메뉴 건너뛰기




Volumn 56, Issue 3, 2012, Pages 401-416

Hypermasculinity & Dickwolves: The Contentious Role of Women in the New Gaming Public

Author keywords

[No Author keywords available]

Indexed keywords


EID: 84866310565     PISSN: 08838151     EISSN: 15506878     Source Type: Journal    
DOI: 10.1080/08838151.2012.705199     Document Type: Article
Times cited : (164)

References (61)
  • 1
    • 38949185674 scopus 로고    scopus 로고
    • Rethinking the "problem" of gender and IT schooling: Discourses in literature
    • Abbiss, J. 2008. Rethinking the "problem" of gender and IT schooling: Discourses in literature. Gender and Education, 20(2): 153-165.
    • (2008) Gender and Education , vol.20 , Issue.2 , pp. 153-165
    • Abbiss, J.1
  • 5
    • 37249018138 scopus 로고    scopus 로고
    • Why youth (heart) social network sites: The role of networked publics in teenage social life
    • In: Buckingham D., editors Cambridge, MA: MIT Press
    • Boyd, D. 2007. "Why youth (heart) social network sites: The role of networked publics in teenage social life.". In Youth, identity, and digital media Edited by: Buckingham, D. 119-142. Cambridge, MA: MIT Press.
    • (2007) Youth, identity, and digital media , pp. 119-142
    • Boyd, D.1
  • 6
    • 78851471310 scopus 로고    scopus 로고
    • Social network sites as networked publics: Affordances, dynamics, and implications
    • In: Papacharissi Z., editors New York, NY: Routledge
    • Boyd, D. 2011. "Social network sites as networked publics: Affordances, dynamics, and implications.". In A networked self: Identity, community, and culture on social network sites Edited by: Papacharissi, Z. 39-58. New York, NY: Routledge.
    • (2011) A networked self: Identity, community, and culture on social network sites , pp. 39-58
    • Boyd, D.1
  • 7
    • 0037670047 scopus 로고    scopus 로고
    • Gender dynamics and the social and spatial organization of computer gaming
    • Bryce, J. and Rutter, J. 2003. Gender dynamics and the social and spatial organization of computer gaming. Leisure Studies, 22(1): 1-15.
    • (2003) Leisure Studies , vol.22 , Issue.1 , pp. 1-15
    • Bryce, J.1    Rutter, J.2
  • 8
    • 28344445685 scopus 로고    scopus 로고
    • Contexts, gaming pleasures, and gendered preferences
    • Carr, D. 2005. Contexts, gaming pleasures, and gendered preferences. Simulation Gaming, 36(4): 464-482.
    • (2005) Simulation Gaming , vol.36 , Issue.4 , pp. 464-482
    • Carr, D.1
  • 10
    • 0002172328 scopus 로고
    • The circuit of technology: Gender, identity and power
    • In: Silverstone R., Hirsch E., editors London, UK: Routledge
    • Cockburn, C. 1992. "The circuit of technology: Gender, identity and power.". In Consuming technologies: Media and information in domestic spaces Edited by: Silverstone, R. and Hirsch, E. 33-42. London, UK: Routledge.
    • (1992) Consuming technologies: Media and information in domestic spaces , pp. 33-42
    • Cockburn, C.1
  • 11
    • 33750721698 scopus 로고    scopus 로고
    • Effects of masculine identity and gender role stress on aggression in men
    • Cohn, A. M. and Zeichner, A. 2006. Effects of masculine identity and gender role stress on aggression in men. Psychology of Men & Masculinity, 7(4): 179-190.
    • (2006) Psychology of Men & Masculinity , vol.7 , Issue.4 , pp. 179-190
    • Cohn, A.M.1    Zeichner, A.2
  • 13
    • 48749106094 scopus 로고    scopus 로고
    • Effects of exposure to sex-stereotyped video game characters on tolerance of sexual harassment
    • Dill, K., Brown, B. and Collins, M. 2008. Effects of exposure to sex-stereotyped video game characters on tolerance of sexual harassment. Journal of Experimental Social Psychology, 44(5): 1402-1408.
    • (2008) Journal of Experimental Social Psychology , vol.44 , Issue.5 , pp. 1402-1408
    • Dill, K.1    Brown, B.2    Collins, M.3
  • 14
    • 36849003985 scopus 로고    scopus 로고
    • Video game characters and the socialization of gender roles: Young people's perceptions mirror sexist media depictions
    • Dill, K. and Thill, K. 2007. Video game characters and the socialization of gender roles: Young people's perceptions mirror sexist media depictions. Sex Roles, 57(11-12): 851-864.
    • (2007) Sex Roles , vol.57 , Issue.11-12 , pp. 851-864
    • Dill, K.1    Thill, K.2
  • 15
    • 77954688862 scopus 로고    scopus 로고
    • Keeping abreast of hypersexuality: A video game character content analysis
    • Downs, E. and Smith, S. 2009. Keeping abreast of hypersexuality: A video game character content analysis. Sex Roles, 62(11-12): 721-733.
    • (2009) Sex Roles , vol.62 , Issue.11-12 , pp. 721-733
    • Downs, E.1    Smith, S.2
  • 16
    • 80052744171 scopus 로고    scopus 로고
    • Doing gender in cyberspace: The performance of gender by female World of Warcraft players
    • Eklund, L. 2011. Doing gender in cyberspace: The performance of gender by female World of Warcraft players. Convergence, 17(3): 323-342.
    • (2011) Convergence , vol.17 , Issue.3 , pp. 323-342
    • Eklund, L.1
  • 17
    • 84866324174 scopus 로고    scopus 로고
    • Fat, Ugly, or Slutty, Retrieved from
    • Fat, Ugly, or Slutty. 2011. About Retrieved fromhttp://fatuglyorslutty.com/
    • (2011) About
  • 18
    • 0000863176 scopus 로고
    • Rethinking the public sphere: A contribution to the critique of actually existing democracy
    • In: Calhoun C., editors Cambridge, MA: MIT Press
    • Fraser, N. 1992. "Rethinking the public sphere: A contribution to the critique of actually existing democracy.". In Habermas and the Public Sphere Edited by: Calhoun, C. 109-142. Cambridge, MA: MIT Press.
    • (1992) Habermas and the Public Sphere , pp. 109-142
    • Fraser, N.1
  • 19
    • 84866333640 scopus 로고    scopus 로고
    • Gabe, Retrieved from
    • Gabe. October 6 2010a. Dungeons and dragons October 6, Retrieved fromhttp://www.penny-arcade.com/2010/10/6/
    • (2010) Dungeons and dragons
  • 20
    • 84866327530 scopus 로고    scopus 로고
    • Gabe, Retrieved from
    • Gabe. August 13 2010b. Tragedy is when I cut my finger August 13, Retrieved fromhttp://penny-arcade.com/2010/08/13/tragedy-is-when-i-cut-my-finger
    • (2010) Tragedy is when I cut my finger
  • 21
    • 84866312395 scopus 로고    scopus 로고
    • Gabe, Retrieved from
    • Gabe. January 28 2011. Dickwolves January 28, Retrieved fromhttp://www.penny-arcade.com/2011/1/28/dickwolves/
    • (2011) Dickwolves
  • 22
    • 84866333758 scopus 로고    scopus 로고
    • The sixth slave
    • Gabe and Tycho, Retrieved from
    • Gabe & Tycho. August 11 2010. "The sixth slave.". In Penny Arcade. August 11, Retrieved fromhttp://www.penny-arcade.com/comic/2010/8/11/
    • (2010) Penny Arcade
  • 23
    • 0040681827 scopus 로고    scopus 로고
    • Vernacular dialogue and the rhetoricality of public opinion
    • Hauser, G. 1998. Vernacular dialogue and the rhetoricality of public opinion. Communication Monographs, 65(2): 83-107.
    • (1998) Communication Monographs , vol.65 , Issue.2 , pp. 83-107
    • Hauser, G.1
  • 24
    • 0033240629 scopus 로고    scopus 로고
    • The rhetorical dynamics of gender harassment on-line
    • Herring, S. 1999. The rhetorical dynamics of gender harassment on-line. The Information Society, 15(3): 151-167.
    • (1999) The Information Society , vol.15 , Issue.3 , pp. 151-167
    • Herring, S.1
  • 26
    • 39449135867 scopus 로고    scopus 로고
    • Gender swapping and socialising in cyberspace: An exploratory study
    • Hussain, Z. and Griffiths, M. D. 2008. Gender swapping and socialising in cyberspace: An exploratory study. CyberPsychology and Behavior, 11: 47-53.
    • (2008) CyberPsychology and Behavior , vol.11 , pp. 47-53
    • Hussain, Z.1    Griffiths, M.D.2
  • 27
    • 75749141034 scopus 로고    scopus 로고
    • Forward from Quake grrls to Desperate Housewives: A decade of gender and computer games
    • In: Kafai Y., Heeter C., Denner J., Sun J. Y., editors Boston, MA: MIT Press
    • Jenkins, H. and Cassell, J. 2008. "Forward from Quake grrls to Desperate Housewives: A decade of gender and computer games.". In Beyond Barbie and Mortal Kombat: New perspectives on gender and computer games Edited by: Kafai, Y., Heeter, C., Denner, J. and Sun, J. Y. Boston, MA: MIT Press.
    • (2008) Beyond Barbie and Mortal Kombat: New perspectives on gender and computer games
    • Jenkins, H.1    Cassell, J.2
  • 28
    • 75749131548 scopus 로고    scopus 로고
    • Gender, simulation, and gaming: Research review and redirections
    • Jenson, J. and de Castell, J. 2010. Gender, simulation, and gaming: Research review and redirections. Simulation & Gaming, 41(1): 51-71.
    • (2010) Simulation & Gaming , vol.41 , Issue.1 , pp. 51-71
    • Jenson, J.1    de Castell, J.2
  • 31
    • 77953250744 scopus 로고
    • Structural transformations of the public sphere
    • Keane, J. 1995. Structural transformations of the public sphere. The Communication Review, 1(1)
    • (1995) The Communication Review , vol.1 , Issue.1
    • Keane, J.1
  • 33
    • 3042843618 scopus 로고    scopus 로고
    • Lara Croft: Feminist icon or cyberbimbo? On the limits of textual analysis
    • Kennedy, H. 2002. Lara Croft: Feminist icon or cyberbimbo? On the limits of textual analysis Game Studies (2)2.
    • (2002) Game Studies , vol.2 , Issue.2
    • Kennedy, H.1
  • 34
    • 33751000958 scopus 로고    scopus 로고
    • Girls/women just want to have fun-A study of adult female players of digital games
    • Level Up Conference Proceedings, Utrecht, AN: University of Utrecht
    • Kerr, A. Girls/women just want to have fun-A study of adult female players of digital games. Level Up Conference Proceedings. pp.270-285. Utrecht, AN: University of Utrecht.
    • Kerr, A.1
  • 35
    • 0000327013 scopus 로고
    • Boys will be boys (and girls will be girls): The attribution of gender role stereotypes in a gaming situation
    • King, W., Miles, E. and Kniska, J. 1991. Boys will be boys (and girls will be girls): The attribution of gender role stereotypes in a gaming situation. Sex Roles, 25(11-12): 607-623.
    • (1991) Sex Roles , vol.25 , Issue.11-12 , pp. 607-623
    • King, W.1    Miles, E.2    Kniska, J.3
  • 36
    • 70349554793 scopus 로고    scopus 로고
    • Masculinity in video games: The gendered gameplay of Silent Hill
    • Kirkland, E. 2009. Masculinity in video games: The gendered gameplay of Silent Hill. Camera Obscura, 24(271): 161-183.
    • (2009) Camera Obscura , vol.24 , Issue.271 , pp. 161-183
    • Kirkland, E.1
  • 37
    • 84866320307 scopus 로고    scopus 로고
    • Confronting gender representation: A qualitative study of the experiences and motivations of female casual-gamers
    • Lewis, A. and Griffiths, M. D. 2011. Confronting gender representation: A qualitative study of the experiences and motivations of female casual-gamers. Aloma: Revista de Psicologia Ciències de l'Educació i de l'Esport, 28: 242-272.
    • (2011) Aloma: Revista de Psicologia Ciències de l'Educació i de l'Esport , vol.28 , pp. 242-272
    • Lewis, A.1    Griffiths, M.D.2
  • 38
    • 0002365092 scopus 로고    scopus 로고
    • Using Power/Fighting Power: The Polity
    • In: Benhabib S., editors Princeton, NJ: Princeton University Press
    • Mansbridge, J. 1996. "Using Power/Fighting Power: The Polity.". In Democracy and Difference Edited by: Benhabib, S. Princeton, NJ: Princeton University Press.
    • (1996) Democracy and Difference
    • Mansbridge, J.1
  • 40
    • 0022625259 scopus 로고
    • Macho personality, sexual aggression, and reactions to guided imagery of realistic rape
    • Mosher, D. and Anderson, R. 1986. Macho personality, sexual aggression, and reactions to guided imagery of realistic rape. Journal of Research in Personality, 20(1): 77-94.
    • (1986) Journal of Research in Personality , vol.20 , Issue.1 , pp. 77-94
    • Mosher, D.1    Anderson, R.2
  • 41
    • 0021236129 scopus 로고
    • Measuring a macho personality constellation
    • Mosher, D. and Serkin, M. 1984. Measuring a macho personality constellation. Journal of Research in Personality, 18(2): 150-163.
    • (1984) Journal of Research in Personality , vol.18 , Issue.2 , pp. 150-163
    • Mosher, D.1    Serkin, M.2
  • 42
    • 12744268386 scopus 로고    scopus 로고
    • Gender stereotypes, aggression, and computer games: An online survey of women
    • Norris, K. 2004. Gender stereotypes, aggression, and computer games: An online survey of women. CyberPsychology & Behavior, 7(6): 714-727.
    • (2004) CyberPsychology & Behavior , vol.7 , Issue.6 , pp. 714-727
    • Norris, K.1
  • 43
    • 4544249154 scopus 로고    scopus 로고
    • Effects of hypermasculinity on physical aggression against women
    • Parrott, D. and Zeichner, A. 2003. Effects of hypermasculinity on physical aggression against women. Psychology of Men & Masculinity, 4: 70-78.
    • (2003) Psychology of Men & Masculinity , vol.4 , pp. 70-78
    • Parrott, D.1    Zeichner, A.2
  • 44
    • 49249099313 scopus 로고    scopus 로고
    • Determinants of anger and physical aggression based on sexual orientation: An experimental examination of hypermasculinity and exposure to male gender role violations
    • Parrott, D. and Zeichner, A. 2008. Determinants of anger and physical aggression based on sexual orientation: An experimental examination of hypermasculinity and exposure to male gender role violations. Archives of Sexual Behavior, 37(6): 891-901.
    • (2008) Archives of Sexual Behavior , vol.37 , Issue.6 , pp. 891-901
    • Parrott, D.1    Zeichner, A.2
  • 46
    • 62549099996 scopus 로고    scopus 로고
    • Men who aggress against women: Effects of feminine gender role violation on physical aggression in hypermasculine men
    • Reidy, D., Shirk, S., Sloan, C. and Zeichner, A. 2009. Men who aggress against women: Effects of feminine gender role violation on physical aggression in hypermasculine men. Psychology of Men & Masculinity, 10(1): 1-12.
    • (2009) Psychology of Men & Masculinity , vol.10 , Issue.1 , pp. 1-12
    • Reidy, D.1    Shirk, S.2    Sloan, C.3    Zeichner, A.4
  • 47
    • 34147180137 scopus 로고    scopus 로고
    • Virtual violence: Gender and aggression in video game advertisements
    • Scharrer, E. 2004. Virtual violence: Gender and aggression in video game advertisements. Communication and Society, 7(4): 393-412.
    • (2004) Communication and Society , vol.7 , Issue.4 , pp. 393-412
    • Scharrer, E.1
  • 50
    • 84866312397 scopus 로고    scopus 로고
    • Rape is hilarious, part 53 in an ongoing series
    • Retrieved from
    • Shaker, M. A. August 2010. "Rape is hilarious, part 53 in an ongoing series.". In Shakesville August, Retrieved fromhttp://shakespearessister.blogspot.com/2010/08/rape-is-hilarious-part-53-in-ongoing.html
    • (2010) Shakesville
    • Shaker, M.A.1
  • 51
    • 84866333762 scopus 로고    scopus 로고
    • Here is a shirt: Dickwolves survivors guild
    • Retrieved from
    • Stanton, C. October 19 2010a. "Here is a shirt: Dickwolves survivors guild.". In Here Is A Thing October 19, Retrieved fromhttp://kirbybits.wordpress.com/2010/10/19/here-is-a-shirt-dickwolves-survivors-guild/
    • (2010) Here Is A Thing
    • Stanton, C.1
  • 52
    • 84866327539 scopus 로고    scopus 로고
    • Retrieved from
    • Stanton, C. October 21 2010b. Untitled comment October 21, Retrieved fromhttp://superopinionated.com/2010/10/19/here-is-a-shirt-dickwolves-survivors-guild/#comment-50
    • (2010) Untitled comment
    • Stanton, C.1
  • 53
    • 84866333761 scopus 로고    scopus 로고
    • Here is a project: Troll data analysis
    • Retrieved from
    • Stanton, C. February 8 2011. "Here is a project: Troll data analysis.". In Here Is A Thing. February 8, Retrieved fromhttp://kirbybits.wordpress.com/2011/02/08/here-is-a-project-troll-data-analysis/
    • (2011) Here Is A Thing.
    • Stanton, C.1
  • 54
    • 84866327539 scopus 로고    scopus 로고
    • Sydera, Retrieved from
    • Sydera. August 12 2010. Untitled Comment August 12, Retrieved fromhttp://shakespearessister.blogspot.com/2010/08/rape-is-hilarious-part-53-in-ongoing.html#comment-68184743
    • (2010) Untitled Comment
  • 55
    • 84866327540 scopus 로고    scopus 로고
    • Hate speech in game communities
    • Retrieved from
    • Tan, P. March 10 2011. "Hate speech in game communities.". In GAMBIT March 10, Retrieved fromhttp://gambit.mit.edu/updates/2011/03/hate_speech_in_game_communitie.php
    • (2011) GAMBIT
    • Tan, P.1
  • 58
    • 84866312396 scopus 로고    scopus 로고
    • Teamrape, Retrieved from
    • Teamrape. February 6 2011. RareAnimalPreservE tweets February 6, Retrieved fromhttps://twitter.com/#!/teamrape
    • (2011) RareAnimalPreservE tweets
  • 59
    • 70449472638 scopus 로고    scopus 로고
    • The virtual census: Representations of gender, race and age in video games
    • Williams, D., Martins, N., Consalvo, M. and Ivory, J. 2009. The virtual census: Representations of gender, race and age in video games. New Media & Society, 11(5): 815-834.
    • (2009) New Media & Society , vol.11 , Issue.5 , pp. 815-834
    • Williams, D.1    Martins, N.2    Consalvo, M.3    Ivory, J.4
  • 60
    • 76449092004 scopus 로고    scopus 로고
    • Sexual priming, gender stereotyping, and likelihood to sexually harass: Examining the cognitive effects of playing a sexually-explicit video game
    • Yao, M., Mahood, C. and Linz, D. 2010. Sexual priming, gender stereotyping, and likelihood to sexually harass: Examining the cognitive effects of playing a sexually-explicit video game. Sex Roles, 62(1): 77-88.
    • (2010) Sex Roles , vol.62 , Issue.1 , pp. 77-88
    • Yao, M.1    Mahood, C.2    Linz, D.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.