-
2
-
-
84865562115
-
Using images and explicit binary container for efficient and incremental delivery of declarative 3d scenes on the web
-
New York, USA. ACM Press
-
Behr, J., Jung, Y., Franke, T., and Sturm, T. (2012). Using images and explicit binary container for efficient and incremental delivery of declarative 3d scenes on the web. In Web3D 2012, pages 17-25, New York, USA. ACM Press.
-
(2012)
Web3D 2012
, pp. 17-25
-
-
Behr, J.1
Jung, Y.2
Franke, T.3
Sturm, T.4
-
3
-
-
77956254961
-
A scalable architecture for the HTML5/X3D integration model X3DOM
-
New York, U.S.A. ACM
-
Behr, J., Jung, Y., Keil, J., Drevensek, T., Eschler, P., Zöllner, M., and Fellner, D. (2010). A scalable architecture for the HTML5/X3D integration model X3DOM. In Web3D 2010, pages 185-193, New York, U.S.A. ACM.
-
(2010)
Web3D 2010
, pp. 185-193
-
-
Behr, J.1
Jung, Y.2
Keil, J.3
Drevensek, T.4
Eschler, P.5
Zöllner, M.6
Fellner, D.7
-
4
-
-
80054819739
-
Google body: 3D human anatomy in the browser
-
New York, USA
-
Blume, A., Chun, W., Kogan, D., Kokkevis, V., Weber, N., Petterson, R. W., and Zeiger, R. (2011). Google body: 3d human anatomy in the browser. In ACM SIGGRAPH 2011 Talks, page 19, New York, USA.
-
(2011)
ACM SIGGRAPH 2011 Talks
, pp. 19
-
-
Blume, A.1
Chun, W.2
Kogan, D.3
Kokkevis, V.4
Weber, N.5
Petterson, R.W.6
Zeiger, R.7
-
5
-
-
37549043175
-
Inter-views3d: A platform for interactive handling of massive data sets
-
Bruderlin, B., Heyer, M., and Pfutzner, S. (2007). Inter-views3d: A platform for interactive handling of massive data sets. Computer Graphics and Applications, IEEE, 27(6):48-59.
-
(2007)
Computer Graphics and Applications, IEEE
, vol.27
, Issue.6
, pp. 48-59
-
-
Bruderlin, B.1
Heyer, M.2
Pfutzner, S.3
-
7
-
-
41549112401
-
Adaptive tetra-puzzles: Efficient out-of-core construction and visualization of gigantic multiresolution polygonal models
-
New York, NY, USA. ACM
-
Cignoni, P., Ganovelli, F., Gobbetti, E., Marton, F., Ponchio, F., and Scopigno, R. (2004). Adaptive tetra-puzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models. In ACM SIGGRAPH 2004 Papers, SIGGRAPH'04, pages 796-803, New York, NY, USA. ACM.
-
(2004)
ACM SIGGRAPH 2004 Papers, SIGGRAPH'04
, pp. 796-803
-
-
Cignoni, P.1
Ganovelli, F.2
Gobbetti, E.3
Marton, F.4
Ponchio, F.5
Scopigno, R.6
-
8
-
-
63549138253
-
Semantic pointing for object picking in complex 3d environments
-
Elmqvist, N. and Fekete, J.-D. (2008). Semantic pointing for object picking in complex 3d environments. In Proc. Graphics Interface 2008, pages 243-250.
-
(2008)
Proc. Graphics Interface 2008
, pp. 243-250
-
-
Elmqvist, N.1
Fekete, J.-D.2
-
9
-
-
84878119377
-
-
FhG
-
FhG (2012). Instant Reality. www.instantreality.org.
-
(2012)
Instant Reality
-
-
-
11
-
-
0031631745
-
Efficient implementation of progressive meshes
-
Hoppe, H. (1998). Efficient implementation of progressive meshes. Computers & Graphics, 22:27-36.
-
(1998)
Computers & Graphics
, vol.22
, pp. 27-36
-
-
Hoppe, H.1
-
12
-
-
84860785773
-
Progressive compression of manifold polygon meshes
-
Maglo, A., Courbet, C., Alliez, P., and Hudelot, C. (2012). Progressive compression of manifold polygon meshes. Computers & Graphics, 36(5):349-359.
-
(2012)
Computers & Graphics
, vol.36
, Issue.5
, pp. 349-359
-
-
Maglo, A.1
Courbet, C.2
Alliez, P.3
Hudelot, C.4
-
15
-
-
77953070122
-
-
Poupyrev, I., Weghorst, S., Billinghurst, M., and Ichikawa, T. (1998). Egocentric object manipulation in virtual environments: Empirical evaluation of interaction techniques.
-
(1998)
Egocentric Object Manipulation in Virtual Environments: Empirical Evaluation of Interaction Techniques
-
-
Poupyrev, I.1
Weghorst, S.2
Billinghurst, M.3
Ichikawa, T.4
-
16
-
-
77956243152
-
Xml3d: Interactive 3d graphics for the web
-
New York, NY, USA. ACM
-
Sons, K., Klein, F., Rubinstein, D., Byelozyorov, S., and Slusallek, P. (2010). Xml3d: interactive 3d graphics for the web. In Web3D 2010, pages 175-184, New York, NY, USA. ACM.
-
(2010)
Web3D 2010
, pp. 175-184
-
-
Sons, K.1
Klein, F.2
Rubinstein, D.3
Byelozyorov, S.4
Slusallek, P.5
-
17
-
-
33646052761
-
Virtual 16 bit precise operations on rgba8 textures
-
Aka
-
Strzodka, R. (2002). Virtual 16 bit precise operations on rgba8 textures. In VMV 2002, pages 171-178. Aka.
-
(2002)
VMV 2002
, pp. 171-178
-
-
Strzodka, R.1
-
19
-
-
42549172245
-
On building fast kd-trees for ray tracing, and on doing that in o(n log n)
-
Wald, I. and Havran, V. (2006). On building fast kd-trees for ray tracing, and on doing that in o(n log n). In Proc. IEEE Symp. Interactive Ray Tracing, pages 61-70.
-
(2006)
Proc. IEEE Symp. Interactive Ray Tracing
, pp. 61-70
-
-
Wald, I.1
Havran, V.2
-
20
-
-
33750119496
-
-
Web3D Consortium
-
Web3D Consortium (2011). Extensible 3d (X3D). http://www.web3d.org/x3d/ specifications/.
-
(2011)
Extensible 3d (X3D)
-
-
|