메뉴 건너뛰기




Volumn , Issue , 2012, Pages

Cognitive task analysis (CTA) in the continuing/higher education methods using games (CHERMUG) project

Author keywords

CHERMUG; Cognitive task analysis; Game design; Research methods; Serious games; Statistics

Indexed keywords

CHERMUG; COGNITIVE TASK ANALYSIS; EDUCATION METHODS; GAME DESIGN; LEARNING OUTCOME; RESEARCH PROBLEMS; RESEARCH QUESTIONS; SERIOUS GAMES;

EID: 84897786920     PISSN: 20490992     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (10)

References (18)
  • 2
    • 79960005601 scopus 로고    scopus 로고
    • The role of psychology in understanding the impact of computer games
    • Boyle, E. A., Connolly, T. M. & Hainey, T. (2011). The role of psychology in understanding the impact of computer games. Entertainment Computing, 2, 69-74.
    • (2011) Entertainment Computing , vol.2 , pp. 69-74
    • Boyle, E.A.1    Connolly, T.M.2    Hainey, T.3
  • 3
    • 0012042341 scopus 로고    scopus 로고
    • Introduction to Cognitive Task Analysis
    • Chapter 1 in J.M.C. Schraagen, S.E. Chipman, and V.L. Shalin (Eds.) Cognitive Task Analysis. Mahwah, NJ: Lawrence Erlbaum Associates
    • Chipman, S. E. Schraagen, J. M. C. & Shalin, V. L. (2000). Introduction to Cognitive Task Analysis. Chapter 1 in J.M.C. Schraagen, S.E. Chipman, and V.L. Shalin (Eds.) Cognitive Task Analysis. Mahwah, NJ: Lawrence Erlbaum Associates.
    • (2000)
    • Chipman, S.E.1    Schraagen, J.M.C.2    Shalin, V.L.3
  • 4
    • 84938578172 scopus 로고    scopus 로고
    • Arguing for multilingual motivation in Web 2.0: An evaluation of a large-scale European project
    • Proceedings of 3nd European Conference on Games-based Learning (ECGBL), Graz, Austria
    • Connolly, T.M., Stansfield, M.H., Hainey, T., Cousins, I., Josephson, J., Rodriguez Ortiz, C., Tsvetkova, N., Stoimenova, B. & Tsvetanova, S. (2009). Arguing for multilingual motivation in Web 2.0: An evaluation of a large-scale European project. In Proceedings of 3nd European Conference on Games-based Learning (ECGBL), Graz, Austria.
    • (2009)
    • Connolly, T.M.1    Stansfield, M.H.2    Hainey, T.3    Cousins, I.4    Josephson, J.5    Rodriguez Ortiz, C.6    Tsvetkova, N.7    Stoimenova, B.8    Tsvetanova, S.9
  • 5
    • 79951952238 scopus 로고    scopus 로고
    • An Alternate Reality Game for Language Learning: ARGuing for Multilingual Motivation
    • August 2011
    • Connolly, T.M., Stansfield, M. and Hainey, T. (2011). "An Alternate Reality Game for Language Learning: ARGuing for Multilingual Motivation", Computers and Education, Volume 57, Issue 1, August 2011, pp. 1389-1415.
    • (2011) Computers and Education , vol.57 , Issue.1 , pp. 1389-1415
    • Connolly, T.M.1    Stansfield, M.2    Hainey, T.3
  • 6
    • 84897788275 scopus 로고    scopus 로고
    • EMapps.com: Games and mobile technology in learning
    • In Proceedings of First European Conference on Technology Enhanced Learning, EC-TEL 2006 Crete, Greece, October 1-4, 2006
    • Davies, R., Kriznova, R. & Weiss, D. (2006). eMapps.com: Games and mobile technology in learning. In Proceedings of First European Conference on Technology Enhanced Learning, EC-TEL 2006 Crete, Greece, October 1-4, 2006
    • (2006)
    • Davies, R.1    Kriznova, R.2    Weiss, D.3
  • 7
    • 40049103025 scopus 로고    scopus 로고
    • Learning in Immersive Worlds
    • Joint Information Systems Committee
    • de Freitas, S. (2006). Learning in Immersive Worlds. Joint Information Systems Committee.
    • (2006)
    • de Freitas, S.1
  • 9
    • 80054971726 scopus 로고    scopus 로고
    • Scripted collaboration in serious gaming for complex learning: Effects of multiple perspectives when acquiring water management skills
    • Hummel, H.G.K., Van Houcke, J., Nadolski, R.J., Van der Hiele, T., Kurvers, & Löhr, A. (2011). Scripted collaboration in serious gaming for complex learning: Effects of multiple perspectives when acquiring water management skills. British Journal of Educational Technology, Vol 42, No 6, 1029-1041.
    • (2011) British Journal of Educational Technology , vol.42 , Issue.6 , pp. 1029-1041
    • Hummel, H.G.K.1    Van Houcke, J.2    Nadolski, R.J.3    van der Hiele, T.K.4    Löhr, A.5
  • 10
    • 15344344805 scopus 로고    scopus 로고
    • Digital game-based learning: towards an experiential gaming model
    • Killi, K. (2005). Digital game-based learning: towards an experiential gaming model. Internet and Higher Education, 8, 13-24.
    • (2005) Internet and Higher Education , vol.8 , pp. 13-24
    • Killi, K.1
  • 11
    • 28344439928 scopus 로고    scopus 로고
    • Literature Review in Games and Learning, A Graduate School of Education
    • University of Bristol, published by Futurelab
    • Kirriemuir, J., & McFarlane, A. (2004). Literature Review in Games and Learning, A Graduate School of Education, University of Bristol, published by Futurelab, http://www.futurelab.org.uk.
    • (2004)
    • Kirriemuir, J.1    McFarlane, A.2
  • 12
    • 84957105788 scopus 로고    scopus 로고
    • Cognitive Task Analysis in Service of Intelligent Tutoring System Design: A Case Study in Statistics
    • B.P. Goettl et al. (Eds.): ITS '98, LNCS
    • Lovett, M. C. (1998). Cognitive Task Analysis in Service of Intelligent Tutoring System Design: A Case Study in Statistics. B.P. Goettl et al. (Eds.): ITS '98, LNCS, 1452, pp. 234-243.
    • (1998) , vol.1452 , pp. 234-243
    • Lovett, M.C.1
  • 13
    • 72449210882 scopus 로고    scopus 로고
    • Why i love bees: A case study in collective intelligence gaming
    • Ecologies of Play. Ed. Katie Salen
    • McGonigal, J. (2008). Why i love bees: A case study in collective intelligence gaming. Ecologies of Play. Ed. Katie Salen
    • (2008)
    • McGonigal, J.1
  • 14
    • 84897804540 scopus 로고    scopus 로고
    • Digital Dialogue Games and InterLoc: A Deep Learning Design for Collaborative Argumentation on the web introduction: why good argumentation is more
    • Ravenscroft, A., Mcalister, S., & Sagar, M. (2010). Digital Dialogue Games and InterLoc: A Deep Learning Design for Collaborative Argumentation on the web introduction: why good argumentation is more. Science, 1-21.
    • (2010) Science , pp. 1-21
    • Ravenscroft, A.1    Mcalister, S.2    Sagar, M.3
  • 15
    • 84897772594 scopus 로고    scopus 로고
    • Van vakgericht naar competentiegericht statistiekonderwijs (From subject-oriented to competence-based statistics education. An intervention study in a school of psychology)
    • Unpublished PhD thesis, Heerlen, 2008
    • Van Buuren, H. (2008). Van vakgericht naar competentiegericht statistiekonderwijs (From subject-oriented to competence-based statistics education. An intervention study in a school of psychology). Unpublished PhD thesis, Heerlen, 2008.
    • (2008)
    • Van Buuren, H.1
  • 16
    • 79952984822 scopus 로고    scopus 로고
    • Alternate reality games for orientation, socialisation and induction (ARGOSI): Final Report
    • Available at, last access date: 1 May 2010
    • Whitton, N. (2009). Alternate reality games for orientation, socialisation and induction (ARGOSI): Final Report. Available at: http://argosi.playthinklearn.net/final.pdf (last access date: 1 May 2010).
    • (2009)
    • Whitton, N.1
  • 17
    • 84888102797 scopus 로고    scopus 로고
    • Innovative induction with alternate reality games
    • In Proceedings of the 2nd European Conference on Game-Based Learning. Barcelona, 16-17 October, 2008
    • Whitton, N., Wilson, S., Jones, R. & Whitton, P. (2008). Innovative induction with alternate reality games. In Proceedings of the 2nd European Conference on Game-Based Learning. Barcelona, 16-17 October, 2008.
    • (2008)
    • Whitton, N.1    Wilson, S.2    Jones, R.3    Whitton, P.4
  • 18
    • 0007430502 scopus 로고    scopus 로고
    • Select-a-Kibitzer: A computer tool that gives meaningful feedback on student compositions
    • Wiemer-Hastings, P., & Graesser, A.C. (2000). Select-a-Kibitzer: A computer tool that gives meaningful feedback on student compositions. Interactive Learning Environments, 8, 149-169.
    • (2000) Interactive Learning Environments , vol.8 , pp. 149-169
    • Wiemer-Hastings, P.1    Graesser, A.C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.