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Volumn 38, Issue 4, 2012, Pages 263-271

Effects of Prosocial, Neutral, and Violent Video Games on College Students' Affect

Author keywords

Affect; Aggression; Media violence; Prosocial media; Video games

Indexed keywords

AGGRESSION; COGNITION; FEMALE; HUMAN; MALE; PREVENTION AND CONTROL; PSYCHOLOGY; SOCIAL ADAPTATION; SOCIAL BEHAVIOR; SOCIALIZATION; STUDENT; VIDEO GAME; VIOLENCE; YOUNG ADULT;

EID: 84862312207     PISSN: 0096140X     EISSN: 10982337     Source Type: Journal    
DOI: 10.1002/ab.21427     Document Type: Article
Times cited : (54)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.