메뉴 건너뛰기




Volumn 6243 LNCS, Issue , 2010, Pages 248-253

Re-envisioning the museum experience: Combining new technology with social-networking

Author keywords

edutainment; enhanced museum experience; new genres of entertainment technology; social networking

Indexed keywords

CALIFORNIA; EDUCATIONAL LEARNING; EDUTAINMENT; ENHANCED MUSEUM EXPERIENCE; ENTERTAINMENT TECHNOLOGY; INTEGRATED SYSTEMS; NEW TECHNOLOGIES; SOCIAL-NETWORKING; THE MUSEUMS;

EID: 78049432273     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-15399-0_24     Document Type: Conference Paper
Times cited : (10)

References (4)
  • 1
    • 33744905839 scopus 로고    scopus 로고
    • Personalized multimedia information system for museums and exhibitions
    • Maybury, M., Stock, O., Wahlster, W. (eds.) INTETAIN 2005. Springer, Heidelberg
    • Martin, J., Trummer, C.: Personalized multimedia information system for museums and exhibitions. In: Maybury, M., Stock, O., Wahlster, W. (eds.) INTETAIN 2005. LNCS (LNAI), vol. 3814, pp. 332-335. Springer, Heidelberg (2005)
    • (2005) LNCS (LNAI) , vol.3814 , pp. 332-335
    • Martin, J.1    Trummer, C.2
  • 2
    • 25444442115 scopus 로고    scopus 로고
    • RFID enhances visitors' museum experience at the Exploratorium
    • His, S., Fait, H.: RFID enhances visitors' museum experience at the Exploratorium. Communications of the ACM (48), 60-65 (2005)
    • (2005) Communications of the ACM , Issue.48 , pp. 60-65
    • His, S.1    Fait, H.2
  • 3
    • 70450246883 scopus 로고    scopus 로고
    • Game design for social networks: Interaction design for playful dispositions
    • ACM, New York
    • Jarvinen, A.: Game design for social networks: interaction design for playful dispositions. In: ACM SIGGRAPH Symposium on Video Games, pp. 95-102. ACM, New York (2009)
    • (2009) ACM SIGGRAPH Symposium on Video Games , pp. 95-102
    • Jarvinen, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.