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Volumn , Issue , 2004, Pages 59-68

System for authoring highly interactive, personality-rich interactive characters

Author keywords

[No Author keywords available]

Indexed keywords

INTERACTIVE COMPUTER GRAPHICS;

EID: 84885853070     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1028523.1028532     Document Type: Conference Paper
Times cited : (29)

References (22)
  • 1
    • 0033715344 scopus 로고    scopus 로고
    • Presenting through performing: On the use of multiple lifelike characters in knowledge-based presentation systems
    • ANDRE E., RIST T.: Presenting through performing: On the use of multiple lifelike characters in knowledge-based presentation systems. In Proc. of the Second International Conference on Intelligent User Interfaces (2002), pp. 1-8
    • (2002) Proc. of the Second International Conference on Intelligent User Interfaces , pp. 1-8
    • Andre, E.1    Rist, T.2
  • 4
    • 85028297758 scopus 로고    scopus 로고
    • Cognitive modeling: Knowledge, reasoning and planning for intelligent characters
    • (New York,), Computer Graphics Proceedings, Annual Conference Series, ACM, ACM Press / ACM SIGGRAPH
    • FUNGE J., TU X., TERZOPOULOS D.: Cognitive modeling: Knowledge, reasoning and planning for intelligent characters. In Proceedings of SIGGRAPH 1999 (New York, 1999), Computer Graphics Proceedings, Annual Conference Series, ACM, ACM Press / ACM SIGGRAPH
    • (1999) Proceedings of SIGGRAPH 1999
    • Funge, J.1    Tu, U.X.2    Terzopoulos, D.3
  • 7
    • 0030701737 scopus 로고    scopus 로고
    • Adapting simulated behaviors for new characters
    • Computer Graphics Proceedings, Annual Conference Series, ACM, ACM Press / ACM SIGGRAPH
    • HODGINS J. K., POLLARD N. S.: Adapting simulated behaviors for new characters. In Proceedings of SIGGRAPH 1997 (1997), Computer Graphics Proceedings, Annual Conference Series, ACM, ACM Press / ACM SIGGRAPH
    • (1997) Proceedings of SIGGRAPH 1997
    • Hodgins, J.K.1    Pollard, N.S.2
  • 18
    • 0023379184 scopus 로고
    • Flocks, herds, and schools: A distributed behavioral model
    • (New York,), Computer Graphics Proceedings, Annual Conference Series, ACM, ACM Press / ACM SIGGRAPH
    • REYNOLDS C. W.: Flocks, herds, and schools: A distributed behavioral model. In Proceedings of SIGGRAPH 1987 (New York, 1987), Computer Graphics Proceedings, Annual Conference Series, ACM, ACM Press / ACM SIGGRAPH, pp. 25-34
    • (1987) Proceedings of SIGGRAPH 1987 , pp. 25-34
    • Reynolds, C.W.1
  • 19
    • 0032675553 scopus 로고    scopus 로고
    • Animated agents for procedural training in virtual reality: Perception, cognition, and motor control
    • RICKEL J., JOHNSON W. L.: Animated agents for procedural training in virtual reality: Perception, cognition, and motor control. Applied Arti-cial Intelligence 13 (1999), 343-382
    • (1999) Applied Arti-cial Intelligence , vol.13 , pp. 343-382
    • Rickel, J.1    Johnson, W.L.2
  • 20
    • 0004006141 scopus 로고    scopus 로고
    • PhD thesis, Carnegie Mellon University Department of Computer Science and Program in Literary and Cultural Theory
    • SENGERS P.: Anti-Boxology: Agent Design in Cultural Context. PhD thesis, Carnegie Mellon University Department of Computer Science and Program in Literary and Cultural Theory, 1998
    • (1998) Anti-Boxology: Agent Design in Cultural Context
    • Sengers, P.1
  • 21


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.