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Volumn 27, Issue 1, 2011, Pages 217-227

Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study

Author keywords

Augmented reality; Exposure treatment; Mobile phones; Phobias; Serious games; Virtual reality

Indexed keywords

EXPOSURE TREATMENT; HEALTH ISSUES; HOMEWORK ASSIGNMENTS; IN-VIVO; MOBILE GAMES; PHOBIAS; SERIOUS GAMES;

EID: 78449298657     PISSN: 07475632     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.chb.2010.07.043     Document Type: Article
Times cited : (107)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.