-
1
-
-
70350380616
-
-
Augsburg University
-
Augsburg University. Horde3D GameEngine. http://mm-werkstatt.informatik. uni-augsburg.de/projects/GameEngine/.
-
Horde3D GameEngine
-
-
-
3
-
-
37849022115
-
Madame bovary on the holodeck: Immersive interactive storytelling
-
ACM
-
M. Cavazza, J. L. Lugrin, D. Pizzi, and F. Charles. Madame bovary on the holodeck: immersive interactive storytelling. In MULTIMEDIA '07: Proc. of the 15th international conference on Multimedia, pages 651-660. ACM, 2007.
-
(2007)
MULTIMEDIA '07: Proc. of the 15th International Conference on Multimedia
, pp. 651-660
-
-
Cavazza, M.1
Lugrin, J.L.2
Pizzi, D.3
Charles, F.4
-
5
-
-
37249070395
-
Attentive presentation agents
-
Intelligent Virtual Agents - 7th International Conference, IVA 2007, Proceedings
-
T. Eichner, H. Prendinger, E. André, and M. Ishizuka. Attentive presentation agents. In Intelligent Virtual Agents (IVA 2007), pages 283-295, 2007. (Pubitemid 350271494)
-
(2007)
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
, vol.4722 LNCS
, pp. 283-295
-
-
Eichner, T.1
Prendinger, H.2
Andre, E.3
Ishizuka, M.4
-
7
-
-
33747610966
-
Where's my holodeck? The new frontier of media display
-
J. Foote. Where's my holodeck? the new frontier of media display. IEEE MultiMedia, 13(3):104+, 2006.
-
(2006)
IEEE MultiMedia
, vol.13
, Issue.3
, pp. 104
-
-
Foote, J.1
-
8
-
-
85088177235
-
Messages embedded in gaze of interface agents - Impression management with agent's gaze
-
New York, NY, USA ACM Press
-
A. Fukayama, T. Ohno, N. Mukawa, M. Sawaki, and N. Hagita. Messages embedded in gaze of interface agents - impression management with agent's gaze. In CHI '02: Proc. of the SIGCHI conference on Human factors in computing systems, pages 41-48, New York, NY, USA, 2002. ACM Press.
-
(2002)
CHI '02: Proc. of the SIGCHI Conference on Human Factors in Computing Systems
, pp. 41-48
-
-
Fukayama, A.1
Ohno, T.2
Mukawa, N.3
Sawaki, M.4
Hagita, N.5
-
9
-
-
0035040278
-
The impact of eye gaze on communication using humanoid avatars
-
M. Garau, M. Slater, S. Bee, and M. A. Sasse. The impact of eye gaze on communication using humanoid avatars. In CHI '01: Proc. of the SIGCHI conference on Human factors in computing systems, pages 309-316. ACM Press, 2001. (Pubitemid 32393371)
-
(2001)
Conference on Human Factors in Computing Systems - Proceedings
, pp. 309-316
-
-
Garau, M.1
Slater, M.2
Bee, S.3
Sasse, M.A.4
-
10
-
-
0018034340
-
The nonverbal basis of attraction: Flirtation, courtship, and seduction
-
D. B. Givens. The nonverbal basis of attraction: flirtation, courtship, and seduction. Psychiatry, 41(4):346-359, 1978.
-
(1978)
Psychiatry
, vol.41
, Issue.4
, pp. 346-359
-
-
Givens, D.B.1
-
11
-
-
85028476670
-
A system for notation of proxemic behavior
-
E. T. Hall. A system for notation of proxemic behavior. American Anthropologist, 65:1003-1026, 1963.
-
(1963)
American Anthropologist
, vol.65
, pp. 1003-1026
-
-
Hall, E.T.1
-
12
-
-
4544302589
-
Toward the holodeck: Integrating graphics, sound, character and story
-
R. Hill, J. Gratch, W. L. Johnson, C. Kyriakakis, C. LaBore, R. Lindheim, S. Marsella, D. Miraglia, B. Moore, J. Morie, J. Rickel, M. Thiébaux, L. Tuch, R. Whitney, J. Douglas, and W. Swartout. Toward the holodeck: integrating graphics, sound, character and story. In AGENTS '01: Proc. of the fifth international conference on Autonomous agents, pages 409-416. ACM, 2001. (Pubitemid 32866099)
-
(2001)
Proceedings of the International Conference on Autonomous Agents
, pp. 409-416
-
-
Swartout, W.1
Hill, R.2
Gratch, J.3
Johnson, W.L.4
Kyriakakis, C.5
LaBore, C.6
Lindheim, R.7
Marsella, S.8
Miraglia, D.9
Moore, B.10
Morie, J.11
Rickel, J.12
Thiebaux, M.13
Tuch, L.14
Whitney, R.15
Douglas, J.16
-
13
-
-
77953836477
-
Eyes alive
-
S. P. Lee, J. B. Badler, and N. I. Badler. Eyes alive. ACM Transactions on Graphics, 21(3):637-644, 2002.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 637-644
-
-
Lee, S.P.1
Badler, J.B.2
Badler, N.I.3
-
15
-
-
84872694394
-
Towards a model of face-to-face grounding
-
Association for Computational Linguistics
-
Y. I. Nakano, G. Reinstein, T. Stocky, and J. Cassell. Towards a model of face-to-face grounding. In ACL '03: Proc. of the 41st Annual Meeting on Association for Computational Linguistics, pages 553-561. Association for Computational Linguistics, 2003.
-
(2003)
ACL '03: Proc. of the 41st Annual Meeting on Association for Computational Linguistics
, pp. 553-561
-
-
Nakano, Y.I.1
Reinstein, G.2
Stocky, T.3
Cassell, J.4
-
17
-
-
29144473390
-
From chatterbots to natural interaction - Face to face communication with embodied conversational agents
-
DOI 10.1093/ietisy/e88-d.11.2445
-
M. Rehm and E. André. From chatterbots to natural interaction - face to face communication with embodied conversational agents. IEICE Transactions on Information and Systems, Special Issue on Life-Like Agents and Communication, 88-D(11):2445-2452, 2005. (Pubitemid 41816788)
-
(2005)
IEICE Transactions on Information and Systems
, vol.E88-D
, Issue.11
, pp. 2445-2452
-
-
Rehm, M.1
Andre, E.2
-
19
-
-
3042519366
-
Where to look: A study of human-robot engagement
-
IUI 04: 2004 International Conference on Intelligent User Interfaces
-
C. L. Sidner, C. D. Kidd, C. Lee, and N. Lesh. Where to look: a study of human-robot engagement. In IUI '04: Proc. of the 9th international conference on Intelligent user interfaces, pages 78-84. ACM Press, 2004. (Pubitemid 40673705)
-
(2004)
International Conference on Intelligent User Interfaces, Proceedings IUI
, pp. 78-84
-
-
Sidner, C.L.1
Kidd, C.D.2
Lee, C.3
Lesh, N.4
-
21
-
-
67649676377
-
Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments
-
ACM
-
W. Steptoe, R. Wolff, A. Murgia, E. Guimaraes, J. Rae, P. Sharkey, D. Roberts, and A. Steed. Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments. In CSCW '08: Proc. of the ACM 2008 conference on Computer supported cooperative work, pages 197-200. ACM, 2008.
-
(2008)
CSCW '08: Proc. of the ACM 2008 Conference on Computer Supported Cooperative Work
, pp. 197-200
-
-
Steptoe, W.1
Wolff, R.2
Murgia, A.3
Guimaraes, E.4
Rae, J.5
Sharkey, P.6
Roberts, D.7
Steed, A.8
-
22
-
-
0035040312
-
Eye gaze patterns in conversations: There is more to conversational agents than meets the eyes
-
R. Vertegaal, R. Slagter, G. van der Veer, and A. Nijholt. Eye gaze patterns in conversations: there is more to conversational agents than meets the eyes. In CHI '01: Proc. of the SIGCHI conference on Human factors in computing systems, pages 301-308. ACM Press, 2001. (Pubitemid 32393370)
-
(2001)
Conference on Human Factors in Computing Systems - Proceedings
, pp. 301-308
-
-
Vertegaal, R.1
Slagter, R.2
Van Der Veer, G.3
Nijholt, A.4
-
23
-
-
2442617199
-
An eye gaze model for dyadic interaction in an immersive virtual environment: Practice and experience
-
V. Vinayagamoorthy, M. Garau, A. Steed, and M. Slater. An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience. Computer Graphics Forum, 23(1):1-11, 2004.
-
(2004)
Computer Graphics Forum
, vol.23
, Issue.1
, pp. 1-11
-
-
Vinayagamoorthy, V.1
Garau, M.2
Steed, A.3
Slater, M.4
|