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Volumn , Issue , 2012, Pages 9-16

Adaptive quad patches: An adaptive regular structure for web distribution and adaptive rendering of 3D models

Author keywords

distributed rendering; quad meshing; subdivision

Indexed keywords

3-D MESH MODELS; 3D MODELS; ADAPTIVE RENDERING; ADAPTIVE TESSELLATION ALGORITHM; AUTOMATIC CREATIONS; DISTRIBUTED RENDERING; GEOMETRIC PROCESSING; MULTIRESOLUTION STRUCTURES; PARAMETERIZED; PARAMETRIZATIONS; POINT CLOUD; QUAD MESHING; REAL TIME PERFORMANCE; REAL-TIME RENDERING; REGULAR STRUCTURE; SHAPE REPRESENTATION; SUBDIVISION; TEXTURE ATLAS; VARIABLE RESOLUTION; WEB DISTRIBUTION; WEB PROGRAMMING; WEB-BASED ENVIRONMENT;

EID: 84865550323     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2338714.2338716     Document Type: Conference Paper
Times cited : (28)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.