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Volumn 2003-January, Issue , 2003, Pages 452-458
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A game-theoretic approach for binding in behavioral synthesis
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Author keywords
Circuit synthesis; Energy consumption; Game theory; High performance computing; Linear programming; Nash equilibrium; Portable computers; Processor scheduling; Registers; Very large scale integration
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Indexed keywords
ALGORITHMS;
BINDING ENERGY;
COMPUTATION THEORY;
COMPUTER GAMES;
COMPUTER PROGRAMMING;
DESIGN;
ELECTRIC POWER UTILIZATION;
EMBEDDED SOFTWARE;
EMBEDDED SYSTEMS;
ENERGY UTILIZATION;
HIGH LEVEL SYNTHESIS;
LINEAR PROGRAMMING;
MICROCOMPUTERS;
SYSTEMS ANALYSIS;
VLSI CIRCUITS;
CIRCUIT SYNTHESIS;
HIGH PERFORMANCE COMPUTING;
NASH EQUILIBRIA;
PORTABLE COMPUTERS;
PROCESSOR SCHEDULING;
REGISTERS;
GAME THEORY;
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EID: 1142307735
PISSN: 10639667
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/ICVD.2003.1183176 Document Type: Conference Paper |
Times cited : (8)
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References (21)
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