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Volumn , Issue , 2002, Pages 79-84
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On the suitability of dead reckoning schemes for games
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Author keywords
Networked computer games; Prediction schemes
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Indexed keywords
DISTRIBUTED COMPUTER SYSTEMS;
FORECASTING;
NAVIGATION;
VIRTUAL REALITY;
DISTRIBUTED GAMES;
DISTRIBUTED VIRTUAL ENVIRONMENTS;
MULTIPLAYER GAMES;
NETWORK TRANSMISSION DELAYS;
NETWORK-INDUCED DELAYS;
NETWORKED COMPUTERS;
PREDICTION METHODS;
PREDICTION SCHEMES;
COMPUTER GAMES;
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EID: 84887057249
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/566500.566512 Document Type: Conference Paper |
Times cited : (106)
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References (4)
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