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Volumn 50, Issue 2, 2013, Pages 235-262

A formal anthropological view of motivation models of problematic MMO play: AchievemenT, social, and immersion factors in the context of culture

Author keywords

computer games; immersion; Internet addiction; problematic MMO play

Indexed keywords

ACHIEVEMENT; ARTICLE; CULTURAL ANTHROPOLOGY; ETHNOGRAPHY; EXPERIENCE; HEALTH SURVEY; HUMAN; INTERNET ADDICTION; INTERVIEW; MENTAL DISSOCIATION; MOTIVATION; RECREATION; ROLE PLAYING; SOCIAL ASPECT; SOCIAL INTERACTION; SOCIAL NETWORK;

EID: 84878955245     PISSN: 13634615     EISSN: 14617471     Source Type: Journal    
DOI: 10.1177/1363461513487666     Document Type: Article
Times cited : (81)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.