메뉴 건너뛰기




Volumn 41, Issue , 2014, Pages 304-312

Pathological video game playing in Spanish and British adolescents: Towards the exploration of Internet Gaming Disorder symptomatology

Author keywords

Adolescence; Classification accuracy; Disorder; Gaming; Internet; Prevalence; Symptoms; Video game playing

Indexed keywords

DIAGNOSIS; INTERNET;

EID: 84908415387     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2014.10.011     Document Type: Article
Times cited : (63)

References (56)
  • 1
    • 84887313105 scopus 로고    scopus 로고
    • Prevalence and determinants of Internet addiction among adolescents
    • I. Adiele, and W. Olatokun Prevalence and determinants of Internet addiction among adolescents Computers in Human Behavior 31 2014 100 110
    • (2014) Computers in Human Behavior , vol.31 , pp. 100-110
    • Adiele, I.1    Olatokun, W.2
  • 4
    • 77649200186 scopus 로고    scopus 로고
    • Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: A meta-analytic review
    • C.A. Anderson, A. Shibuya, N. Ihori, E.L. Swing, B.J. Bushman, and A. Sakamoto Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: A meta-analytic review Psychological Bulletin 136 2 2010 151 173 10.1037/a0018251
    • (2010) Psychological Bulletin , vol.136 , Issue.2 , pp. 151-173
    • Anderson, C.A.1    Shibuya, A.2    Ihori, N.3    Swing, E.L.4    Bushman, B.J.5    Sakamoto, A.6
  • 7
    • 39549086120 scopus 로고    scopus 로고
    • Attention deficit/hyperactivity disorder and video games: A comparative study of hyperactive and control children
    • S. Bioulac, L. Arfi, and M.P. Bouvard Attention deficit/hyperactivity disorder and video games: A comparative study of hyperactive and control children European Psychiatry 23 2008 134 141
    • (2008) European Psychiatry , vol.23 , pp. 134-141
    • Bioulac, S.1    Arfi, L.2    Bouvard, M.P.3
  • 8
    • 84896736379 scopus 로고    scopus 로고
    • Jeux vidéo: Les motivations et l'intensité de la pratique évoluent-elles avec l'âge? Comparaison entre une population de joueurs adolescents et adultes
    • J. Caillon, G. Bouju, and M. Grall-Bronnec Jeux vidéo: les motivations et l'intensité de la pratique évoluent-elles avec l'âge? Comparaison entre une population de joueurs adolescents et adultes Archives de Pédiatrie 21 3 2014 251 257 10.1016/j.arcped.2013.12.018
    • (2014) Archives de Pédiatrie , vol.21 , Issue.3 , pp. 251-257
    • Caillon, J.1    Bouju, G.2    Grall-Bronnec, M.3
  • 9
    • 0028600665 scopus 로고
    • Guidelines, criteria, and rules of thumb for evaluating normed and standardised assessment instruments in psychology
    • D.V. Cicchetti Guidelines, criteria, and rules of thumb for evaluating normed and standardised assessment instruments in psychology Psychological Assessment 6 1994 284 290
    • (1994) Psychological Assessment , vol.6 , pp. 284-290
    • Cicchetti, D.V.1
  • 10
    • 11944272254 scopus 로고
    • A power primer
    • J. Cohen A power primer Psychological Bulletin 112 1 1992 155 159
    • (1992) Psychological Bulletin , vol.112 , Issue.1 , pp. 155-159
    • Cohen, J.1
  • 11
    • 81955164169 scopus 로고    scopus 로고
    • Personality traits associated with problematic and non-problematic massively multiplayer online role playing game use
    • E. Collins, J. Freeman, and T. Chamarro-Premuzic Personality traits associated with problematic and non-problematic massively multiplayer online role playing game use Personality and Individual Differences 52 2012 133 138
    • (2012) Personality and Individual Differences , vol.52 , pp. 133-138
    • Collins, E.1    Freeman, J.2    Chamarro-Premuzic, T.3
  • 12
    • 28344457270 scopus 로고    scopus 로고
    • Video game play in British and Japanese adolescents
    • J. Colwell, and M. Kato Video game play in British and Japanese adolescents Simulation & Gaming 36 4 2005 518 530 10.1177/1046878105279409
    • (2005) Simulation & Gaming , vol.36 , Issue.4 , pp. 518-530
    • Colwell, J.1    Kato, M.2
  • 13
    • 84904050392 scopus 로고    scopus 로고
    • From alpha to omega: A practical solution to the pervasive problem of internal consistency estimation
    • T.J. Dunn, T. Baguley, and V. Brundsen From alpha to omega: A practical solution to the pervasive problem of internal consistency estimation British Journal of Psychology 1-14 2013 10.1111/bjop.12046
    • (2013) British Journal of Psychology , vol.1-14
    • Dunn, T.J.1    Baguley, T.2    Brundsen, V.3
  • 14
    • 66249095833 scopus 로고    scopus 로고
    • Final Report (Chapter 10: European statistical overview). Laussane: Institut Suisse de Droit Comparé (ISDC). Retrieved 21.09.14
    • European Commission (2006). Study of gambling services in the internal market of the European Union. Final Report (Chapter 10: European statistical overview). Laussane: Institut Suisse de Droit Comparé (ISDC). < http://ec.europa.eu/internal-market/gambling/docs/study1-en.pdf > Retrieved 21.09.14.
    • (2006) Study of Gambling Services in the Internal Market of the European Union
  • 16
    • 0028136388 scopus 로고
    • Identifying video game addiction in children and adolescents
    • S.E. Fisher Identifying video game addiction in children and adolescents Addictive Behaviors 19 1994 545 553 10.1016/0306-4603(94)90010-8
    • (1994) Addictive Behaviors , vol.19 , pp. 545-553
    • Fisher, S.E.1
  • 17
    • 0028955112 scopus 로고
    • The amusement arcade as a social space for adolescents: An empirical study
    • S.E. Fisher The amusement arcade as a social space for adolescents: An empirical study Journal of Adolescence 18 1995 71 86
    • (1995) Journal of Adolescence , vol.18 , pp. 71-86
    • Fisher, S.E.1
  • 18
    • 65549110375 scopus 로고    scopus 로고
    • Pathological video-game use among youth ages 8 to 18
    • D. Gentile Pathological video-game use among youth ages 8 to 18 Psychological Science 20 2009 594 602 10.1111/j.1467-9280.2009.02340.x
    • (2009) Psychological Science , vol.20 , pp. 594-602
    • Gentile, D.1
  • 19
    • 79551514364 scopus 로고    scopus 로고
    • Pathological video game use among youths: A two-year longitudinal study
    • D.A. Gentile, H. Choo, A. Liau, T. Sim, D. Li, and D. Fung Pathological video game use among youths: A two-year longitudinal study Pediatrics 127 2011 319 329 10.1542/peds.2010-1353
    • (2011) Pediatrics , vol.127 , pp. 319-329
    • Gentile, D.A.1    Choo, H.2    Liau, A.3    Sim, T.4    Li, D.5    Fung, D.6
  • 20
    • 0025849028 scopus 로고
    • Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines
    • M.D. Griffiths Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines Journal of Adolescence 14 1 1991 53 73 10.1016/0140-1971(91)90045-S
    • (1991) Journal of Adolescence , vol.14 , Issue.1 , pp. 53-73
    • Griffiths, M.D.1
  • 22
    • 0002186382 scopus 로고    scopus 로고
    • Behavioural addiction: An issue for everybody?
    • M.D. Griffiths Behavioural addiction: An issue for everybody? Journal of Workplace Learning 8 1996 19 25
    • (1996) Journal of Workplace Learning , vol.8 , pp. 19-25
    • Griffiths, M.D.1
  • 23
    • 22544485383 scopus 로고    scopus 로고
    • A "components" model of addiction within a biopsychosocial framework
    • M.D. Griffiths A "components" model of addiction within a biopsychosocial framework Journal of Substance Use 10 2005 191 197
    • (2005) Journal of Substance Use , vol.10 , pp. 191-197
    • Griffiths, M.D.1
  • 24
    • 0029026184 scopus 로고
    • The effect of type A personality on physiological arousal while playing computer games
    • M.D. Griffiths, and I. Dancaster The effect of type A personality on physiological arousal while playing computer games Addictive Behaviors 20 1995 543 548 10.1016/0306-4603(95)00001-S
    • (1995) Addictive Behaviors , vol.20 , pp. 543-548
    • Griffiths, M.D.1    Dancaster, I.2
  • 26
    • 84893169934 scopus 로고    scopus 로고
    • DSM-5 internet gaming disorder needs a unified approach to assessment
    • M.D. Griffiths, D.L. King, and Z. Demetrovics DSM-5 internet gaming disorder needs a unified approach to assessment Neuropsychiatry 4 1 2014 1 4
    • (2014) Neuropsychiatry , vol.4 , Issue.1 , pp. 1-4
    • Griffiths, M.D.1    King, D.L.2    Demetrovics, Z.3
  • 28
    • 84868212495 scopus 로고    scopus 로고
    • A cognitive-behavioral model of problematic online gaming in adolescents aged 12-22 years
    • M.C. Haagsma, S.E. Caplan, O. Peters, and M.E. Pieterse A cognitive-behavioral model of problematic online gaming in adolescents aged 12-22 years Computers in Human Behavior 29 1 2013 202 209 10.1016/j.chb.2012.08.006
    • (2013) Computers in Human Behavior , vol.29 , Issue.1 , pp. 202-209
    • Haagsma, M.C.1    Caplan, S.E.2    Peters, O.3    Pieterse, M.E.4
  • 30
    • 84866277137 scopus 로고    scopus 로고
    • Online gaming addiction: Classification, prediction and associated risk factors
    • Z. Hussain, M.D. Griffiths, and T. Baguley Online gaming addiction: Classification, prediction and associated risk factors Addiction Research & Theory 20 5 2012 359 371
    • (2012) Addiction Research & Theory , vol.20 , Issue.5 , pp. 359-371
    • Hussain, Z.1    Griffiths, M.D.2    Baguley, T.3
  • 34
    • 84873505452 scopus 로고    scopus 로고
    • Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools
    • D.L. King, M.C. Haagsma, P.H. Delfabbro, M. Gradisar, and M.D. Griffiths Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools Clinical Psychology Review 33 3 2013 331 342 10.1016/j.cpr.2013.01.002
    • (2013) Clinical Psychology Review , vol.33 , Issue.3 , pp. 331-342
    • King, D.L.1    Haagsma, M.C.2    Delfabbro, P.H.3    Gradisar, M.4    Griffiths, M.D.5
  • 36
    • 84862171644 scopus 로고    scopus 로고
    • Online gaming addiction in adolescence: A literature review of empirical research
    • D.J. Kuss, and M.D. Griffiths Online gaming addiction in adolescence: A literature review of empirical research Journal of Behavioral Addictions 1 2012 3 22
    • (2012) Journal of Behavioral Addictions , vol.1 , pp. 3-22
    • Kuss, D.J.1    Griffiths, M.D.2
  • 37
    • 84866406000 scopus 로고    scopus 로고
    • Online gaming addiction? Motives predict addictive play behavior in massively multiplayer online role-playing games
    • D.J. Kuss, J. Louws, and R.W. Wiers Online gaming addiction? Motives predict addictive play behavior in massively multiplayer online role-playing games Cyberpsychology, Behavior, and Social Networking 15 9 2012 480 485 10.1089/cyber.2012.0034
    • (2012) Cyberpsychology, Behavior, and Social Networking , vol.15 , Issue.9 , pp. 480-485
    • Kuss, D.J.1    Louws, J.2    Wiers, R.W.3
  • 39
    • 62349085508 scopus 로고    scopus 로고
    • Development and validation of a game addiction scale for adolescents
    • J.S. Lemmens, P.M. Valkenburg, and J. Peter Development and validation of a game addiction scale for adolescents Media Psychology 12 1 2009 77 95 10.1080/15213260802669458
    • (2009) Media Psychology , vol.12 , Issue.1 , pp. 77-95
    • Lemmens, J.S.1    Valkenburg, P.M.2    Peter, J.3
  • 40
    • 78449304039 scopus 로고    scopus 로고
    • Psychosocial causes and consequences of pathological gaming
    • J.S. Lemmens, P.M. Valkenburg, and J. Peter Psychosocial causes and consequences of pathological gaming Computers in Human Behavior 27 1 2011 144 152 10.1016/j.chb.2010.07.015
    • (2011) Computers in Human Behavior , vol.27 , Issue.1 , pp. 144-152
    • Lemmens, J.S.1    Valkenburg, P.M.2    Peter, J.3
  • 41
    • 84874396119 scopus 로고    scopus 로고
    • The problematic internet entertainment use scale for adolescents: Prevalence of problem internet use in Spanish high school students
    • O. Lopez-Fernandez, M. Freixa-Blanxart, and M.L. Honrubia-Serrano The problematic internet entertainment use scale for adolescents: Prevalence of problem internet use in Spanish high school students CyberPsychology, Behavior, and Social Networking 16 2013 108 118 10.1089/cyber.2012.0250
    • (2013) CyberPsychology, Behavior, and Social Networking , vol.16 , pp. 108-118
    • Lopez-Fernandez, O.1    Freixa-Blanxart, M.2    Honrubia-Serrano, M.L.3
  • 43
    • 43649105238 scopus 로고    scopus 로고
    • Problem gambling in adolescence: Relationships with internet misuse, gaming abuse and emotional intelligence
    • J.A. Parker, R.N. Taylor, J.M. Eastabrook, S.L. Schell, and L.M. Wood Problem gambling in adolescence: Relationships with internet misuse, gaming abuse and emotional intelligence Personality and Individual Differences 45 2 2008 174 180 10.1016/j.paid.2008.03.018
    • (2008) Personality and Individual Differences , vol.45 , Issue.2 , pp. 174-180
    • Parker, J.A.1    Taylor, R.N.2    Eastabrook, J.M.3    Schell, S.L.4    Wood, L.M.5
  • 44
    • 84878908974 scopus 로고    scopus 로고
    • Internet gaming disorder and the DSM-5
    • N.M. Petry, and C.P. O'Brien Internet gaming disorder and the DSM-5 Addiction 108 7 2013 1186 1187
    • (2013) Addiction , vol.108 , Issue.7 , pp. 1186-1187
    • Petry, N.M.1    O'Brien, C.P.2
  • 45
    • 0029619276 scopus 로고
    • Home video game playing in schoolchildren: A study of incidence and patterns of play
    • C.A. Phillips, S. Rolls, A. Rouse, and M.D. Griffiths Home video game playing in schoolchildren: A study of incidence and patterns of play Journal of Adolescence 18 6 1995 687 691 10.1006/jado.1995.1049
    • (1995) Journal of Adolescence , vol.18 , Issue.6 , pp. 687-691
    • Phillips, C.A.1    Rolls, S.2    Rouse, A.3    Griffiths, M.D.4
  • 47
    • 0000059349 scopus 로고
    • Unifactor latent trait models applied to multifactor tests: Results and implications
    • M. Reckase Unifactor latent trait models applied to multifactor tests: Results and implications Journal of Educational Statistics 4 1979 207 230
    • (1979) Journal of Educational Statistics , vol.4 , pp. 207-230
    • Reckase, M.1
  • 48
    • 0036914066 scopus 로고    scopus 로고
    • Measuring problem video game playing in adolescents
    • R.A.T. Salguero, and R.M.B. Morán Measuring problem video game playing in adolescents Addiction 97 12 2002 1601 1606 10.1046/j.1360-0443.2002.00218.x
    • (2002) Addiction , vol.97 , Issue.12 , pp. 1601-1606
    • Salguero, R.A.T.1    Morán, R.M.B.2
  • 51
  • 52
  • 53
    • 84555169345 scopus 로고    scopus 로고
    • Problematic video game use scale: Initial psychometric properties with psychiatrically hospitalized adolescents
    • D.R. Topor, L.P. Swenson, G.M. Liguori, A. Spirito, E.A. Lowenhaupt, and J.I. Hunt Problematic video game use scale: Initial psychometric properties with psychiatrically hospitalized adolescents Journal of Clinical Psychiatry 72 12 2011 1611 1615 10.4088/JCP.11m07040
    • (2011) Journal of Clinical Psychiatry , vol.72 , Issue.12 , pp. 1611-1615
    • Topor, D.R.1    Swenson, L.P.2    Liguori, G.M.3    Spirito, A.4    Lowenhaupt, E.A.5    Hunt, J.I.6
  • 55
    • 84908398589 scopus 로고    scopus 로고
    • Retrieved 21.09.14
    • United Nations Office on Drugs and Crime (2013). World Drug Report 2013. Maps and graphs. < http://www.unodc.org/wdr2013/ > Retrieved 21.09.14.
    • (2013) World Drug Report 2013. Maps and Graphs


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.