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Volumn 61, Issue 2, 2013, Pages 411-419
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Load balanced resampling for real-time particle filtering on graphics processing units
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Author keywords
Graphics processing unit (GPU); load balancing; parallel implementation; particle filter; real time
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Indexed keywords
COMPUTATION SPEED;
COMPUTATION TIME;
COMPUTATIONAL LOADS;
CONVENTIONAL ALGORITHMS;
EXECUTION SPEED;
GRAPHICS PROCESSING UNIT;
GRAPHICS PROCESSING UNITS;
IMBALANCE PROBLEM;
LOAD-BALANCED;
PARALLEL IMPLEMENTATIONS;
PARTICLE FILTER;
PARTICLE FILTERING;
PROCESSING ELEMENTS;
REAL-TIME;
RESAMPLING;
RESAMPLING METHOD;
ALGORITHMS;
COMPUTER GRAPHICS;
DISTRIBUTED COMPUTER SYSTEMS;
MONTE CARLO METHODS;
PROGRAM PROCESSORS;
REAL TIME SYSTEMS;
RESOURCE ALLOCATION;
SIGNAL FILTERING AND PREDICTION;
TARGET TRACKING;
COMPUTER GRAPHICS EQUIPMENT;
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EID: 84871741461
PISSN: 1053587X
EISSN: None
Source Type: Journal
DOI: 10.1109/TSP.2012.2222392 Document Type: Article |
Times cited : (26)
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References (15)
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