • Loscos, C., Marchal, D., Meyer, A.: Intuitive crowd behaviour in dense urban environments using local laws. In: Theory and Practice of Computer Graphics, IEEE Computer Society (2003) 122-129
    • (2003) Theory and Practice of Computer Graphics , pp. 122-129
    • Loscos, C.1    Marchal, D.2    Meyer, A.3
  • 14
    • 4644288155 scopus 로고    scopus 로고
    • Scalable behaviors for crowd simulation
    • Sung, M., Gleicher, M., Chenney, S.: Scalable behaviors for crowd simulation. Comput. Graph. Forum 23(3) (2004) 519-528
    • (2004) Comput. Graph. Forum , vol.23 , Issue.3 , pp. 519-528
    • Sung, M.1    Gleicher, M.2    Chenney, S.3
  • 16
    • 4644239396 scopus 로고    scopus 로고
    • Crowd of virtual humans: A new approach for real time navigation in complex and structured environments
    • Lamarche, F., Donikian, S.: Crowd of virtual humans: A new approach for real time navigation in complex and structured environments. Comput. Graph. Forum 23(3) (2004) 509-518
    • (2004) Comput. Graph. Forum , vol.23 , Issue.3 , pp. 509-518
    • Lamarche, F.1    Donikian, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.