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Volumn 4, Issue 2, 2015, Pages 145-149

Operationalizing physical literacy: The potential of active video games

Author keywords

Exergaming; Motivation; Motor skill learning; Physical activity; Physical education

Indexed keywords

BODY MOVEMENT; CHILD BEHAVIOR; CURRICULUM; EDUCATION PROGRAM; GAME; HEALTH LITERACY; HUMAN; HUMAN COMPUTER INTERACTION; MENTAL TASK; MOTIVATION; MOTOR PERFORMANCE; PHYSICAL ACTIVITY; PHYSICAL EDUCATION; PHYSICAL LITERACY; PRIORITY JOURNAL; RECREATION; REVIEW; SKILL RETENTION; TASK PERFORMANCE;

EID: 85006200874     PISSN: 20952546     EISSN: 22132961     Source Type: Journal    
DOI: 10.1016/j.jshs.2015.03.006     Document Type: Review
Times cited : (20)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.