-
1
-
-
0033724197
-
On the computation of optimal high-dives
-
ALBRO, J. V., SOHL, G. A., AND BOBROW, J. E. 2000. On the computation of optimal high-dives. In Proc. IEEE Intl. Conference on Robotics and Automation, 3958-3963.
-
(2000)
Proc. IEEE Intl. Conference on Robotics and Automation
, pp. 3958-3963
-
-
Albro, J.V.1
Sohl, G.A.2
Bobrow, J.E.3
-
7
-
-
4644347906
-
Efficient synthesis of physically valid human motion
-
FANG, A. C., AND POLLARD, N. S. 2003. Efficient synthesis of physically valid human motion. ACM Trans. on Graphics 22, 3, 417-426.
-
(2003)
ACM Trans. on Graphics
, vol.22
, Issue.3
, pp. 417-426
-
-
Fang, A.C.1
Pollard, N.S.2
-
10
-
-
0003456149
-
SNOPT: An SQP algorithm for large-scale constrained optimization
-
San Diego, CA
-
GILL, P. E., MURRAY, W., AND SAUNDERS, M. A. 1997. SNOPT: An SQP algorithm for large-scale constrained optimization. Tech. Rep. NA.97-2, San Diego, CA.
-
(1997)
Tech. Rep. NA.97-2
-
-
Gill, P.E.1
Murray, W.2
Saunders, M.A.3
-
12
-
-
0031637787
-
Neuroanimator: Fast neural network emulation and control of physics-based models
-
GRZESZCZUK, R., TERZOPOULOS, D., AND HINTON, G. 1998. Neuroanimator: Fast neural network emulation and control of physics-based models. In Proc. of SIGGRAPH 98, 9-20.
-
(1998)
Proc. of SIGGRAPH 98
, pp. 9-20
-
-
Grzeszczuk, R.1
Terzopoulos, D.2
Hinton, G.3
-
14
-
-
0033689976
-
Human motion planning based on recurive dynamics and optimal control techniques
-
HUANG, G., LO, J., AND METAXAS, D. 2000. Human motion planning based on recurive dynamics and optimal control techniques. In Proc. of Computer Graphics International 2000, 19-28.
-
(2000)
Proc. of Computer Graphics International 2000
, pp. 19-28
-
-
Huang, G.1
Lo, J.2
Metaxas, D.3
-
15
-
-
17444400639
-
Precomputing interactive dynamic deformable scenes
-
JAMES, D. L., AND FATAHALIAN, K. 2003. Precomputing interactive dynamic deformable scenes. ACM Trans. on Graphics, 879-887.
-
(2003)
ACM Trans. on Graphics
, pp. 879-887
-
-
James, D.L.1
Fatahalian, K.2
-
20
-
-
0141865706
-
Structurepreserving model reduction for mechanical systems
-
LALL, S. P., KRYSL, P., AND MARSDEN, J. E. 2003. Structurepreserving model reduction for mechanical systems. In Physica D 184, 304-318.
-
(2003)
Physica D
, vol.184
, pp. 304-318
-
-
Lall, S.P.1
Krysl, P.2
Marsden, J.E.3
-
21
-
-
84923591705
-
A hierarchical approach to interactive motion editing for human-like figures
-
LEE, J., AND SHIN, S. Y. 1999. A hierarchical approach to interactive motion editing for human-like figures. In Proc. of SIGGRAPH 99, 39-48.
-
(1999)
Proc. of SIGGRAPH 99
, pp. 39-48
-
-
Lee, J.1
Shin, S.Y.2
-
22
-
-
0036993197
-
Motion texture: A two-level statistical model for character motion synthesis
-
LI, Y., WANG, T., AND SHUM, H.-Y. 2002. Motion texture: a two-level statistical model for character motion synthesis. ACM Trans. on Graphics, 465-472.
-
(2002)
ACM Trans. on Graphics
, pp. 465-472
-
-
Li, Y.1
Wang, T.2
Shum, H.-Y.3
-
25
-
-
0036991815
-
Synthesis of complex dynamic character motion from simple animations
-
LIU, C. K., AND POPOVIĆ, Z. 2002. Synthesis of complex dynamic character motion from simple animations. ACM Trans. on Graphics 21, 3, 408-416.
-
(2002)
ACM Trans. on Graphics
, vol.21
, Issue.3
, pp. 408-416
-
-
Liu, C.K.1
Popović, Z.2
-
28
-
-
0013291397
-
Animation of humanlike characters: Dynamic motion filtering with a physically plausible contact model
-
POLLARD, N. S., AND REITSMA, P. S. A. 2001. Animation of humanlike characters: Dynamic motion filtering with a physically plausible contact model. In Yale Workshop on Adaptive and Learning Systems.
-
(2001)
Yale Workshop on Adaptive and Learning Systems
-
-
Pollard, N.S.1
Reitsma, P.S.A.2
-
29
-
-
84923616600
-
Physically based motion transformation
-
POPOVIĆ, Z., AND WITKIN, A. P. 1999. Physically based motion transformation. In Proc. of SIGGRAPH 99, 11-20.
-
(1999)
Proc. of SIGGRAPH 99
, pp. 11-20
-
-
Popović, Z.1
Witkin, A.P.2
-
30
-
-
0034446866
-
Interactive manipulation of rigid body simulations
-
POPOVIĆ, J., SEITZ, S. M., ERDMANN, M., POPOVIĆ, Z., AND WITKIN, A. P. 2000. Interactive manipulation of rigid body simulations. In Proc. of SIGGRAPH 00, 209-218.
-
(2000)
Proc. of SIGGRAPH 00
, pp. 209-218
-
-
Popović, J.1
Seitz, S.M.2
Erdmann, M.3
Popović, Z.4
Witkin, A.P.5
-
31
-
-
0034435557
-
Reduced-order adaptive controllers for fluid flows using POD
-
RAVINDRAN, S. 2000. Reduced-order adaptive controllers for fluid flows using POD. In Journal of Scientific Computing, vol. 15, 457-478.
-
(2000)
Journal of Scientific Computing
, vol.15
, pp. 457-478
-
-
Ravindran, S.1
-
32
-
-
0030402756
-
Efficient generation of motion transitions using spacetime constraints
-
ROSE, C. F., GUENTER, B., BODENHEIMER, B., AND COHEN, M. F. 1996. Efficient generation of motion transitions using spacetime constraints. In Proc. of SIGGRAPH 96, 147-154.
-
(1996)
Proc. of SIGGRAPH 96
, pp. 147-154
-
-
Rose, C.F.1
Guenter, B.2
Bodenheimer, B.3
Cohen, M.F.4
-
33
-
-
0037083606
-
Patterns of hand motion during grasping and the influence of sensory guidance
-
SANTELLO, M., FLANDERS, M., AND SOECHTING, J. F. 2002. Patterns of hand motion during grasping and the influence of sensory guidance. In Journal of Neuroscience, vol. 22, 1426-1435.
-
(2002)
Journal of Neuroscience
, vol.22
, pp. 1426-1435
-
-
Santello, M.1
Flanders, M.2
Soechting, J.F.3
-
35
-
-
0034257838
-
Real-time inverse kinematics techniques for anthropomorphic limbs
-
TOLANI, D., GOSWAMI, A., AND BADLER, N. 2000. Real-time inverse kinematics techniques for anthropomorphic limbs. In Graphical Models 62 (5), 353-388.
-
(2000)
Graphical Models
, vol.62
, Issue.5
, pp. 353-388
-
-
Tolani, D.1
Goswami, A.2
Badler, N.3
-
37
-
-
0033687856
-
Dynamics filter. Concept and implementation of on-line motion generator for human figures
-
YAMANE, K., AND NAKAMURA, Y. 2000. Dynamics filter. concept and implementation of on-line motion generator for human figures. In Proc. IEEE Intl. Conference on Robotics and Automation, 688-695.
-
(2000)
Proc. IEEE Intl. Conference on Robotics and Automation
, pp. 688-695
-
-
Yamane, K.1
Nakamura, Y.2
|