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Volumn 2, Issue 1, 2010, Pages 3-25

Uncanny behaviour in survival horror games

Author keywords

Audio visual speech; Characters; Facial expression; Horror games; Realism; Uncanny valley

Indexed keywords


EID: 85076383828     PISSN: 1757191X     EISSN: 17571928     Source Type: Journal    
DOI: 10.1386/jgvw.2.1.3_1     Document Type: Article
Times cited : (63)

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