-
4
-
-
33646025132
-
Interactive rendering of soft shadows using an optimized and generalized penumbra wedge algorithm
-
U. Assarsson and T. Akenine-Möller, ;"Interactive Rendering of Soft Shadows using an Optimized and Generalized Penumbra Wedge Algorithm;";, submitted to the Visual Computer, 2002.
-
(2002)
Visual Computer
-
-
Assarsson, U.1
Akenine-Möller, T.2
-
5
-
-
77954007386
-
A geometry based soft shadow volume algorithm using graphics hardware
-
July
-
U. Assarsson and T. Akenine-Möller, "A GeometryBased Soft Shadow Volume Algorithm using Graphics Hardware";, to appear in SIGGRAPH 2003, July 2003.
-
(2003)
SIGGRAPH 2003
-
-
Assarsson, U.1
Akenine-Möller, T.2
-
6
-
-
84939321458
-
A general version of crow's shadow volumes
-
September
-
P. Bergeron, "A General Version of crow's Shadow Volumes, " IEEE Computer Graphics and Applications, 6(9):17-28, September 1986.
-
(1986)
IEEE Computer Graphics and Applications
, vol.6
, Issue.9
, pp. 17-28
-
-
Bergeron, P.1
-
9
-
-
0001946028
-
Real shadows, real time
-
November
-
T. Heidmann, "Real shadows, real time, " Iris Universe, no. 18, pp. 23-31, November 1991.
-
(1991)
Iris Universe
, Issue.18
, pp. 23-31
-
-
Heidmann, T.1
-
10
-
-
0000737895
-
Soft shadow maps for linear lights
-
W. Heidrich, S. Brabec, and H-P. Seidel, "Soft Shadow Maps for Linear Lights", 11th Eurographics Workshop on Rendering, pp. 269-280, 2000.
-
(2000)
11th Eurographics Workshop on Rendering
, pp. 269-280
-
-
Heidrich, W.1
Brabec, S.2
Seidel, H.-P.3
-
11
-
-
0035148915
-
Adaptive shadow maps
-
August
-
R. Fernando, S. Fernandez, K. Bala, and D. P. Greenberg, "Adaptive Shadow Maps", Proceedings of ACM SIGGRAPH 2001, pp. 387-390, August 2001.
-
(2001)
Proceedings of ACM SIGGRAPH 2001
, pp. 387-390
-
-
Fernando, R.1
Fernandez, S.2
Bala, K.3
Greenberg, D.P.4
-
13
-
-
0002976112
-
Soft planar shadows using plateaus
-
E. Haines, "Soft Planar Shadows Using Plateaus", Journal of Graphics Tools, 6(1):19-27, 2001.
-
(2001)
Journal of Graphics Tools
, vol.6
, Issue.1
, pp. 19-27
-
-
Haines, E.1
-
15
-
-
0004033903
-
-
University of Utah, Technical Report UUCS98-019, October
-
S. Parker, P. Shirley, and B. Smits, Single Sample Soft Shadows, University of Utah, Technical Report UUCS98-019, October 1998.
-
(1998)
Single Sample Soft Shadows
-
-
Parker, S.1
Shirley, P.2
Smits, B.3
-
16
-
-
0025510112
-
A survey of shadow algorithms
-
November
-
A. Woo, P. Poulin, and A. Fournier, "A Survey of Shadow Algorithms", IEEE Computer Graphics and Applications, 10(6):13-32, November 1990.
-
(1990)
IEEE Computer Graphics and Applications
, vol.10
, Issue.6
, pp. 13-32
-
-
Woo, A.1
Poulin, P.2
Fournier, A.3
-
17
-
-
0036452226
-
Single sample soft shadows using depth maps
-
S. Brabec, and H-P. Seidel, "Single Sample Soft Shadows using Depth Maps", Graphics Interface 2002, pp. 219-228, 2002.
-
(2002)
Graphics Interface 2002
, pp. 219-228
-
-
Brabec, S.1
Seidel, H.-P.2
-
18
-
-
77953858715
-
Precomputed radiance transfer for real time rendering in dynamic, low-frequency lighting environments
-
July
-
P-P. Sloan, J. Kautz, and J. Snyder, "Precomputed Radiance Transfer for Real Time Rendering in Dynamic, Low-Frequency Lighting Environments", ACM Transactions on Graphics, (21)(3):527-536, July 2002.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 527-536
-
-
Sloan, P.-P.1
Kautz, J.2
Snyder, J.3
-
19
-
-
77953816891
-
Perspective shadow maps
-
July
-
M. Stamminger, and G. Drettakis, "Perspective Shadow Maps", ACM Transactions on Graphics, 21(3):557-562, July 2002.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 557-562
-
-
Stamminger, M.1
Drettakis, G.2
|