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Volumn , Issue , 2005, Pages

On the effects of loose causal consistency in mobile multiplayer games

Author keywords

Collaborative; Consistency Management; Gaming; Latency; Mobile; Multiplayer; Peer To Peer; Real Time; Relevance Filtering; Wireless

Indexed keywords


EID: 84958254275     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1103599.1103603     Document Type: Conference Paper
Times cited : (11)

References (14)
  • 10
    • 0029193261 scopus 로고
    • NPSNET: A multiplayer 3D virtual environment over the internet
    • Monterey, California, USA
    • Macedonia MR et al, NPSNET: a multiplayer 3D virtual environment over the internet.. Proc of the 1995 symposium on Interactive 3D graphics, Monterey, California, USA, 1995.
    • (1995) Proc of the 1995 Symposium on Interactive 3D Graphics
    • Macedonia, M.R.1
  • 13
    • 0029292041 scopus 로고
    • Internal correction of dead reckoning errors with a dual-drive compliant linkage mobile robot
    • Borenstein J, Internal Correction of Dead Reckoning Errors with a Dual-Drive Compliant Linkage Mobile Robot. Journal of Robotic Systems, 1995, Vol 12, No 4, pp257.
    • (1995) Journal of Robotic Systems , vol.12 , Issue.4 , pp. 257
    • Borenstein, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.