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Volumn 15, Issue 3, 1996, Pages 179-210

Approximating Polyhedra with Spheres for Time-Critical Collision Detection

Author keywords

I.3.5 Computer Graphics : Computational Geometry and Object Modeling Geometric algorithms, languages and systems; I.3.7 Computer Graphics : Three Dimensional Graphics and Realism Animation; Object hierarchy; Physically based modeling

Indexed keywords

ALGORITHMS; GRAPHICAL USER INTERFACES; HUMAN COMPUTER INTERACTION; HUMAN ENGINEERING; OPTIMIZATION;

EID: 0030189581     PISSN: 07300301     EISSN: None     Source Type: Journal    
DOI: 10.1145/231731.231732     Document Type: Article
Times cited : (398)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.