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Volumn , Issue , 2013, Pages 197-201

Track and feel: The effects of user-generated content on engagement and learning in video games

Author keywords

engagement; learning; physilogical arousal; racing games; User generated content; video games

Indexed keywords

ENGAGEMENT; LEARNING; PHYSILOGICAL AROUSAL; RACING GAMES; USER-GENERATED CONTENT; VIDEO GAME;

EID: 84890364268     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CGames.2013.6632632     Document Type: Conference Paper
Times cited : (3)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.