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Volumn 23, Issue 3 SPEC. ISS., 2004, Pages 281-290

Rendering with spherical radiance transport maps

Author keywords

[No Author keywords available]

Indexed keywords

DATA COMPRESSION; IMAGE COMPRESSION; LIGHT EMISSION; LIGHT REFLECTION; LIGHTING; MAPS; REAL TIME SYSTEMS;

EID: 4644281648     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2004.00759.x     Document Type: Conference Paper
Times cited : (23)

References (24)
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  • 3
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  • 4
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    • Structured importance sampling of environment maps
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    • (2003) ACM TOG , vol.22 , Issue.3 , pp. 605-612
    • Agarwal, S.1    Ramamoorthi, R.2    B., S.3    J., H.4
  • 5
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    • Single sample soft shadows using depth maps
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  • 6
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    • Crow, F.C.1
  • 13
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    • The accumulation Buffer: Hardware support for high quality rendering
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    • Haeberli, P.1    Akeley, K.2
  • 15
    • 17444400639 scopus 로고    scopus 로고
    • Precomputing interactive dynamic deformable scenes
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    • [JF03] DOUG L. JAMES, KAYVON FATAHALIAN: Precomputing Interactive Dynamic Deformable Scenes. ACM TOG 22, 3 (July 2003), 879-887.
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  • 17
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    • All-frequency shadows using non-linear wavelet lighting approximation, low-frequency lighting environments
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  • 19
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    • Shadow silhouette maps
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  • 21
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    • Clustered principal components for precomputed radiance transfer
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    • Precomputed radiance transfer for real-time rendering in dynamic low-frequency lighting environments
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  • 23
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    • Sloan, P.-P.1    Liu, X.2    S., H.3    S., J.4
  • 24
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.