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Volumn 3, Issue 3, 2011, Pages 216-228

Generating missions and spaces for adaptable play experiences

Author keywords

Game AI; game design; generative grammars; real time generated game environments

Indexed keywords

GAME DESIGN; GAME ENVIRONMENT; GENERATIVE GRAMMARS; LEVEL DESIGN; ON-LINE GENERATION; ROLE-PLAYING GAME; RULE-DRIVEN;

EID: 80052896563     PISSN: 1943068X     EISSN: None     Source Type: Journal    
DOI: 10.1109/TCIAIG.2011.2149523     Document Type: Conference Paper
Times cited : (70)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.