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Volumn , Issue , 2012, Pages 80-84

ARTournament: A mobile casual game to explore art history

Author keywords

art history; casual games; digital game based learning; educational games; mobile games

Indexed keywords

ART HISTORY; CASUAL GAMES; DIGITAL GAME-BASED LEARNING; EDUCATIONAL GAME; MOBILE GAMES;

EID: 84867001284     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICALT.2012.165     Document Type: Conference Paper
Times cited : (18)

References (10)
  • 2
    • 84867005762 scopus 로고    scopus 로고
    • Social Tagging als Methode zur Optimierung Kunsthistorischer Bilddatenbanken - Eine empirische Analyse des Artigo-Projekts
    • urn:nbn:de:bvb:355-kuge-160-9
    • L. Commare. Social Tagging als Methode zur Optimierung Kunsthistorischer Bilddatenbanken - Eine empirische Analyse des Artigo-Projekts. In: Kunstgeschichte. Open Peer Reviewed Journal, 2011 (urn:nbn:de:bvb:355-kuge-160- 9), http://www.kunstgeschichteejournal. net/view/event/Networked-Humanities.html
    • (2011) Kunstgeschichte. Open Peer Reviewed Journal
    • Commare, L.1
  • 3
    • 0003976691 scopus 로고
    • George Allen & Unwin, London, UK
    • J. Dewey. Art as experience. George Allen & Unwin, London, UK, 1934.
    • (1934) Art As Experience
    • Dewey, J.1
  • 4
    • 33751513124 scopus 로고    scopus 로고
    • Digital Game-Based Learning: It's Not Just the Digital Natives Who Are Restless
    • R. van Eck. Digital Game-Based Learning: It's Not Just the Digital Natives Who Are Restless. EDUCAUSE Review, 41/2,16-30, 2006.
    • (2006) EDUCAUSE Review , vol.41 , Issue.2 , pp. 16-30
    • Van Eck, R.1
  • 6
    • 84866999025 scopus 로고    scopus 로고
    • Art history in the 21st century: The integration of museum collections and social networking games
    • Barcelona, Spain: IATED
    • E. Goins. Art history in the 21st century: The integration of museum collections and social networking games. In Proceedings of the International Conference on Education and New Learning Technologies. Barcelona, Spain: IATED, 5516-5525, 2010.
    • (2010) Proceedings of the International Conference on Education and New Learning Technologies , pp. 5516-5525
    • Goins, E.1
  • 7
    • 50049084343 scopus 로고    scopus 로고
    • Examining the pedagogical foundations of modern educational games
    • M. Kebritchi and A. Hirumi. Examining the pedagogical foundations of modern educational games. Computers and Education, 51/4, 1729-1743. 2008.
    • (2008) Computers and Education , vol.51 , Issue.4 , pp. 1729-1743
    • Kebritchi, M.1    Hirumi, A.2
  • 9
    • 80052756509 scopus 로고    scopus 로고
    • Applying Observational Learning in the Cloud Education System of Art Education in an Elementary School
    • Athens, GA, IEEE CS Press
    • W.-W. Liao and R.-G. Ho. Applying Observational Learning in the Cloud Education System of Art Education in an Elementary School. In Proceedings of the IEEE Int'l Conference on Advanced Learning Technologies, Athens, GA, IEEE CS Press, 131-135, 2011.
    • (2011) Proceedings of the IEEE Int'l Conference on Advanced Learning Technologies , pp. 131-135
    • Liao, W.-W.1    Ho, R.-G.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.