메뉴 건너뛰기




Volumn , Issue , 2005, Pages

Advanced Graphics Program. Using OpenGL

Author keywords

[No Author keywords available]

Indexed keywords


EID: 85013973464     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.1016/B978-1-55860-659-3.X5000-8     Document Type: Book
Times cited : (50)

References (186)
  • 3
    • 0000974551 scopus 로고
    • Plots of High-dimensional Data
    • Andrews D.F. Plots of High-dimensional Data. Biometrics 1972, 28:125-136.
    • (1972) Biometrics , vol.28 , pp. 125-136
    • Andrews, D.F.1
  • 5
    • 84882085442 scopus 로고    scopus 로고
    • On-line reference available at, Apple Computer, Inc.
    • Apple Computer Apple GL Library Specificationbk] 2001, On-line reference available at, Apple Computer, Inc. http://www.developer.apple.com/documentation/GraphicsImaging/OpenGLdate.html.
    • (2001) Apple GL Library Specificationbk]
    • Apple Computer1
  • 7
    • 84882120114 scopus 로고    scopus 로고
    • Rendering Hidden Lines
    • Fall
    • Attarwala Y. Rendering Hidden Lines. Iris Universe 1997, 39:1988. Fall.
    • (1997) Iris Universe , vol.39 , pp. 1988
    • Attarwala, Y.1
  • 8
    • 33749065721 scopus 로고    scopus 로고
    • Encoding 3D Surface Information in a Texture Vector
    • Bailey M., Clark D. Encoding 3D Surface Information in a Texture Vector. Journal of Graphics Tools 1997, 2(3):29-35. http://www.sdsc.edu/tmf/texvec.pdf.
    • (1997) Journal of Graphics Tools , vol.2 , Issue.3 , pp. 29-35
    • Bailey, M.1    Clark, D.2
  • 12
    • 33344459977 scopus 로고    scopus 로고
    • Me and My (Fake) Shadow
    • Morgan Kaufmann, San Francisco, January 1988, IEEE Computer Graphics and Applications
    • Blinn J.F. Me and My (Fake) Shadow. Jim Blinn's Corner: A Trip Down the Graphics Pipeline 1996, Morgan Kaufmann, San Francisco, January 1988.
    • (1996) Jim Blinn's Corner: A Trip Down the Graphics Pipeline
    • Blinn, J.F.1
  • 18
    • 84882069754 scopus 로고    scopus 로고
    • OpenGL ES Common/Common-Lite Profile Specification (Version 1.0)
    • The Khronos Group, 2003, D. Blythe (Ed.)
    • OpenGL ES Common/Common-Lite Profile Specification (Version 1.0). OpenGL ES Common/Common-Lite Profile Specification (Version 1.0) 1999, The Khronos Group, 2003, www.khronos.org/opengles/spec.html. D. Blythe (Ed.).
    • (1999) OpenGL ES Common/Common-Lite Profile Specification (Version 1.0)
  • 20
    • 0003427406 scopus 로고
    • Springer-Verlag, New York, B. K.W., L.A. Carpenter, R.A. Earnshaw, J.R. Gallop, R.J. Hubbold, A.M. Mumford, C.D. Osland, P. Quarendon (Eds.)
    • Scientific Visualization: Techniques and Applications 1992, Springer-Verlag, New York. B. K.W., L.A. Carpenter, R.A. Earnshaw, J.R. Gallop, R.J. Hubbold, A.M. Mumford, C.D. Osland, P. Quarendon (Eds.).
    • (1992) Scientific Visualization: Techniques and Applications
  • 22
    • 0027866956 scopus 로고
    • Imaging Vector Fields Using Line Integral Convolution
    • J.T. Kajiya (Ed.)
    • Cabral B., Leedom L. Imaging Vector Fields Using Line Integral Convolution. Computer Graphics (SIGGRAPH 93 Proceedings) Aug. 1993, vol. 27:263-272. J.T. Kajiya (Ed.).
    • (1993) Computer Graphics (SIGGRAPH 93 Proceedings) , vol.27 , pp. 263-272
    • Cabral, B.1    Leedom, L.2
  • 23
    • 84943555385 scopus 로고
    • Accelerated Volume Rendering and Tomographic Reconstruction Using Texture Mapping Hardware
    • ACM Press, New York
    • Cabral B., Cam N., Foran J. Accelerated Volume Rendering and Tomographic Reconstruction Using Texture Mapping Hardware. Proceedings of the 1994 Symposium on Volume Visualization 1994, 91-98. ACM Press, New York.
    • (1994) Proceedings of the 1994 Symposium on Volume Visualization , pp. 91-98
    • Cabral, B.1    Cam, N.2    Foran, J.3
  • 28
    • 0041031020 scopus 로고    scopus 로고
    • Theory and Application of Specular Path Perturbation
    • Chen M., Arvo J. Theory and Application of Specular Path Perturbation. ACM Transactions on Graphics Jan. 2001, 19(4).
    • (2001) ACM Transactions on Graphics , vol.19 , Issue.4
    • Chen, M.1    Arvo, J.2
  • 29
    • 84949331034 scopus 로고
    • The Use of Faces to Represent Points in k-dimensional Space Graphically
    • Chernoff H. The Use of Faces to Represent Points in k-dimensional Space Graphically. Journal of the American Statistical Association June 1973, 68:361-368.
    • (1973) Journal of the American Statistical Association , vol.68 , pp. 361-368
    • Chernoff, H.1
  • 33
    • 0022519813 scopus 로고
    • Stochastic Sampling in Computer Graphics
    • Cook R.L. Stochastic Sampling in Computer Graphics. ACM Trans. Graph. 1986, 5(1):51-72.
    • (1986) ACM Trans. Graph. , vol.5 , Issue.1 , pp. 51-72
    • Cook, R.L.1
  • 36
    • 0342393801 scopus 로고    scopus 로고
    • A Spatially and Temporally Coherent Object Space Visibility Algorithm
    • Massachusetts Institute of Technology, Cambridge, MA
    • Coorg S., Teller S. A Spatially and Temporally Coherent Object Space Visibility Algorithm. Technical Report TM 546, Laboratory for Computer Science 1996, Massachusetts Institute of Technology, Cambridge, MA.
    • (1996) Technical Report TM 546, Laboratory for Computer Science
    • Coorg, S.1    Teller, S.2
  • 37
    • 0019347292 scopus 로고
    • A Comparison of Antialiasing Techniques
    • Crow F.C. A Comparison of Antialiasing Techniques. IEEE Computer Graphics and Applications Jan. 1981, 1(1):40-48.
    • (1981) IEEE Computer Graphics and Applications , vol.1 , Issue.1 , pp. 40-48
    • Crow, F.C.1
  • 41
  • 44
    • 84957511192 scopus 로고
    • A Unified Approach to the Design of Visualization Software for the Analysis of Field Problems
    • Dickinson R.R. A Unified Approach to the Design of Visualization Software for the Analysis of Field Problems. Three-Dimensional Visualization and Display Technologies 1989, vol. 1083:173-180.
    • (1989) Three-Dimensional Visualization and Display Technologies , vol.1083 , pp. 173-180
    • Dickinson, R.R.1
  • 45
    • 0003570688 scopus 로고    scopus 로고
    • Pipeline Rendering: Interaction and Realism Through Hardware-Based Multi-Pass Rendering
    • School of Computer Science, University of Pennsylvania
    • Deifenbach P. Pipeline Rendering: Interaction and Realism Through Hardware-Based Multi-Pass Rendering. Ph.D. thesis 1996, School of Computer Science, University of Pennsylvania.
    • (1996) Ph.D. thesis
    • Deifenbach, P.1
  • 48
    • 0022094948 scopus 로고
    • Compositing 3-D Rendered Images
    • B.A. Barsky (Ed.)
    • Duff T. Compositing 3-D Rendered Images. Computer Graphics (SIGGRAPH '85 Proceedings) July 1985, vol. 19:41-44. B.A. Barsky (Ed.).
    • (1985) Computer Graphics (SIGGRAPH '85 Proceedings) , vol.19 , pp. 41-44
    • Duff, T.1
  • 50
    • 84882057767 scopus 로고    scopus 로고
    • Epic Games Unreal Jan. 1999, http://www.epicgames.coml.
    • (1999) Unreal
    • Epic, G.1
  • 51
    • 0030412330 scopus 로고    scopus 로고
    • Optimizing Triangle Strips for Fast Rendering
    • Evans F., Skiena S., Varshney A. Optimizing Triangle Strips for Fast Rendering. Proceedings of Visualization 96 1996, 319-326. http://www.cs.sunysb.edu/evans/stripe.html.
    • (1996) Proceedings of Visualization 96 , pp. 319-326
    • Evans, F.1    Skiena, S.2    Varshney, A.3
  • 52
    • 0003692460 scopus 로고    scopus 로고
    • Interactive Order-independent Transparency
    • Everitt C. Interactive Order-independent Transparency. NVIDIA Technical Report 2002, http://www.developer.nvidia.com/view.aspIO=Interactive_Order_Transparency.
    • (2002) NVIDIA Technical Report
    • Everitt, C.1
  • 58
    • 0020143255 scopus 로고
    • Computer Rendering of Stochastic Models
    • FreeType project documentation, 2003
    • Fournier A., Fussell D., Carpenter L. Computer Rendering of Stochastic Models. Communications of the ACM June 1982, 25(6):371-384. FreeType project documentation, 2003. http://www.freetype.org.
    • (1982) Communications of the ACM , vol.25 , Issue.6 , pp. 371-384
    • Fournier, A.1    Fussell, D.2    Carpenter, L.3
  • 62
    • 84944071467 scopus 로고
    • Matrices and Transformations
    • Academic Press, San Diego, A. Glassner (Ed.)
    • Goldman R. Matrices and Transformations. ed.). Graphics Gems 1990, 474. Academic Press, San Diego. A. Glassner (Ed.).
    • (1990) ed.). Graphics Gems , pp. 474
    • Goldman, R.1
  • 67
    • 0015082956 scopus 로고
    • Continuous Shading of Curved Surfaces
    • Gouraud H. Continuous Shading of Curved Surfaces. IEEE Transactions on Computers June 1971, C-20(6):623-629.
    • (1971) IEEE Transactions on Computers , vol.C-20 , Issue.6 , pp. 623-629
    • Gouraud, H.1
  • 69
    • 0002156629 scopus 로고
    • Visualization Techniques for Engineering Mechanics
    • Haber R.B. Visualization Techniques for Engineering Mechanics. Computing Sytems in Engineering 1990, 1(1):37-50.
    • (1990) Computing Sytems in Engineering , vol.1 , Issue.1 , pp. 37-50
    • Haber, R.B.1
  • 71
    • 0025475478 scopus 로고
    • Paint by Numbers: Abstract Image Representations
    • F. Baskett (Ed.)
    • Haeberli P.E. Paint by Numbers: Abstract Image Representations. Computer Graphics (SIGGRAPH '90 Proceedings) Aug. 1990, vol. 24:207-214. F. Baskett (Ed.).
    • (1990) Computer Graphics (SIGGRAPH '90 Proceedings) , vol.24 , pp. 207-214
    • Haeberli, P.E.1
  • 72
    • 0025474104 scopus 로고
    • The Accumulation Buffer: Hardware Support for High-quality Rendering
    • F. Baskett (Ed.)
    • Haeberli P.E., Akeley K. The Accumulation Buffer: Hardware Support for High-quality Rendering. Computer Graphics (SIGGRAPH '90 Proceedings) Aug. 1990, vol. 24:309-318. F. Baskett (Ed.).
    • (1990) Computer Graphics (SIGGRAPH '90 Proceedings) , vol.24 , pp. 309-318
    • Haeberli, P.E.1    Akeley, K.2
  • 73
    • 0000244742 scopus 로고
    • Texture Mapping as a Fundamental Drawing Primitive
    • Eurographics, M.F. Cohen, C. Puech, F. Sillion (Eds.)
    • Haeberli P.E., Segal M. Texture Mapping as a Fundamental Drawing Primitive. Fourth Eurographics Workshop on Rendering 14-16 June 1993, 259-266. Eurographics. M.F. Cohen, C. Puech, F. Sillion (Eds.).
    • (1993) Fourth Eurographics Workshop on Rendering , pp. 259-266
    • Haeberli, P.E.1    Segal, M.2
  • 74
    • 0006503920 scopus 로고
    • Image Processing by Linear Interpolation and Extrapolation
    • Haeberli P.E., Voorhies D. Image Processing by Linear Interpolation and Extrapolation. Iris Universe 1994, (28):8-9.
    • (1994) Iris Universe , Issue.28 , pp. 8-9
    • Haeberli, P.E.1    Voorhies, D.2
  • 80
    • 0001946028 scopus 로고
    • Real Shadows Real Time
    • Heidmann T. Real Shadows Real Time. Iris Universe 1991, (18):28-31.
    • (1991) Iris Universe , Issue.18 , pp. 28-31
    • Heidmann, T.1
  • 81
    • 2442623764 scopus 로고    scopus 로고
    • Efficient Rendering of Anisotropic Surfaces Using Computer Graphics Hardware H.-P.
    • IEEE Computer Society Press, Washington, D.C.
    • Heidrich W., Seidel, "Efficient Rendering of Anisotropic Surfaces Using Computer Graphics Hardware H-P. Image and Multi-dimensional Digital Signal Processing Workshop (IMDSP) 1998, IEEE Computer Society Press, Washington, D.C.
    • (1998) Image and Multi-dimensional Digital Signal Processing Workshop (IMDSP)
    • Heidrich, W.1    Seidel2
  • 84
    • 84882052591 scopus 로고    scopus 로고
    • Hewlett-Packard About srgb
    • Hewlett-Packard About srgb June 1998, http://www.srgb.com/aboutsrgb.html.
    • (1998)
  • 85
    • 84882216236 scopus 로고    scopus 로고
    • Hewlett-Packard OpenGL Implementation Guide
    • Hewlett-Packard OpenGL Implementation Guide June 1998, http://www.hp.com/unixwork/products/grfx/OpenGL/Web/ImpGuide.html.
    • (1998)
  • 87
    • 4243604081 scopus 로고    scopus 로고
    • High-resolution Textures
    • Huttner T. High-resolution Textures. Proceedings of IEEE Visualization 98 Oct. 1998, http://www.davinci.informatik.unikl.de/vis98/archive/lbht/papers/huettnerA4.pdf.
    • (1998) Proceedings of IEEE Visualization 98
    • Huttner, T.1
  • 88
    • 84882169756 scopus 로고    scopus 로고
    • id Software Quake 1997, http://www.idsoftware.com/.
    • (1997) Quake
    • id Software1
  • 92
    • 0025474528 scopus 로고
    • Rapid, Stable Fluid Dynamics for Computer Graphics
    • F. Baskett (Ed.)
    • Kass M., Miller G. Rapid, Stable Fluid Dynamics for Computer Graphics. Computer Graphics (SIGGRAPH '90 Proceedings) Aug. 1990, vol. 24:49-57. F. Baskett (Ed.).
    • (1990) Computer Graphics (SIGGRAPH '90 Proceedings) , vol.24 , pp. 49-57
    • Kass, M.1    Miller, G.2
  • 93
    • 85007181320 scopus 로고    scopus 로고
    • Interactive Rendering with Arbitrary BRDFs Using Separable Approximations
    • ACM Press, New York
    • Kautz J., McCool M.D. Interactive Rendering with Arbitrary BRDFs Using Separable Approximations. ACM SIGGRAPH 99 Conference Abstracts and Applications 1999, 253. ACM Press, New York.
    • (1999) ACM SIGGRAPH 99 Conference Abstracts and Applications , pp. 253
    • Kautz, J.1    McCool, M.D.2
  • 99
    • 0029463385 scopus 로고
    • System Support for OpenGL Direct Rendering
    • Canadian Human-Computer Communications Society, W.A. Davis, P. Prusinkiewicz (Eds.)
    • Kilgard M.J., Blythe D., Hohn D. System Support for OpenGL Direct Rendering. Graphics Interface '95 1995, 116-127. Canadian Human-Computer Communications Society. W.A. Davis, P. Prusinkiewicz (Eds.).
    • (1995) Graphics Interface '95 , pp. 116-127
    • Kilgard, M.J.1    Blythe, D.2    Hohn, D.3
  • 100
    • 0033312167 scopus 로고    scopus 로고
    • Hue-balls and Lit-tensors for Direct Volume Rendering of Diffusion Tensor Fields
    • IEEE Computer Society Press, Washington, D.C.
    • Kindlmann G., Weinstein D. Hue-balls and Lit-tensors for Direct Volume Rendering of Diffusion Tensor Fields. Proceedings of the Conference on Visualization '99 1999, 183-189. IEEE Computer Society Press, Washington, D.C.
    • (1999) Proceedings of the Conference on Visualization '99 , pp. 183-189
    • Kindlmann, G.1    Weinstein, D.2
  • 101
    • 85027175346 scopus 로고
    • Fast Volume Rendering Using a Shear-warp Factorization of the Viewing Transformation
    • ACM SIGGRAPH, ACM Press, New York, A. Glassner (Ed.) Proceedings of SIGGRAPH '94
    • Lacroute P., Levoy M. Fast Volume Rendering Using a Shear-warp Factorization of the Viewing Transformation. Computer Graphics Proceedings, Annual Conference Series July 1994, 451-458. ACM SIGGRAPH, ACM Press, New York. A. Glassner (Ed.).
    • (1994) Computer Graphics Proceedings, Annual Conference Series , pp. 451-458
    • Lacroute, P.1    Levoy, M.2
  • 105
    • 33645961682 scopus 로고    scopus 로고
    • OpenGL ES Native Platform Graphics Interface (Version 1.0)
    • The Khronos Group, Clearlake Park, CA
    • OpenGL ES Native Platform Graphics Interface (Version 1.0). OpenGL ES Native Platform Graphics Interface (Version 1.0) 2003, The Khronos Group, Clearlake Park, CA. http://www.khronos.org/opengles/spec.html.
    • (2003) OpenGL ES Native Platform Graphics Interface (Version 1.0)
  • 108
    • 85020595666 scopus 로고
    • Algorithms for Solid Noise Synthesis
    • J. Lane (Ed.)
    • Lewis J-P. Algorithms for Solid Noise Synthesis. Computer Graphics (SIGGRAPH '89 Proceedings) July 1989, vol. 23:263-270. J. Lane (Ed.).
    • (1989) Computer Graphics (SIGGRAPH '89 Proceedings) , vol.23 , pp. 263-270
    • Lewis, J.-P.1
  • 112
    • 0024701480 scopus 로고
    • Transparency and Antialiasing Algorithms Implemented with the Virtual Pixel Maps Technique
    • Mammen A. Transparency and Antialiasing Algorithms Implemented with the Virtual Pixel Maps Technique. IEEE Computer Graphics and Applications July 1989, 43-55.
    • (1989) IEEE Computer Graphics and Applications , pp. 43-55
    • Mammen, A.1
  • 118
    • 0022758778 scopus 로고
    • The Definition and Rendering of Terrain Maps
    • D.C. Evans, R.J. Athay (Eds.)
    • Miller G.S.P. The Definition and Rendering of Terrain Maps. Computer Graphics (SIGGRAPH '86 Proceedings) Aug. 1986, vol. 20:39-48. D.C. Evans, R.J. Athay (Eds.).
    • (1986) Computer Graphics (SIGGRAPH '86 Proceedings) , vol.20 , pp. 39-48
    • Miller, G.S.P.1
  • 121
    • 0032255829 scopus 로고    scopus 로고
    • Eliminating Popping Artifacts in Sheet Buffer-based Splatting
    • IEEE Computer Society Press, Washington, D.C.
    • Mueller K., Crawfis R. Eliminating Popping Artifacts in Sheet Buffer-based Splatting. Proceedings of the Conference on Visualization '98 1998, 239-245. IEEE Computer Society Press, Washington, D.C.
    • (1998) Proceedings of the Conference on Visualization '98 , pp. 239-245
    • Mueller, K.1    Crawfis, R.2
  • 126
    • 79851477547 scopus 로고
    • Method of Displaying Optical Effects Within Water Using Accumulation Buffer
    • ACM SIGGRAPH, ACM Press, New York, A. Glassner (Ed.) Proceedings of SIGGRAPH '94
    • Nishita T., Nakamae E. Method of Displaying Optical Effects Within Water Using Accumulation Buffer. Computer Graphics Proceedings, Annual Conference Series 1994, 373-381. ACM SIGGRAPH, ACM Press, New York. A. Glassner (Ed.).
    • (1994) Computer Graphics Proceedings, Annual Conference Series , pp. 373-381
    • Nishita, T.1    Nakamae, E.2
  • 127
  • 130
    • 85030041954 scopus 로고
    • Generalization of Lambert's Reflectance Model
    • ACM SIGGRAPH, ACM Press, New York, A. Glassner (Ed.) Proceedings of SIGGRAPH '94
    • Oren M., Nayar S.K. Generalization of Lambert's Reflectance Model. Computer Graphics Proceedings, Annual Conference Series July 1994, 239-246. ACM SIGGRAPH, ACM Press, New York. A. Glassner (Ed.).
    • (1994) Computer Graphics Proceedings, Annual Conference Series , pp. 239-246
    • Oren, M.1    Nayar, S.K.2
  • 134
    • 84882214782 scopus 로고    scopus 로고
    • Pantone, Inc., Jan.
    • Pantone, Inc., www.pantone.com, Jan. 2003.
    • (2003)
  • 135
  • 137
    • 0347847221 scopus 로고    scopus 로고
    • Intel MMX for Multimedia PCs
    • 40, Communications of the ACM
    • Peleg A., Wilkie S., Weiser U. Intel MMX for Multimedia PCs. 1 1997, 4-38. 40.
    • (1997) 1 , pp. 4-38
    • Peleg, A.1    Wilkie, S.2    Weiser, U.3
  • 138
    • 0016519457 scopus 로고
    • Illumination for Computer Generated Pictures
    • Phong B-T. Illumination for Computer Generated Pictures. Communications of the ACM June 1975, 18(6):311-317.
    • (1975) Communications of the ACM , vol.18 , Issue.6 , pp. 311-317
    • Phong, B.-T.1
  • 147
    • 84888978046 scopus 로고
    • IRIS Performer: A High Performance Multiprocessing Toolkit for Real-time 3D Graphics
    • ACM SIGGRAPH, ACM Press, New York, A. Glassner (Ed.) Proceedings of SIGGRAPH '94
    • Rohlf J., Helman J. IRIS Performer: A High Performance Multiprocessing Toolkit for Real-time 3D Graphics. Computer Graphics Proceedings, Annual Conference Series July 1994, 381-395. ACM SIGGRAPH, ACM Press, New York. A. Glassner (Ed.).
    • (1994) Computer Graphics Proceedings, Annual Conference Series , pp. 381-395
    • Rohlf, J.1    Helman, J.2
  • 148
    • 0001805560 scopus 로고
    • Silhouette Line Display from Shaded Models
    • Fall
    • Rustagi P. Silhouette Line Display from Shaded Models. Iris Universe 1989, 42-44. Fall.
    • (1989) Iris Universe , pp. 42-44
    • Rustagi, P.1
  • 152
    • 84882182897 scopus 로고
    • Divers E acute;le acute;ments Pour Une Synthe d'Images Re acute;alistes
    • Université Bordeax 1, November
    • Schlick C. Divers Éléments Pour Une Synthe d'Images Réalistes. Ph.D. thesis 1992, Université Bordeax 1, November.
    • (1992) Ph.D. thesis
    • Schlick, C.1
  • 156
    • 84882075515 scopus 로고    scopus 로고
    • Importance Driven Texture Coordinate Optimization
    • submitted to
    • Sloan P-P.J., Weinstein D., Brederson J.D. Importance Driven Texture Coordinate Optimization. SIGGRAPH '97 1997, submitted to. http://www.cs.utah.edu/dejohnso/workshop/talkslsloan/sloan.html.
    • (1997) SIGGRAPH '97
    • Sloan, P.-P.J.1    Weinstein, D.2    Brederson, J.D.3
  • 157
    • 33745088144 scopus 로고    scopus 로고
    • Area and Performance Tradeoffs in Floating-point Divide and Square-root Implementations
    • Soderquist P., Leeser M. Area and Performance Tradeoffs in Floating-point Divide and Square-root Implementations. A CM Comput. Surv. 1996, 28(3):518-564.
    • (1996) A CM Comput. Surv. , vol.28 , Issue.3 , pp. 518-564
    • Soderquist, P.1    Leeser, M.2
  • 163
    • 84882101432 scopus 로고
    • Texture Mapping: New Dimensions in Scientific and Technical Visualization
    • Teschner M. Texture Mapping: New Dimensions in Scientific and Technical Visualization. Iris Universe 1994, (29):8-11.
    • (1994) Iris Universe , Issue.29 , pp. 8-11
    • Teschner, M.1
  • 164
    • 84877063273 scopus 로고
    • Casting Shadows on Flat Surfaces
    • Winter
    • Tessman T. Casting Shadows on Flat Surfaces. Iris Universe 1989, 16. Winter.
    • (1989) Iris Universe , pp. 16
    • Tessman, T.1
  • 166
    • 85002668803 scopus 로고
    • Spot Noise Texture Synthesis for Data Visualization
    • T.W. Sederberg (Ed.)
    • van Wijk J.J. Spot Noise Texture Synthesis for Data Visualization. Computer Graphics (SIGGRAPH '91 Proceedings) July 1991, vol. 25:309-318. T.W. Sederberg (Ed.).
    • (1991) Computer Graphics (SIGGRAPH '91 Proceedings) , vol.25 , pp. 309-318
    • van Wijk, J.J.1
  • 169
    • 0026887589 scopus 로고
    • Measuring and Modeling Anisotropic Reflection
    • E.E. Catmull (Ed.)
    • Ward G. Measuring and Modeling Anisotropic Reflection. Computer Graphics (SIGGRAPH '92 Proceedings) July 1992, vol. 28:265-272. E.E. Catmull (Ed.).
    • (1992) Computer Graphics (SIGGRAPH '92 Proceedings) , vol.28 , pp. 265-272
    • Ward, G.1
  • 170
    • 85028549374 scopus 로고
    • The RADIANCE Lighting Simulation and Rendering System
    • ACM SIGGRAPH, ACM Press, New York, A. Glassner (Ed.) Proceedings of SIGGRAPH '94
    • Ward G.J. The RADIANCE Lighting Simulation and Rendering System. Computer Graphics Proceedings, Annual Conference Series July 1994, 459-472. ACM SIGGRAPH, ACM Press, New York. A. Glassner (Ed.).
    • (1994) Computer Graphics Proceedings, Annual Conference Series , pp. 459-472
    • Ward, G.J.1
  • 172
    • 0025478030 scopus 로고
    • Light-water Interaction Using Backward Beam Tracing
    • F. Baskett (Ed.)
    • Watt M. Light-water Interaction Using Backward Beam Tracing. Computer Graphics (SIGGRAPH '90 Proceedings) Aug. 1990, vol. 24:377-385. F. Baskett (Ed.).
    • (1990) Computer Graphics (SIGGRAPH '90 Proceedings) , vol.24 , pp. 377-385
    • Watt, M.1
  • 175
    • 0025475506 scopus 로고
    • Footprint Evaluation for Volume Rendering
    • F. Baskett (Ed.)
    • Westover L. Footprint Evaluation for Volume Rendering. Computer Graphics (SIGGRAPH '90 Proceedings) Aug. 1990, vol. 24:367-376. F. Baskett (Ed.).
    • (1990) Computer Graphics (SIGGRAPH '90 Proceedings) , vol.24 , pp. 367-376
    • Westover, L.1
  • 178
    • 0030258593 scopus 로고    scopus 로고
    • Interactive Rendering of CSG Models
    • Wiegand T.F. Interactive Rendering of CSG Models. Computer Graphics Forum 1996, 15(4):249-261.
    • (1996) Computer Graphics Forum , vol.15 , Issue.4 , pp. 249-261
    • Wiegand, T.F.1
  • 184
    • 0032096240 scopus 로고    scopus 로고
    • Rational-linear Interpolation of Texture Coordinates and Their Partial Derivatives
    • Computer Systems Laboratory, Hewlett-Packard
    • Wu K. Rational-linear Interpolation of Texture Coordinates and Their Partial Derivatives. Technical Report HPL-98-113 1998, Computer Systems Laboratory, Hewlett-Packard.
    • (1998) Technical Report HPL-98-113
    • Wu, K.1
  • 185
    • 0003678397 scopus 로고    scopus 로고
    • Effective Occlusion Culling for the Interactive Display of Arbitrary Models
    • Department of Computer Science, University of North Carolina at Chapel Hill
    • Zhang H. Effective Occlusion Culling for the Interactive Display of Arbitrary Models. Ph.D. dissertation 1998, Department of Computer Science, University of North Carolina at Chapel Hill. http://www.cs.unc.edu/zhangh/dissertation.pdf.
    • (1998) Ph.D. dissertation
    • Zhang, H.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.