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Volumn , Issue , 2004, Pages 15-24

A hierarchical shadow volume algorithm

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER HARDWARE DESCRIPTION LANGUAGES;

EID: 29244452672     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1058129.1058132     Document Type: Conference Paper
Times cited : (24)

References (21)
  • 1
    • 77954007386 scopus 로고    scopus 로고
    • A geometry-based soft shadow volume algorithm using graphics hardware
    • ASSARSSON U., AKENINE-MÖLLER T.: A Geometry-based Soft Shadow Volume Algorithm using Graphics Hardware. ACM Transactions on Graphics, 22, 3 (2003), 511-520.
    • (2003) ACM Transactions on Graphics , vol.22 , Issue.3 , pp. 511-520
    • Assarsson, U.1    Akenine-Möller, T.2
  • 2
    • 4644335705 scopus 로고    scopus 로고
    • An optimized soft shadow volume algorithm with real-time performance
    • Graphics Hardware July
    • ASSARSSON U., DOUGHERTY M., MOUNIER M., AKENINE-MÖLLER T.: An Optimized Soft Shadow Volume Algorithm with Real-Time Performance. In Graphics Hardware (July 2003), ACM SIGGRAPH/Eurographics, pp. 33-40.
    • (2003) ACM SIGGRAPH/Eurographics , pp. 33-40
    • Assarsson, U.1    Dougherty, M.2    Mounier, M.3    Akenine-Möller, T.4
  • 4
    • 77954016821 scopus 로고    scopus 로고
    • Graphics for the masses: A hardware rasterization architecture for mobile phones
    • AKENINE-MÖLLER T., STRÖM J.: Graphics for the Masses: A Hardware Rasterization Architecture for Mobile Phones. ACM Transactions on Graphics, 22, 3 (2003), 801-808.
    • (2003) ACM Transactions on Graphics , vol.22 , Issue.3 , pp. 801-808
    • Akenine-Möller, T.1    Ström, J.2
  • 9
    • 0001946028 scopus 로고
    • Real shadows, real time
    • November
    • HEIDMANN T.: Real Shadows, Real Time. Iris Universe, 18 (November 1991), 28-31.
    • (1991) Iris Universe , vol.18 , pp. 28-31
    • Heidmann, T.1
  • 14
    • 0002954886 scopus 로고    scopus 로고
    • Shadow volume reconstruction from depth maps
    • MCCOOL M. D.: Shadow Volume Reconstruction from Depth Maps. ACM Transactions on Graphics, 19, 1 (2000), 1-26.
    • (2000) ACM Transactions on Graphics , vol.19 , Issue.1 , pp. 1-26
    • Mccool, M.D.1
  • 16
    • 33646037233 scopus 로고    scopus 로고
    • ATI radeon HyperZ technology
    • Hot3D Proceedings August ACM SIGGRAPH/Eurographics
    • MOREIN S.: ATI Radeon HyperZ Technology. In Workshop on Graphics Hardware, Hot3D Proceedings (August 2000), ACM SIGGRAPH/Eurographics.
    • (2000) Workshop on Graphics Hardware
    • Morein, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.