메뉴 건너뛰기




Volumn , Issue , 2008, Pages 743-749

An Evaluation of Contemporary Game Engines Beginnings of a Comparative Study

Author keywords

3d model; game engine; real time graphic; virtual reality; visualization

Indexed keywords


EID: 85056097458     PISSN: 26841843     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (7)

References (6)
  • 3
    • 79954616157 scopus 로고    scopus 로고
    • String CVE Collaborative Virtual Environment software developed from a game engine
    • Warsaw, Poland
    • Moloney, J.: 2002, String CVE Collaborative Virtual Environment software developed from a game engine, 20th eCAADe Conference Proceedings, Warsaw, Poland, pp. 522-525.
    • (2002) 20th eCAADe Conference Proceedings , pp. 522-525
    • Moloney, J.1
  • 4
    • 85128585706 scopus 로고    scopus 로고
    • Game Engines and Virtual Design Studios
    • Lisbon, Portugal
    • Moloney, J.: 2005, Game Engines and Virtual Design Studios, 23rd eCAADe Conference Proceedings, Lisbon, Portugal, pp. 55-62.
    • (2005) 23rd eCAADe Conference Proceedings , pp. 55-62
    • Moloney, J.1
  • 6
    • 79954601120 scopus 로고    scopus 로고
    • Peter Eisenman’s House X, Scheme G: 3D Game Engine for Portable Virtual Representation of Architecture
    • Warsaw, Poland
    • Uddin, M. S. and Yoon, S.-Y.: 2002, Peter Eisenman’s House X, Scheme G: 3D Game Engine for Portable Virtual Representation of Architecture, 20th eCAADe Conference Proceedings, Warsaw, Poland, pp. 526-531.
    • (2002) 20th eCAADe Conference Proceedings , pp. 526-531
    • Uddin, M. S.1    Yoon, S.-Y.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.