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Volumn 1, Issue , 2009, Pages 244-251

Real-time expressive gaze animation for virtual humans

Author keywords

Gaze; Procedural animation; Virtual human

Indexed keywords

ANIMATION; AUTONOMOUS AGENTS; MULTI AGENT SYSTEMS;

EID: 84899801989     PISSN: 15488403     EISSN: 15582914     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (21)

References (24)
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  • 5
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    • Gu, E., Badler, N.: Visual Attention and Eye Gaze During Multiparty Conversations with Distractions. IVA 2006 LNAI 4133 (2006): 193.
    • (2006) IVA 2006 , pp. 193
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  • 8
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    • Some functions of gaze direction in two- person conversation
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    • Kendon, A : Some Functions of Gaze Direction in Two- Person Conversation.: In Kendon, A., Conducting Interaction: Patterns of Behavior in Focused Encounters. Cambridge University Press. 1990.
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    • Kendon, A.1
  • 9
    • 37249049387 scopus 로고    scopus 로고
    • Emotionally expressive head and body movement during gaze shifts
    • LNAI 4722
    • Lance, B., Marsella, S.: "Emotionally Expressive Head and Body Movement During Gaze Shifts, " IVA 2007, LNAI 4722. 2007.
    • (2007) IVA 2007
    • Lance, B.1    Marsella, S.2
  • 10
    • 84899983020 scopus 로고    scopus 로고
    • A model of gaze for the purpose of emotional expression in virtual embodied agents
    • Lance, B., Marsella, S.: "A model of gaze for the purpose of emotional expression in virtual embodied agents, " in AAMAS 2008. 199-206. 2008.
    • (2008) AAMAS 2008 , pp. 199-206
    • Lance, B.1    Marsella, S.2
  • 11
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    • The relation between gaze behavior and the attribution of emotion: An empirical study
    • H. Prendinger, J. Lester, and M. Ishizuka (Eds ), LNAI 5208
    • Lance, B., Marsella, S.: The Relation between Gaze Behavior and the Attribution of Emotion: An Empirical Study. H. Prendinger, J. Lester, and M. Ishizuka (Eds ): IVA 2008, LNAI 5208, pp. 1-14, 2008.
    • (2008) IVA 2008 , pp. 1-14
    • Lance, B.1    Marsella, S.2
  • 12
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    • The Rickel gaze model: A window on the mind of a virtual human
    • C. Pelachaud et al. (Eds.), LNAI 4722, September
    • Lee, J., Marsella, S., Traum, D, Gratch, J., Lance, B.: The Rickel Gaze Model: A Window on the Mind of a Virtual Human. In C. Pelachaud et al. (Eds.): Proceedings of Intelligent Virtual Agents, LNAI 4722, September 2007.
    • (2007) Proceedings of Intelligent Virtual Agents
    • Lee, J.1    Marsella, S.2    Traum, D.3    Gratch, J.4    Lance, B.5
  • 19
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    • Animated agents for procedural training in virtual reality: Perception, cognition, and motor control
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    • Rickel, J., Johnson, W. L.: Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control. Applied Artificial Intelligence. May, 1999.
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  • 21
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    • Smart Body, Source Forge
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    • BML Gaze Element
  • 23
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    • Smartbody: Behavior realization for embodied conversational agents
    • Thiebaux, M., Marshall, A., Marsella, S., Kallman, M.: Smartbody: Behavior Realization for Embodied Conversational Agents. In AAMAS '08. 2008.
    • (2008) AAMAS '08
    • Thiebaux, M.1    Marshall, A.2    Marsella, S.3    Kallman, M.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.