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Volumn , Issue , 2006, Pages

The fun of using TCP for an MMORPG

Author keywords

Mmorpgs; TCP performance; Thin streams

Indexed keywords

AUDIO SYSTEMS; COMPUTER GRAPHICS; COMPUTER NETWORKS; COMPUTER SOFTWARE; DIFFRACTIVE OPTICAL ELEMENTS; DIGITAL ARITHMETIC; GAME THEORY; REAL TIME SYSTEMS; TECHNICAL PRESENTATIONS; TRANSMISSION CONTROL PROTOCOL;

EID: 57149137477     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1378191.1378193     Document Type: Conference Paper
Times cited : (37)

References (14)
  • 1
    • 0342656704 scopus 로고    scopus 로고
    • Source models of network game traffic
    • Feb
    • BORELLA, M. S. Source models of network game traffic, Elsevier Computer Communications 23, 4 (Feb. 2000), 403-410.
    • (2000) Elsevier Computer Communications , vol.23 , Issue.4 , pp. 403-410
    • BORELLA, M.S.1
  • 4
    • 0036738191 scopus 로고    scopus 로고
    • TCP Westwood: End-to-end congestion control for wired/wireless networks
    • CASETTI, C., GERLA, M., MASCOLO, S., SANADIDI, M. Y., AND WANG, R. TCP Westwood: end-to-end congestion control for wired/wireless networks. Wireless Network 8, 5 (2002), 467-479.
    • (2002) Wireless Network , vol.8 , Issue.5 , pp. 467-479
    • CASETTI, C.1    GERLA, M.2    MASCOLO, S.3    SANADIDI, M.Y.4    WANG, R.5
  • 7
    • 21444439385 scopus 로고    scopus 로고
    • The effect of latency on user performance in real-time strategy games
    • Sept
    • CLAYPOOL, M. The effect of latency on user performance in real-time strategy games. Elsevier Computer Networks 49, 1 (Sept. 2005), 52-70.
    • (2005) Elsevier Computer Networks , vol.49 , Issue.1 , pp. 52-70
    • CLAYPOOL, M.1
  • 10
    • 57149138100 scopus 로고    scopus 로고
    • FUNCOM. Anarchy online. http://www.anarchy-online.com/, Feb. 2006.
    • FUNCOM. Anarchy online. http://www.anarchy-online.com/, Feb. 2006.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.