-
1
-
-
0034448615
-
Efficient image-based methods for rendering soft shadows
-
Agrawala, M., Ramamoorthi, R., Heirich, A.. Moll, L.: Efficient image-based methods for rendering soft shadows. In: Proc. SIGGRAPH 2000, pp. 375-384 (2000)
-
(2000)
Proc. SIGGRAPH 2000
, pp. 375-384
-
-
Agrawala, M.1
Ramamoorthi, R.2
Heirich, A.3
Moll, L.4
-
2
-
-
0036980309
-
Shading and shadows: Approximate soft shadows on arbitrary surfaces using penumbra wedges
-
Akenine-Moller, T., Assarsson, U.: Shading and shadows: Approximate soft shadows on arbitrary surfaces using penumbra wedges. In: Proc. 13th Eurographics Workshop on Rendering, pp. 297-306 (2002)
-
(2002)
Proc. 13th Eurographics Workshop on Rendering
, pp. 297-306
-
-
Akenine-Moller, T.1
Assarsson, U.2
-
3
-
-
1642449634
-
A geometry-based soft shadow volume algorithm using graphics hardware
-
Proc. SIGGRAPH 2003
-
Assarsson, U., Akenine-Moller, T.: A geometry-based soft shadow volume algorithm using graphics hardware. ACM Trans. Graph. 22(3), 511-520 (2003). (Proc. SIGGRAPH 2003)
-
(2003)
ACM Trans. Graph.
, vol.22
, Issue.3
, pp. 511-520
-
-
Assarsson, U.1
Akenine-Moller, T.2
-
4
-
-
84919025648
-
Shadow algorithms for computer graphics
-
Crow, F.C.: Shadow algorithms for computer graphics. In: Proc. SIGGRAPH 77, pp. 242-248 (1977)
-
(1977)
Proc. SIGGRAPH
, vol.77
, pp. 242-248
-
-
Crow, F.C.1
-
5
-
-
4243066018
-
A quick rendering method for outdoor scenes using sky light luminance functions expressed with basis functions
-
Dobashi, Y., Kaneda, K., Yamashita, H., Nishita, T.: A quick rendering method for outdoor scenes using sky light luminance functions expressed with basis functions. J. Inst. Image Elec. Engin. Jap. 24(3), 196-205 (1995)
-
(1995)
J. Inst. Image Elec. Engin. Jap.
, vol.24
, Issue.3
, pp. 196-205
-
-
Dobashi, Y.1
Kaneda, K.2
Yamashita, H.3
Nishita, T.4
-
6
-
-
0004128598
-
Simulating soft shadows with graphics hardware (1997)
-
Carnegie Mellon University, January
-
Heckbert, P.S., Herf, M.: Simulating soft shadows with graphics hardware (1997). Technical report CMU-CS-97-104, Carnegie Mellon University, January 1997
-
(1997)
Technical Report
, vol.CMU-CS-97-104
-
-
Heckbert, P.S.1
Herf, M.2
-
7
-
-
0000737895
-
Soft-shadow maps for linear lights
-
Heidrich, W., Brabec, S., Seidel, H.P.: Soft-shadow maps for linear lights. In: Proc. 11th Eurographics Workshop on Rendering, pp. 269-280 (2000)
-
(2000)
Proc. 11th Eurographics Workshop on Rendering
, pp. 269-280
-
-
Heidrich, W.1
Brabec, S.2
Seidel, H.P.3
-
8
-
-
17444400639
-
Precomputing interactive dynamic deformable scenes
-
(Proc. SIGGRAPH 2003)
-
James, D.L., Fatahalian, K.: Precomputing interactive dynamic deformable scenes. ACM Trans. Graph. 22(3), 879-887 (2003). (Proc. SIGGRAPH 2003)
-
(2003)
ACM Trans. Graph.
, vol.22
, Issue.3
, pp. 879-887
-
-
James, D.L.1
Fatahalian, K.2
-
9
-
-
27144472903
-
Hemispherical rasterization for self-shadowing of dynamic objects
-
Kautz, J., Lehtinen, J., Aila, T.: Hemispherical rasterization for self-shadowing of dynamic objects. In: Proc. Eurographics Symposium on Rendering 2004, pp. 179-184 (2004)
-
(2004)
Proc. Eurographics Symposium on Rendering 2004
, pp. 179-184
-
-
Kautz, J.1
Lehtinen, J.2
Aila, T.3
-
10
-
-
0036980210
-
Shading and shadows: Fast, arbitrary BRDF shading for low-frequency lighting using spherical harmonics
-
Kautz, J., Sloan, P.P., Snyder, J.: Shading and shadows: Fast, arbitrary BRDF shading for low-frequency lighting using spherical harmonics. In: Proc. 13th Eurographics Workshop on Rendering, pp. 291-296 (2002)
-
(2002)
Proc. 13th Eurographics Workshop on Rendering
, pp. 291-296
-
-
Kautz, J.1
Sloan, P.P.2
Snyder, J.3
-
13
-
-
33646041662
-
Soft shadow volumes for ray tracing
-
(Proc. SIGGRAPH 2005)
-
Laine, S., Aila, T., Assarsson, U., Lehtinen, J., Akenine-Moller, T.: Soft shadow volumes for ray tracing. ACM Trans. Graph. 24(3), 1156-1165 (2005). (Proc. SIGGRAPH 2005)
-
(2005)
ACM Trans. Graph.
, vol.24
, Issue.3
, pp. 1156-1165
-
-
Laine, S.1
Aila, T.2
Assarsson, U.3
Lehtinen, J.4
Akenine-Moller, T.5
-
15
-
-
4644281648
-
Rendering with spherical radiance transport maps
-
(Proc. Eurographics 2004)
-
Mei, C., Shi, J., Wu, F.: Rendering with spherical radiance transport maps. Comput. Graph. Forum 23(3), 281-290 (2004). (Proc. Eurographics 2004)
-
(2004)
Comput. Graph. Forum
, vol.23
, Issue.3
, pp. 281-290
-
-
Mei, C.1
Shi, J.2
Wu, F.3
-
16
-
-
33646071583
-
All-frequency shadows using non-linear wavelet lighting approximation
-
(Proc. SIGGRAPH 2003)
-
Ng, R., Ramamoorthi, R., Hanrahan, P.: All-frequency shadows using non-linear wavelet lighting approximation. ACM Trans. Graph. 22(3), 376-381 (2003). (Proc. SIGGRAPH 2003)
-
(2003)
ACM Trans. Graph.
, vol.22
, Issue.3
, pp. 376-381
-
-
Ng, R.1
Ramamoorthi, R.2
Hanrahan, P.3
-
17
-
-
12844285570
-
Triple product wavelet integrals for all-frequency relighting
-
(Proc. SIGGRAPH 2004)
-
Ng, R., Ramamoorthi, R., Hanrahan, P.: Triple product wavelet integrals for all-frequency relighting. ACM Trans. Graph. 23(3), 477-487 (2004). (Proc. SIGGRAPH 2004)
-
(2004)
ACM Trans. Graph.
, vol.23
, Issue.3
, pp. 477-487
-
-
Ng, R.1
Ramamoorthi, R.2
Hanrahan, P.3
-
18
-
-
0347689047
-
Continuous tone representation of three-dimensional objects taking account of shadows and interreflection
-
Nishita, T., Nakamae, E.: Continuous tone representation of three-dimensional objects taking account of shadows and interreflection. In: Proc. SIGGRAPH 85, pp. 23-30 (1985)
-
(1985)
Proc. SIGGRAPH
, vol.85
, pp. 23-30
-
-
Nishita, T.1
Nakamae, E.2
-
19
-
-
84976733551
-
Continuous tone representation of three- Dimensional objects illuminated by sky light
-
Nishita, T., Nakamae, E.: Continuous tone representation of three- dimensional objects illuminated by sky light. In: Proc. SIGGRAPH 86, pp. 125-132 (1986)
-
(1986)
Proc. SIGGRAPH
, vol.86
, pp. 125-132
-
-
Nishita, T.1
Nakamae, E.2
-
20
-
-
48149103402
-
Shading models for point and linear sources
-
Nishita, T., Okamura, I., Nakamae, E.: Shading models for point and linear sources. ACM Trans. Graph. 4(2), 124-146 (1986)
-
(1986)
ACM Trans. Graph.
, vol.4
, Issue.2
, pp. 124-146
-
-
Nishita, T.1
Okamura, I.2
Nakamae, E.3
-
21
-
-
0035156092
-
An efficient representation for irradiance environment maps
-
Ramamoorthi, R., Hanrahan, P.: An efficient representation for irradiance environment maps. In: Proc. SIGGRAPH 2001, pp. 497-500 (2001)
-
(2001)
Proc. SIGGRAPH 2001
, pp. 497-500
-
-
Ramamoorthi, R.1
Hanrahan, P.2
-
22
-
-
33646073780
-
Clustered principal components for precomputed radiance transfer
-
(Proc. SIGGRAPH 2003)
-
Sloan, P.P., Hall, J., Hart, J., Snyder, J.: Clustered principal components for precomputed radiance transfer. ACM Trans. Graph. 22(3), 382-391 (2003). (Proc. SIGGRAPH 2003)
-
(2003)
ACM Trans. Graph.
, vol.22
, Issue.3
, pp. 382-391
-
-
Sloan, P.P.1
Hall, J.2
Hart, J.3
Snyder, J.4
-
23
-
-
77953858715
-
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
-
Sloan, P.P., Kautz, J., Snyder, J.: Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments. In: Proc. SIGGRAPH 2002, pp. 527-536 (2002)
-
(2002)
Proc. SIGGRAPH 2002
, pp. 527-536
-
-
Sloan, P.P.1
Kautz, J.2
Snyder, J.3
-
24
-
-
4644273908
-
Bi-scale radiance transfer
-
(Proc. SIGGRAPH 2003)
-
Sloan, P.P., Liu, X., Shum, H.Y., Snyder, J.: Bi-scale radiance transfer. ACM Trans. Graph. 22(3), 370-375 (2003). (Proc. SIGGRAPH 2003)
-
(2003)
ACM Trans. Graph.
, vol.22
, Issue.3
, pp. 370-375
-
-
Sloan, P.P.1
Liu, X.2
Shum, H.Y.3
Snyder, J.4
-
25
-
-
0031618291
-
Fast calculation of soft shadow textures using convolution
-
Soler, C., Sillion, F.X.: Fast calculation of soft shadow textures using convolution. In: Proc. SIGGRAPH 98, pp. 321-332 (1998)
-
(1998)
Proc. SIGGRAPH 98
, pp. 321-332
-
-
Soler, C.1
Sillion, F.X.2
-
26
-
-
27144539892
-
Deferred shadowing for real-time rendering of dynamic scenes under environment illumination
-
Tamura, N., Johan, H., Nishita, T.: Deferred shadowing for real-time rendering of dynamic scenes under environment illumination. Comput. Anim. Virtual World 16, 475-486 (2005)
-
(2005)
Comput. Anim. Virtual World
, vol.16
, pp. 475-486
-
-
Tamura, N.1
Johan, H.2
Nishita, T.3
-
27
-
-
85007166700
-
Casting curved shadows on curved surfaces
-
Williams, L.: Casting curved shadows on curved surfaces. In: Proc. SIGGRAPH 78, pp. 270-274 (1978)
-
(1978)
Proc. SIGGRAPH
, vol.78
, pp. 270-274
-
-
Williams, L.1
-
28
-
-
33646060451
-
Precomputed shadow fields for dynamic scenes
-
(Proc. SIGGRAPH 2005)
-
Zhou, K., Hu, Y., Lin, S., Guo, B., Shum, H.Y.: Precomputed shadow fields for dynamic scenes. ACM Trans. Graph. 24(3), 1196-1201 (2005). (Proc. SIGGRAPH 2005)
-
(2005)
ACM Trans. Graph.
, vol.24
, Issue.3
, pp. 1196-1201
-
-
Zhou, K.1
Hu, Y.2
Lin, S.3
Guo, B.4
Shum, H.Y.5
|