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Volumn 56, Issue 1, 2019, Pages 57-65

Stimulating students’ engagement in mathematics courses in non-STEM academic programmes: A game-based learning

Author keywords

active learning; game based learning; Higher education; mathematics; teaching practices; teamwork; university mathematics education

Indexed keywords


EID: 85019540811     PISSN: 14703297     EISSN: 14703300     Source Type: Journal    
DOI: 10.1080/14703297.2017.1330159     Document Type: Article
Times cited : (35)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.