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Volumn , Issue , 2006, Pages

Applicability of group communication for increased scalability in MMOGs

Author keywords

[No Author keywords available]

Indexed keywords

BANDWIDTH LIMITATION; CENTRAL SERVERS; CLIENT-SERVER SYSTEMS; COMPUTING POWER; CONCEPT OF TIME; DIRECT COMMUNICATIONS; DISTRIBUTED INTERACTIVE APPLICATIONS; DRIVING FACTORS; GROUP COMMUNICATIONS; GROUP MEMBERS; GROUP MEMBERSHIPS; LOW LATENCY; MASSIVE MULTIPLAYER ONLINE GAMES; MULTI-PARTY COMMUNICATION; OVERLAY MULTICAST; PERCEIVED QUALITY; RESOURCE CONSUMPTION; SCALABILITY PROBLEMS; SHORTEST PATH TREE; SPANNING TREE; STEINER-TREE HEURISTICS; VIRTUAL WORLDS;

EID: 77953106229     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1230040.1230065     Document Type: Conference Paper
Times cited : (7)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.