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Volumn 22, Issue 5, 2009, Pages 409-424

Cybertext redux: using digital game-based learning to teach L2 vocabulary, reading, and culture

Author keywords

CALL; digital game based learning (DGBL); instruction of reading, vocabulary, and culture

Indexed keywords


EID: 77956591825     PISSN: 09588221     EISSN: 17443210     Source Type: Journal    
DOI: 10.1080/09588220903345168     Document Type: Article
Times cited : (69)

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