메뉴 건너뛰기




Volumn 3, Issue , 2000, Pages 2440-2445

Haptic rendering of planar rigid-body motion using a redundant parallel mechanism

Author keywords

[No Author keywords available]

Indexed keywords

FRICTION MODEL; HAPTIC INTERFACE; REDUNDANT PARALLEL MECHANISM; VIRTUAL WALL;

EID: 0033705028     PISSN: 10504729     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (16)

References (19)
  • 1
    • 0032681688 scopus 로고    scopus 로고
    • Interaction with a realtime dynamic environment simulation using a magnetic levitation haptic interface device
    • Detroit, MI
    • P.J. Berkelman, R.L. Hollis, and D. Bar&. Interaction with a Realtime Dynamic Environment Simulation using a Magnetic Levitation Haptic Interface Device. In Proc. IEEE Int. Conf. on Robot. and Aut., pages 3261-3266, Detroit, MI, 1999.
    • (1999) Proc. IEEE Int. Conf. on Robot. and Aut , pp. 3261-3266
    • Berkelman, P.J.1    Hollis, R.L.2    Baraff, D.3
  • 3
    • 0030721293 scopus 로고    scopus 로고
    • Enhancing GJK: Computing minimum and penetration distances between convex polyhedra
    • Albuquerque, NM
    • S. Cameron. Enhancing GJK: Computing Minimum and Penetration Distances between Convex Polyhedra. In Proc. 1997 IEEE Int. Conf. on Robot. and Aut., pages 31 12-3178, Albuquerque, NM, 1997.
    • (1997) Proc. 1997 IEEE Int. Conf. on Robot. and Aut. , vol.31 , pp. 12-3178
    • Cameron, S.1
  • 4
    • 0031385856 scopus 로고    scopus 로고
    • Real-time impulse-based simulation of rigid body systems for haptic display
    • Houston, TX
    • B. Chang and J.E. Colgate. Real-Time Impulse-Based Simulation of Rigid Body Systems for Haptic Display. In Proc. ASME, Dynamic Systems and Control Division, pages 1-8, Houston, TX, 1997.
    • (1997) Proc. ASME, Dynamic Systems and Control Division , pp. 1-8
    • Chang, B.1    Colgate, J.E.2
  • 6
    • 0030405530 scopus 로고    scopus 로고
    • Numerical methods for the haptic presentation of contact: Theory, simulations, and experiments
    • New York, NY
    • R.E. Ellis, N. Sarkar, and M.A. Jenkins. Numerical Methods for the Haptic Presentation of Contact: Theory, Simulations, and Experiments. In Proc. AMSE, Dynamic Systems and Control Division, volume DSC-58, pages 413-420, New York, NY, 1996.
    • (1996) Proc. AMSE, Dynamic Systems and Control Division , vol.DSC-58 , pp. 413-420
    • Ellis, R.E.1    Sarkar, N.2    Jenkins, M.A.3
  • 7
    • 0033297730 scopus 로고    scopus 로고
    • Passive stiffness simulation with rate-independent hysteresis
    • Nashville, TN
    • M. Goldfarb and J. Wang. Passive Stiffness Simulation with Rate-Independent Hysteresis. In Proc. ASME, Dynamic Systems and Control Division, volume DSC-67, pages 345-350, Nashville, TN, 1999.
    • (1999) Proc. ASME, Dynamic Systems and Control Division , vol.DSC-67 , pp. 345-350
    • Goldfarb, M.1    Wang, J.2
  • 9
    • 0024931232 scopus 로고
    • Impact analysis for multiple body systems with friction and sliding contact
    • D.P. Sathyadev, editor,. New York
    • I. Han and B.J. Gilmore. Impact Analysis for Multiple Body Systems with Friction and Sliding Contact. In D.P. Sathyadev, editor, Flex. Assembly Systems, pages 99-108. New York, 1989.
    • (1989) Flex. Assembly Systems , pp. 99-108
    • Han, I.1    Gilmore, B.J.2
  • 10
    • 0000762064 scopus 로고    scopus 로고
    • A new computational model of friction applied to haptic rendering
    • P. Corke and J. Trevelyan, editors Springer-Verlag
    • V. Hayward and B. Armstrong. A New Computational Model of Friction Applied to Haptic Rendering. In P. Corke and J. Trevelyan, editors, Experimental Robotics VI, Lecture Notes in Control and Infomation Sciences, pages 403-412. Springer-Verlag, 2000.
    • (2000) Experimental Robotics VI, Lecture Notes in Control and Infomation Sciences , pp. 403-412
    • Hayward, V.1    Armstrong, B.2
  • 11
    • 0025724612 scopus 로고
    • A fast algorithm for incremental distance calculation
    • Sacramento, CA
    • M. Lin and J. Canny. A Fast Algorithm for Incremental Distance Calculation. In Proc. Int. Conf. on Robot. And Aut., pages 1008-1014, Sacramento, CA, 1991.
    • (1991) Proc. Int. Conf. on Robot. and Aut. , pp. 1008-1014
    • Lin, M.1    Canny, J.2
  • 12
    • 0042405084 scopus 로고    scopus 로고
    • Taking the mush out of haptics with infinitely stiff walls
    • Dedham, MA
    • T.M. Massie. Taking the Mush Out of Haptics with Infinitely Stiff Walls. In Proc. 1st PHANTOM User's Group Workshop, pages 17-19, Dedham, MA, 1996.
    • (1996) Proc. 1st PHANTOM User's Group Workshop , pp. 17-19
    • Massie, T.M.1
  • 14
    • 0032300738 scopus 로고    scopus 로고
    • Display of friction in virtual environments based on human finger pad characteristics
    • Anaheim, CA
    • A. Nahvi, J.M. Hollerbach, R. Freier, and D.D. Nelson. Display of Friction in Virtual Environments Based on Human Finger Pad Characteristics. In Proc. ASME, Dynamic Systems and Control Division, volume DSC-64, pages 17+184, Anaheim, CA, 1998.
    • (1998) Proc. ASME, Dynamic Systems and Control Division , vol.DSC-64 , pp. 17-184
    • Nahvi, A.1    Hollerbach, J.M.2    Freier, R.3    Nelson, D.D.4
  • 15
    • 0001079948 scopus 로고    scopus 로고
    • On the emulation of stiff walls and static friction with a magnetically levitated input/output device
    • S.E. Salcudean and T.D. Vlaar. On the Emulation of Stiff Walls and Static Friction with a Magnetically Levitated Input/Output Device. J. Dyn. Syst. Meas. Contr., 119:127-132, 1997.
    • (1997) J. Dyn. Syst. Meas. Contr. , vol.119 , pp. 127-132
    • Salcudean, S.E.1    Vlaar, T.D.2
  • 16
    • 0029704858 scopus 로고    scopus 로고
    • Haptic textures - A stochastic approach
    • Minneapolis, MN
    • J. Siira and D.K. Pai. Haptic Textures - A Stochastic Approach. In Proc. IEEE Int. Conf. on Robot. And Aut., pages 557-562, Minneapolis, MN, 1996.
    • (1996) Proc. IEEE Int. Conf. on Robot. and Aut. , pp. 557-562
    • Siira, J.1    Pai, D.K.2
  • 19
    • 0029182881 scopus 로고
    • A constraint-based god object method for haptic display
    • Piscataway, NJ
    • C.B. Zilles and J.K. Salisbury. A Constraint-based God Object Method for Haptic Display. In ZEEE Int. Conf. Intel. Rob. and Syst., volume 3, pages 146-151, Piscataway, NJ, 1995.
    • (1995) ZEEE Int. Conf. Intel. Rob. and Syst. , vol.3 , pp. 146-151
    • Zilles, C.B.1    Salisbury, J.K.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.