|
Volumn , Issue , 2010, Pages 162-167
|
Behavior compilation for AI in games
|
Author keywords
[No Author keywords available]
|
Indexed keywords
HUMAN ANNOTATIONS;
HUMAN PLAYERS;
INPUT STREAMS;
SOURCE CODES;
TASK STRUCTURE;
ARTIFICIAL INTELLIGENCE;
COGNITIVE SYSTEMS;
HUMAN COMPUTER INTERACTION;
PROGRAM COMPILERS;
BEHAVIORAL RESEARCH;
|
EID: 80053120953
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (5)
|
References (16)
|