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Volumn 5, Issue 2, 2012, Pages 109-119

Creating realistic virtual textures from contact acceleration data

Author keywords

data driven modeling; Haptic texture rendering; high frequency vibrations; virtual reality

Indexed keywords

ACCELERATION DATA; ACCELERATION SIGNALS; COMPLEX INTERACTION; CONTACT FORCES; DATA-DRIVEN MODELING; DETAILED MODELS; FREQUENCY DOMAINS; HANDHELDS; HAPTIC TEXTURES; HAPTICS; HIGH BANDWIDTH; HIGH-FREQUENCY VIBRATIONS; HUMAN SUBJECTS; LINEAR PREDICTIVE CODING; REAL TIME; REAL-TIME DYNAMIC SIMULATION; STATE OF THE ART; SURFACE TEXTURES; TEXTURE MODELS; VIRTUAL OBJECTS; VOICE COIL ACTUATORS; WACOM TABLET;

EID: 84862169640     PISSN: 19391412     EISSN: None     Source Type: Journal    
DOI: 10.1109/TOH.2011.38     Document Type: Article
Times cited : (201)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.