-
2
-
-
77953223243
-
-
Stony Brook University
-
Ashikhmin M. : Distribution-based BRDFs. http://jesper.kalliope.org/blog/ library/dbrdfs.pdf, 2006. Stony Brook University.
-
(2006)
Distribution-based BRDFs
-
-
Ashikhmin, M.1
-
5
-
-
33749257617
-
Dynamic ambient occlusion and indirect lighting
-
Bunnell M. : Dynamic ambient occlusion and indirect lighting. In GPU Gems II (2005 pp. 223 233.
-
(2005)
GPU Gems II
, pp. 223-233
-
-
Bunnell, M.1
-
8
-
-
0039006081
-
Reflectance and texture of real-world surfaces
-
Dana K. J., van Ginneken B., Nayar S. K., Koenderink J. J. : Reflectance and texture of real-world surfaces. ACM Transactions on Graphics 18, 1 (1999 1 34.
-
(1999)
ACM Transactions on Graphics
, vol.18
, Issue.1
, pp. 1-34
-
-
Dana, K.J.1
Van Ginneken, B.2
Nayar, S.K.3
Koenderink, J.J.4
-
9
-
-
0024648432
-
Relaxation and neural learning: Points of convergence and divergence
-
Genís C. T. : Relaxation and neural learning: Points of convergence and divergence. Journal of Parallel and Distributed Computing 6, 2 (1989 217 244.
-
(1989)
Journal of Parallel and Distributed Computing
, vol.6
, Issue.2
, pp. 217-244
-
-
Genís, C.T.1
-
13
-
-
51549107513
-
High-quality ambient occlusion
-
Hoberock J., Jia Y. : High-quality ambient occlusion. In GPU Gems III (2007 pp. 257 274.
-
(2007)
GPU Gems III
, pp. 257-274
-
-
Hoberock, J.1
Jia, Y.2
-
19
-
-
71949086421
-
Inverse shade trees for non-parametric material representation and editing
-
Lawrence J., Ben-Artzi A., DeCoro C., Matusik W., Pfister H., Ramamoorthi R., Rusinkiewicz S. : Inverse shade trees for non-parametric material representation and editing. In SIGGRAPH '06: ACM SIGGRAPH 2006 Papers (2006 pp. 735 745.
-
(2006)
SIGGRAPH '06: ACM SIGGRAPH 2006 Papers
, pp. 735-745
-
-
Lawrence, J.1
Ben-Artzi, A.2
Decoro, C.3
Matusik, W.4
Pfister, H.5
Ramamoorthi, R.6
Rusinkiewicz, S.7
-
21
-
-
84948755408
-
Interactive rendering of translucent objects
-
Lensch H. P. A., Goesele M., Bekaert P., Kautz J., Magnor M. A., Lang J., Seidel H.-P. : Interactive rendering of translucent objects. In PG '02: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (2002 p. 214.
-
(2002)
PG '02: Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
, pp. 214
-
-
Lensch, H.P.A.1
Goesele, M.2
Bekaert, P.3
Kautz, J.4
Magnor, M.A.5
Lang, J.6
Seidel, H.-P.7
-
22
-
-
2142815758
-
Synthesis and rendering of bidirectional texture functions on arbitrary surfaces
-
Liu X., Hu Y., Zhang J., Tong X., Guo B., Shum H.-Y. : Synthesis and rendering of bidirectional texture functions on arbitrary surfaces. IEEE Transactions on Visualization and Computer Graphics 10, 3 (2004 278 289.
-
(2004)
IEEE Transactions on Visualization and Computer Graphics
, vol.10
, Issue.3
, pp. 278-289
-
-
Liu, X.1
Hu, Y.2
Zhang, J.3
Tong, X.4
Guo, B.5
Shum, H.-Y.6
-
23
-
-
0002662828
-
Image-based reconstruction of spatially varying materials
-
Lensch H. P. A., Kautz J., Goesele M., Heidrich W., Seidel H.-P. : Image-based reconstruction of spatially varying materials. In In Rendering Techniques '01 (Proceedings of Eurographics Rendering Workshop) (2001 pp. 104 115.
-
(2001)
Rendering Techniques '01 (Proceedings of Eurographics Rendering Workshop)
, pp. 104-115
-
-
Lensch, H.P.A.1
Kautz, J.2
Goesele, M.3
Heidrich, W.4
Seidel, H.-P.5
-
27
-
-
24944567707
-
Acquisition, synthesis and rendering of bidirectional texture functions
-
Müller G., Meseth J., Sattler M., Sarlette R., Klein R. : Acquisition, synthesis and rendering of bidirectional texture functions. Computer Graphics Forum 24, 1 (2005 83 109.
-
(2005)
Computer Graphics Forum
, vol.24
, Issue.1
, pp. 83-109
-
-
Müller, G.1
Meseth, J.2
Sattler, M.3
Sarlette, R.4
Klein, R.5
-
28
-
-
33845421240
-
Data-driven local coordinate systems for image-based rendering
-
Müller G., Sarlette R., Klein R. : Data-driven local coordinate systems for image-based rendering. Computer Graphics Forum 25, 3 (2006 369 378.
-
(2006)
Computer Graphics Forum
, vol.25
, Issue.3
, pp. 369-378
-
-
Müller, G.1
Sarlette, R.2
Klein, R.3
-
29
-
-
48249109811
-
Procedural editing of bidirectional texture functions
-
Kautz, J. Pattanaik, S. Eds
-
Müller G., Sarlette R., Klein R. : Procedural editing of bidirectional texture functions. In Eurographics Symposium on Rendering 2007. Kautz J., Pattanaik S. Eds. 2007, pp. 219 230.
-
(2007)
Eurographics Symposium on Rendering 2007
, pp. 219-230
-
-
Müller, G.1
Sarlette, R.2
Klein, R.3
-
31
-
-
33646057740
-
Efficiently combining positions and normals for precise 3rd geometry
-
Nehab D., Rusinkiewicz S., Davis J., Ramamoorthi R. : Efficiently combining positions and normals for precise 3rd geometry. ACM Transactions on Graphics 24, 3 (2005 536 543.
-
(2005)
ACM Transactions on Graphics
, vol.24
, Issue.3
, pp. 536-543
-
-
Nehab, D.1
Rusinkiewicz, S.2
Davis, J.3
Ramamoorthi, R.4
-
32
-
-
0016519457
-
Illumination for computer generated pictures
-
Phong B. T. : Illumination for computer generated pictures. Communication of ACM 18, 6 (1975 311 317.
-
(1975)
Communication of ACM
, vol.18
, Issue.6
, pp. 311-317
-
-
Phong, B.T.1
-
33
-
-
34547691005
-
Appwand: Editing measured materials using appearance-driven optimization
-
Pellacini F., Lawrence J. : Appwand: editing measured materials using appearance-driven optimization. ACM Transactions of Graphics 26, 3 (2007 54.
-
(2007)
ACM Transactions of Graphics
, vol.26
, Issue.3
, pp. 54
-
-
Pellacini, F.1
Lawrence, J.2
-
36
-
-
0141615927
-
Interactive rendering with bidirectional texture functions
-
Suykens F., vom Berge K., Lagae A., Dutre P. : Interactive rendering with bidirectional texture functions. Computer Graphics Forum 22, 3 (2003 463 472.
-
(2003)
Computer Graphics Forum
, vol.22
, Issue.3
, pp. 463-472
-
-
Suykens, F.1
Vom Berge, K.2
Lagae, A.3
Dutre, P.4
-
37
-
-
33748682514
-
Dynamic parallax occlusion mapping with approximate soft shadows
-
DOI 10.1145/1111411.1111423, Proceedings - ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D '06
-
Tatarchuk N. : Dynamic parallax occlusion mapping with approximate soft shadows. In I3D '06: Proceedings of the 2006 Symposium on Interactive 3D Graphics and Games (2006 pp. 63 69. (Pubitemid 46946374)
-
(2006)
Proceedings of the Symposium on Interactive 3D Graphics
, pp. 63-69
-
-
Tatarchuk, N.1
-
40
-
-
24944559187
-
Capturing and rendering geometry details for btf-mapped surfaces
-
Wang J., Tong X., Snyder J., Chen Y., Guo B., Shum H.-Y. : Capturing and rendering geometry details for btf-mapped surfaces. The Visual Computer 21, 8 10 (2005 559 568.
-
(2005)
The Visual Computer
, vol.21
, pp. 559-568
-
-
Wang, J.1
Tong, X.2
Snyder, J.3
Chen, Y.4
Guo, B.5
Shum, H.-Y.6
|