-
2
-
-
84869828831
-
-
National Association for Sport and Physical Education, Reston, VA
-
National Association for Sport and Physical Education Appropriate use of instructional technology in physical education 2009, National Association for Sport and Physical Education, Reston, VA.
-
(2009)
Appropriate use of instructional technology in physical education
-
-
-
3
-
-
85006233952
-
-
Available at, [accessed 17.11.2014]
-
Wilson J. Not your mama's gym class 2014, February 1, Available at, [accessed 17.11.2014]. http://www.cnn.com/2014/01/30/health/physical-education-innovation/.
-
(2014)
Not your mama's gym class
-
-
Wilson, J.1
-
4
-
-
77954813797
-
Future choices, future trends in technology in kinesiology and physical education
-
Finkenberg M.E. Future choices, future trends in technology in kinesiology and physical education. Quest 2008, 60:434-442.
-
(2008)
Quest
, vol.60
, pp. 434-442
-
-
Finkenberg, M.E.1
-
5
-
-
79957820566
-
Website technology in the elementary school physical education classroom
-
Lazerte D.K.S., Lathrop A.H. Website technology in the elementary school physical education classroom. Phys Health Educ J 2006, 72:14-20.
-
(2006)
Phys Health Educ J
, vol.72
, pp. 14-20
-
-
Lazerte, D.K.S.1
Lathrop, A.H.2
-
7
-
-
85006198772
-
Impact of an active educational video game on children's motivation, science knowledge, and physical activity
-
online published.
-
Sun H, Gao Y. Impact of an active educational video game on children's motivation, science knowledge, and physical activity. J Sport Health Sci online published. http://dx.doi.org/10.1016/j.jshs.2014.12.004.
-
J Sport Health Sci
-
-
Sun, H.1
Gao, Y.2
-
8
-
-
84872155012
-
Using interactive fitness and exergames to develop physical literacy
-
Sheehan D., Katz L. Using interactive fitness and exergames to develop physical literacy. Phys Health Educ J 2010, 76:12-19.
-
(2010)
Phys Health Educ J
, vol.76
, pp. 12-19
-
-
Sheehan, D.1
Katz, L.2
-
9
-
-
84897072161
-
Implications of exergaming for the physical education curriculum in the 21st century
-
Ennis C.D. Implications of exergaming for the physical education curriculum in the 21st century. J Sport Health Sci 2013, 2:152-157.
-
(2013)
J Sport Health Sci
, vol.2
, pp. 152-157
-
-
Ennis, C.D.1
-
10
-
-
84897045685
-
Children's physical activity levels and psychological correlates in interactive dance versus aerobic dance
-
Gao Z., Zhang T., Stodden D. Children's physical activity levels and psychological correlates in interactive dance versus aerobic dance. J Sport Health Sci 2013, 2:146-151.
-
(2013)
J Sport Health Sci
, vol.2
, pp. 146-151
-
-
Gao, Z.1
Zhang, T.2
Stodden, D.3
-
11
-
-
85008852675
-
Exergaming impact on physical activity and interest in elementary physical education
-
Sun H. Exergaming impact on physical activity and interest in elementary physical education. Res Q Exerc Sport 2012, 83:212-220.
-
(2012)
Res Q Exerc Sport
, vol.83
, pp. 212-220
-
-
Sun, H.1
-
12
-
-
84921786154
-
The impact of an exergame-based intervention on children's fundamental motor skills
-
Vernadakis N., Papastergiou M., Zetou E., Antoniou P. The impact of an exergame-based intervention on children's fundamental motor skills. Comput Educ 2015, 83:90-102.
-
(2015)
Comput Educ
, vol.83
, pp. 90-102
-
-
Vernadakis, N.1
Papastergiou, M.2
Zetou, E.3
Antoniou, P.4
-
13
-
-
84897094367
-
Impact of exergames on physical activity and interest in elementary physical students: a follow up study
-
Sun H. Impact of exergames on physical activity and interest in elementary physical students: a follow up study. J Sport Health Sci 2013, 2:138-145.
-
(2013)
J Sport Health Sci
, vol.2
, pp. 138-145
-
-
Sun, H.1
-
14
-
-
0000913815
-
Interestingness-a neglected variable in discourse processing
-
Hidi S., Baired W. Interestingness-a neglected variable in discourse processing. Cognit Sci 1986, 10:179-194.
-
(1986)
Cognit Sci
, vol.10
, pp. 179-194
-
-
Hidi, S.1
Baired, W.2
-
15
-
-
0035379579
-
Situational interest in physical education: a function of learning task design
-
Chen A., Darst P.W. Situational interest in physical education: a function of learning task design. Res Q Exerc Sport 2001, 72:150-164.
-
(2001)
Res Q Exerc Sport
, vol.72
, pp. 150-164
-
-
Chen, A.1
Darst, P.W.2
-
17
-
-
21144483697
-
Situational interest: its multifaceted structure in the secondary school mathematics classroom
-
Mitchell M. Situational interest: its multifaceted structure in the secondary school mathematics classroom. J Educ Psychol 1993, 85:424-436.
-
(1993)
J Educ Psychol
, vol.85
, pp. 424-436
-
-
Mitchell, M.1
-
18
-
-
84873192214
-
Motivating effects of cooperative exergame play for overweight and obese adolescents
-
Staiano A.E., Abraham A.A., Calvert S.L. Motivating effects of cooperative exergame play for overweight and obese adolescents. J Diabetes Sci Technol 2012, 6:812-819.
-
(2012)
J Diabetes Sci Technol
, vol.6
, pp. 812-819
-
-
Staiano, A.E.1
Abraham, A.A.2
Calvert, S.L.3
-
19
-
-
39049171075
-
The motivation of children to play an active video game
-
Chin A Paw M.J., Jacobs W.M., Vaessen E.P., Titze S., van Mechelen W. The motivation of children to play an active video game. J Sci Med Sport 2008, 11:163-166.
-
(2008)
J Sci Med Sport
, vol.11
, pp. 163-166
-
-
Chin, A.P.M.J.1
Jacobs, W.M.2
Vaessen, E.P.3
Titze, S.4
van Mechelen, W.5
-
20
-
-
84883011162
-
Video game-based exercise, Latino Children's physical health, and academic achievement
-
Gao Z., Hannan P., Xiang P., Stodden D.F., Valdez V.E. Video game-based exercise, Latino Children's physical health, and academic achievement. Am J Prevent Med 2013, 44:240-246.
-
(2013)
Am J Prevent Med
, vol.44
, pp. 240-246
-
-
Gao, Z.1
Hannan, P.2
Xiang, P.3
Stodden, D.F.4
Valdez, V.E.5
-
21
-
-
54549124775
-
Perceived sports competence mediates the relationship between childhood motor skill proficiency and adolescent physical activity and fitness: a longitudinal assessment
-
Barnett L.M., Morgan P.J., van Beurden E., Beard J.R. Perceived sports competence mediates the relationship between childhood motor skill proficiency and adolescent physical activity and fitness: a longitudinal assessment. Int J Behav Nutr Physi Activ 2008, 5:40. 10.1186/1479-5868-5-40.
-
(2008)
Int J Behav Nutr Physi Activ
, vol.5
, pp. 40
-
-
Barnett, L.M.1
Morgan, P.J.2
van Beurden, E.3
Beard, J.R.4
-
22
-
-
78149292866
-
Fundamental movement skills in children and adolescents
-
Lubans D.R., Morgan P.J., Cliff D.P., Barnett L.M., Okely A.D. Fundamental movement skills in children and adolescents. Sports Med 2010, 40:1019-1035.
-
(2010)
Sports Med
, vol.40
, pp. 1019-1035
-
-
Lubans, D.R.1
Morgan, P.J.2
Cliff, D.P.3
Barnett, L.M.4
Okely, A.D.5
-
23
-
-
84866460199
-
Use of electronic games by young children and fundamental movement skills?
-
Barnett L.M., Hinkley T., Okely A.D., Hesketh K., Salmon J. Use of electronic games by young children and fundamental movement skills?. Percept Motor Skills 2012, 114:1023-1034.
-
(2012)
Percept Motor Skills
, vol.114
, pp. 1023-1034
-
-
Barnett, L.M.1
Hinkley, T.2
Okely, A.D.3
Hesketh, K.4
Salmon, J.5
-
24
-
-
67650266440
-
Exploring the potential of computer and video games for health and physical education: a literature review
-
Papastergiou M. Exploring the potential of computer and video games for health and physical education: a literature review. Comput Educ 2009, 53:603-622.
-
(2009)
Comput Educ
, vol.53
, pp. 603-622
-
-
Papastergiou, M.1
-
25
-
-
67650250789
-
Using the virtual gym for practice and drills
-
Fiorentino L.H., Gibbone A. Using the virtual gym for practice and drills. Teach Elem Phys Educ 2005, 16:14-16.
-
(2005)
Teach Elem Phys Educ
, vol.16
, pp. 14-16
-
-
Fiorentino, L.H.1
Gibbone, A.2
-
26
-
-
84872147174
-
The impact of a six week exergaming curriculum on balance with grade three school children using the Wii FIT+™
-
Sheehan D., Katz L. The impact of a six week exergaming curriculum on balance with grade three school children using the Wii FIT+™. Int J Compu Sci Sport 2012, 11:5-22.
-
(2012)
Int J Compu Sci Sport
, vol.11
, pp. 5-22
-
-
Sheehan, D.1
Katz, L.2
-
27
-
-
84897923140
-
The effects of a daily, 6-week exergaming curriculum on balance in fourth grade children
-
Sheehan D.P., Katz L. The effects of a daily, 6-week exergaming curriculum on balance in fourth grade children. J Sport Health Sci 2013, 2:131-137.
-
(2013)
J Sport Health Sci
, vol.2
, pp. 131-137
-
-
Sheehan, D.P.1
Katz, L.2
-
28
-
-
33747043044
-
From the beginning: a developmental perspective on movement and mobility
-
Clark J.E. From the beginning: a developmental perspective on movement and mobility. Quest 2005, 57:37-45.
-
(2005)
Quest
, vol.57
, pp. 37-45
-
-
Clark, J.E.1
-
29
-
-
33845478741
-
Using 'constraints' to design developmentally appropriate movement activities for early childhood education
-
Gagen L.M., Getchell N. Using 'constraints' to design developmentally appropriate movement activities for early childhood education. Early Chil Educ J 2006, 34:227-232.
-
(2006)
Early Chil Educ J
, vol.34
, pp. 227-232
-
-
Gagen, L.M.1
Getchell, N.2
-
30
-
-
84859438124
-
Getting the fundamentals of movement: a meta-analysis of the effectiveness of motor skill interventions in children
-
Logan S.W., Robinson L.E., Wilson A.E., Lucas W.A. Getting the fundamentals of movement: a meta-analysis of the effectiveness of motor skill interventions in children. Child Care Health Develo 2012, 38:305-315.
-
(2012)
Child Care Health Develo
, vol.38
, pp. 305-315
-
-
Logan, S.W.1
Robinson, L.E.2
Wilson, A.E.3
Lucas, W.A.4
-
31
-
-
84893631414
-
Development and use of an observation tool for active gaming and movement (OTAGM) to measure children's movement skill components during active video game play
-
Rosa R.L., Ridgers N.D., Barnett L.M. Development and use of an observation tool for active gaming and movement (OTAGM) to measure children's movement skill components during active video game play. Percept Mot Skills 2013, 117:935-949.
-
(2013)
Percept Mot Skills
, vol.117
, pp. 935-949
-
-
Rosa, R.L.1
Ridgers, N.D.2
Barnett, L.M.3
-
32
-
-
82455188173
-
Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
-
Peng W., Lin J., Crouse J. Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games. Cyberpsychol Beh Soc Netw 2011, 14:681-688.
-
(2011)
Cyberpsychol Beh Soc Netw
, vol.14
, pp. 681-688
-
-
Peng, W.1
Lin, J.2
Crouse, J.3
-
33
-
-
84879064083
-
Do exergames allow children to achieve physical activity intensity commensurate with national guidelines?
-
Perron R., Graham C.A., Feldman J.R., Moffett R.A., Hall E.H. Do exergames allow children to achieve physical activity intensity commensurate with national guidelines?. Int J Exerc Sci 2011, 4:257-264.
-
(2011)
Int J Exerc Sci
, vol.4
, pp. 257-264
-
-
Perron, R.1
Graham, C.A.2
Feldman, J.R.3
Moffett, R.A.4
Hall, E.H.5
-
34
-
-
77955235907
-
The impact of a school-based active video game play intervention on children's physical activity during recess
-
Duncan M., Staples V. The impact of a school-based active video game play intervention on children's physical activity during recess. Hum Move 2010, 11:95-99.
-
(2010)
Hum Move
, vol.11
, pp. 95-99
-
-
Duncan, M.1
Staples, V.2
|