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Volumn , Issue , 2002, Pages 23-29

On the impact of delay on real-time multiplayer games

Author keywords

Delay; Multiplayer games; Real time applications; User impact

Indexed keywords

DELAY CONTROL SYSTEMS; HUMAN COMPUTER INTERACTION; REAL TIME SYSTEMS; SIMULATORS; USER INTERFACES;

EID: 0036374223     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/507671.507674     Document Type: Conference Paper
Times cited : (235)

References (8)
  • 5
    • 0010313198 scopus 로고    scopus 로고
    • Approaches for the treatment of end-to-end delay within multiplayer games
    • in German, TU Darmstadt
    • (2000) Studienarbeit
    • Pantel, L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.