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Volumn , Issue , 2011, Pages 493-509

Using 3D design software, BIM and game engines for architectural historical reconstruction

Author keywords

[No Author keywords available]

Indexed keywords

DIGITAL DEVICES; IMAGE RECONSTRUCTION; INTERACTIVE COMPUTER SYSTEMS; REAL TIME SYSTEMS; VISUALIZATION;

EID: 85072401887     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (40)

References (27)
  • 4
    • 84873438078 scopus 로고    scopus 로고
    • Obstacles of utilising real-time 3D visualisation in architectural representations and documentation
    • Pelosi, A.W. (2010). Obstacles of utilising real-time 3D visualisation in architectural representations and documentation. In Proceedings of the 15th CAADRIA Hong Kong: 391-400.
    • (2010) Proceedings of the 15th CAADRIA Hong Kong , pp. 391-400
    • Pelosi, A.W.1
  • 5
    • 77956781930 scopus 로고    scopus 로고
    • Automatic extraction of planar clusters and their contours on building façades recorded by terrestrial laser scanner
    • Archeolingua
    • Boulaassal, H., Landes, T. & Grussenmeyer, P. (2008). Automatic extraction of planar clusters and their contours on building façades recorded by terrestrial laser scanner. Digital Heritage, VSMM2008 Proceedings, Limassol (Cyprus), Archeolingua: 8-15.
    • (2008) Digital Heritage, VSMM2008 Proceedings, Limassol (Cyprus) , pp. 8-15
    • Boulaassal, H.1    Landes, T.2    Grussenmeyer, P.3
  • 12
    • 84891540836 scopus 로고    scopus 로고
    • Nottingham, Marmelade Graphics, 3d edition
    • Nicholson-Cole, D. (2000). The GDL Cookbook, Nottingham, Marmelade Graphics, 3d edition.
    • (2000) The GDL Cookbook
    • Nicholson-Cole, D.1
  • 13
    • 85092008350 scopus 로고    scopus 로고
    • last accessed 4 April 2011
    • SmartGeometry, http://www.smartgeometry.org, last accessed 4 April 2011.
    • SmartGeometry
  • 14
  • 16
    • 85062829780 scopus 로고    scopus 로고
    • last accessed 4 April 2011
    • GeometryGym, http://ssi.wikidot.com, last accessed 4 April 2011.
    • GeometryGym
  • 21
    • 85092002046 scopus 로고    scopus 로고
    • Real time interaction with cultural heritage objects in virtual 3D
    • Limassol (Cyprus), Archeolingua
    • Doms, O. & Kadar, M. (2008). Real time interaction with cultural heritage objects in virtual 3D. In Digital Heritage, VSMM2008 Proceedings, Limassol (Cyprus), Archeolingua: 311-316.
    • (2008) Digital Heritage, VSMM2008 Proceedings , pp. 311-316
    • Doms, O.1    Kadar, M.2
  • 24
    • 79954587439 scopus 로고    scopus 로고
    • Automatic Walkthrough Utilizing Building Information Modeling to Facilitate Architectural Visualization
    • Graf, R. & Yan, W. (2008). Automatic Walkthrough Utilizing Building Information Modeling to Facilitate Architectural Visualization. In Architecture in Computro (26th eCAADe Proceedings) Antwerpen (Belgium): 555-560.
    • (2008) Architecture in Computro (26th eCAADe Proceedings) Antwerpen (Belgium) , pp. 555-560
    • Graf, R.1    Yan, W.2
  • 25
    • 79954626538 scopus 로고    scopus 로고
    • BIMGame: Integrating Building Information Modeling and Games to Enhance Sustainable Design and Education
    • Frankfurt, Germany
    • Yan, W. & Liu, G. (2007). BIMGame: Integrating Building Information Modeling and Games to Enhance Sustainable Design and Education. In eCAADe 2007 Proceedings, Frankfurt, Germany: 211-218.
    • (2007) eCAADe 2007 Proceedings , pp. 211-218
    • Yan, W.1    Liu, G.2
  • 26
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    • Unity3D Game Engine


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.