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Volumn 22, Issue 3, 2003, Pages 463-472

Interactive rendering with bidirectional texture functions

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL GEOMETRY; IMAGE ANALYSIS; IMAGE CODING; LIGHT REFLECTION; MATRIX ALGEBRA; TEXTURES; THREE DIMENSIONAL COMPUTER GRAPHICS; TRANSPARENCY;

EID: 0141615927     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/1467-8659.00694     Document Type: Conference Paper
Times cited : (54)

References (21)
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    • Springer Computer Science
    • J.-M. Dischler. Efficiently rendering macrogeometric surface structures using bi-directional texture functions. In Rendering Techniques 98, pages 169-180. Springer Computer Science, 1998.
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    • Dischler, J.-M.1
  • 4
    • 0003165746 scopus 로고
    • Separating Reflection Functions for Linear Radiosity
    • A. Fournier. Separating Reflection Functions for Linear Radiosity. In Eurographics Workshop on Rendering, pages 296-305, 1995.
    • (1995) Eurographics Workshop on Rendering , pp. 296-305
    • Fournier, A.1
  • 6
    • 85022113573 scopus 로고    scopus 로고
    • Realistic, hardware-accelerated shading and lighting
    • W. Heidrich and H.-P. Seidel. Realistic, hardware-accelerated shading and lighting. In Proceedings of SIGGRAPH 99, pages 171-178, 1999.
    • (1999) Proceedings of SIGGRAPH 99 , pp. 171-178
    • Heidrich, W.1    Seidel, H.-P.2
  • 7
    • 0003086581 scopus 로고    scopus 로고
    • Interactive rendering with arbitrary BRDFs using separable approximations
    • J. Kautz and M.D. McCool. Interactive rendering with arbitrary BRDFs using separable approximations. In Eurographics Workshop on Rendering, pages 247-260, 1999.
    • (1999) Eurographics Workshop on Rendering , pp. 247-260
    • Kautz, J.1    McCool, M.D.2
  • 8
    • 0034508361 scopus 로고    scopus 로고
    • Towards interactive bump mapping with anisotropic shift-variant BRDFs
    • J. Kautz and H.-P. Seidel. Towards interactive bump mapping with anisotropic shift-variant BRDFs. In Graphics Hardware 2000, pages 51-58, 2000.
    • (2000) Graphics Hardware 2000 , pp. 51-58
    • Kautz, J.1    Seidel, H.-P.2
  • 9
    • 0036980210 scopus 로고    scopus 로고
    • Fast, arbitrary BRDF shading for low-frequency lighting using spherical harmonics
    • J. Kautz, P.-P. Sloan, and J. Snyder. Fast, arbitrary BRDF shading for low-frequency lighting using spherical harmonics. In Eurographics Workshop on Rendering, pages 291-296, 2002.
    • (2002) Eurographics Workshop on Rendering , pp. 291-296
    • Kautz, J.1    Sloan, P.-P.2    Snyder, J.3
  • 11
    • 0141435694 scopus 로고    scopus 로고
    • Homomorphic factorization of BRDF-based lighting computation
    • L. Latta and A. Kolb. Homomorphic factorization of BRDF-based lighting computation. In SIGGRAPH 2002 Conference Proceedings, pages 509-516, 2002.
    • (2002) SIGGRAPH 2002 Conference Proceedings , pp. 509-516
    • Latta, L.1    Kolb, A.2
  • 12
    • 0033592606 scopus 로고    scopus 로고
    • Learning the parts of objects by non-negative matrix factorization
    • D.D. Lee and H.S. Seung. Learning the parts of objects by non-negative matrix factorization. Nature, 401:788-791, 1999.
    • (1999) Nature , vol.401 , pp. 788-791
    • Lee, D.D.1    Seung, H.S.2
  • 14
    • 0035358496 scopus 로고    scopus 로고
    • Representing and recognizing the visual appearance of materials using 3D textons
    • T. Leung and J. Malik. Representing and recognizing the visual appearance of materials using 3D textons. In International Journal of Computer Vision, volume 43(1), pages 29-44, 2001.
    • (2001) International Journal of Computer Vision , vol.43 , Issue.1 , pp. 29-44
    • Leung, T.1    Malik, J.2
  • 16
    • 0036954233 scopus 로고    scopus 로고
    • Efficient rendering of spatial bi-directional reflectance distribution functions
    • D.K. McAllister, A. Lastra, and W. Heidrich. Efficient rendering of spatial bi-directional reflectance distribution functions. In Graphics Hardware 2002, pages 79-88, 2002.
    • (2002) Graphics Hardware 2002 , pp. 79-88
    • McAllister, D.K.1    Lastra, A.2    Heidrich, W.3
  • 17
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    • Homomorphic factorization of BRDFs for high-performance rendering
    • M.D. McCool, J. Ang, and A. Ahmad. Homomorphic factorization of BRDFs for high-performance rendering. In Proceedings of SIGGRAPH 2001, pages 171-178, 2001.
    • (2001) Proceedings of SIGGRAPH 2001 , pp. 171-178
    • McCool, M.D.1    Ang, J.2    Ahmad, A.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.