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Volumn 22, Issue 3, 2003, Pages 511-520

A geometry-based soft shadow volume algorithm using graphics hardware

Author keywords

Graphics hardware; Pixel shaders; Soft shadows

Indexed keywords

ALGORITHMS; BANDWIDTH; COMPUTATIONAL GEOMETRY; COMPUTER HARDWARE; EDGE DETECTION; IMAGE ANALYSIS;

EID: 1642449634     PISSN: 07300301     EISSN: 07300301     Source Type: Conference Proceeding    
DOI: 10.1145/882262.882300     Document Type: Conference Paper
Times cited : (102)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.