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Volumn , Issue , 2010, Pages 485-487

Personalized game based mobile learning to assist high school students with mathematics

Author keywords

Game based learning; Mobile learning; Personlization

Indexed keywords

FAILURE RATE; GAME-BASED LEARNING; HIGH SCHOOL STUDENTS; MOBILE LEARNING; PERSONALIZATIONS; PERSONLIZATION; SECONDARY SCHOOLS;

EID: 78049309917     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICALT.2010.140     Document Type: Conference Paper
Times cited : (20)

References (20)
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  • 5
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    • Busa, D., Greenop, K., & Volsoo, S, (2008). Guerrilla Learning - Developing Highly Enjoyable, Deeply Engaging and Professional Looking Educational Games for the Mobile Phone. Proc. of the mLearn2008, 7-10 October, Shropshire, UK.
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  • 6
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  • 14
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.