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Volumn , Issue , 2008, Pages 79-89

Heuristic evaluation of games

Author keywords

[No Author keywords available]

Indexed keywords


EID: 85052534864     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.1201/b14580     Document Type: Chapter
Times cited : (22)

References (18)
  • 1
    • 4644322724 scopus 로고    scopus 로고
    • Understanding inspection methods
    • A. Blanford, J. Vanderdonckt, & P.D. Gray (Eds), Springer-Verlag
    • Cockton, G., & Woolrych, A. (2001). Understanding inspection methods. In A. Blanford, J. Vanderdonckt, & P.D. Gray (Eds), People and Computers XV. Springer-Verlag, pp. 171-192.
    • (2001) People and Computers XV. , pp. 171-192
    • Cockton, G.1    Woolrych, A.2
  • 2
    • 14344258328 scopus 로고    scopus 로고
    • Business: Sale must end: Should discount methods be cleared off HCI’s shelves?
    • Publisher: ACM Press, New York, NY
    • Cockton, G., & Woolrych, A. (2002). Business: Sale must end: should discount methods be cleared off HCI’s shelves? Interactions, Volume 9(Issue 5). Publisher: ACM Press, New York, NY. pp. 13-18.
    • (2002) Interactions, Volume , vol.9 , Issue.5 , pp. 13-18
    • Cockton, G.1    Woolrych, A.2
  • 3
    • 85063488867 scopus 로고    scopus 로고
    • Interact’99, Proceedings of the 7th IFIP TC.13 international conference on Human-Computer interaction Edinburgh, August-September 1999, Amsterdam: IOS press
    • Connell, I.W., & Hammond, N.V. (1999). Comparing Usability Evaluation Principles with Heuristics. Interact’99, Proceedings of the 7th IFIP TC.13 international conference on Human-Computer interaction Edinburgh, August-September 1999, pp. 621-636. Amsterdam: IOS press
    • (1999) Comparing Usability Evaluation Principles with Heuristics. , pp. 621-636
    • Connell, I.W.1    Hammond, N.V.2
  • 6
    • 0642344234 scopus 로고    scopus 로고
    • Cognitive engineering principles for enhancing human-computer performance
    • Gerhardt-Powals, J. (1996). Cognitive engineering principles for enhancing human-computer performance. International Journal of Human-Computer Interaction, 8(2), 189-211.
    • (1996) International Journal of Human-Computer Interaction , vol.8 , Issue.2 , pp. 189-211
    • Gerhardt-Powals, J.1
  • 8
    • 0036047288 scopus 로고    scopus 로고
    • Extending the Usability of Heuristics for Design and Evaluation: Lead, Follow, and Get Out of the Way
    • Kamper, R.J. (2002). Extending the Usability of Heuristics for Design and Evaluation: Lead, Follow, and Get Out of the Way. International Journal of Human Computer Interaction, 14(3-4), 447-462.
    • (2002) International Journal of Human Computer Interaction , vol.14 , Issue.3-4 , pp. 447-462
    • Kamper, R.J.1
  • 10
    • 35348817821 scopus 로고    scopus 로고
    • Do usability expert evaluation and test provide novel and useful data for game development?
    • (issue 2)
    • Laitinen, S. (2006). Do usability expert evaluation and test provide novel and useful data for game development? Journal of Usability Studies, volume 1 (issue 2).
    • (2006) Journal of Usability Studies, volume 1
    • Laitinen, S.1
  • 11
  • 14
    • 84867908196 scopus 로고    scopus 로고
    • Usability Professionals’ Association. (2007). Usability Body of Knowledge Website, http:// www.usabilitybok. org/methods/p275?section=how-to
    • (2007) Usability Body of Knowledge Website
  • 15
    • 84887125153 scopus 로고    scopus 로고
    • White paper. Available online at
    • Schaffer, N.M. (2007) Heuristics for Usability in Games. White paper. Available online at http: //friendly media. sbrl. rpi. edu/lab -papers. html
    • (2007) Heuristics for Usability in Games.
    • Schaffer, N.M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.