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Volumn 22, Issue 3, 2003, Pages 501-510

Interactive shadow generation in complex environments

Author keywords

Interactive display; Level of detail; Parallel rendering; Shadows; Visibility

Indexed keywords

INTERACTIVE DISPLAY; LEVEL-OF-DETAIL; LEVELS-OF-DETAIL (LODS); NVIDIA GEFORCE 4 CARDS; POTENTIALLY VISIBLE SET (PVS); SHADOW GENERATION; SHADOW-CASTERS; SHADOWRECEIVERS; SHADOWS; VISIBILITY CULLING;

EID: 0242702142     PISSN: 07300301     EISSN: 07300301     Source Type: Conference Proceeding    
DOI: 10.1145/882262.882299     Document Type: Conference Paper
Times cited : (22)

References (32)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.