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Volumn 5908 LNAI, Issue , 2009, Pages 321-327
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Learning player behaviors in real time strategy games from real data
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Author keywords
Case based Reasoning (CBR); Dynamic Bayesian Network (DBN); Junction Tree; Real Time Strategy (RTS) Games
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Indexed keywords
BEHAVIORAL MODEL;
CASE-BASED REASONING APPROACHES;
DYNAMIC BAYESIAN NETWORK;
PLAYER BEHAVIOR;
PROBABILISTIC MODELS;
REAL-TIME STRATEGY GAMES;
BITS;
CASE BASED REASONING;
DISTRIBUTED PARAMETER NETWORKS;
FUZZY SETS;
GRANULAR COMPUTING;
INFERENCE ENGINES;
INTELLIGENT NETWORKS;
KNOWLEDGE REPRESENTATION;
ROUGH SET THEORY;
BAYESIAN NETWORKS;
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EID: 76649083313
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-642-10646-0_39 Document Type: Conference Paper |
Times cited : (7)
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References (11)
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