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2
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77955104033
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Pedagogical Dramas and Transformational Play: Narratively-Rich Games for Learning
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To appear in, in press
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Barab, S.A., Dodge, T., Ingram-Goble, A., Volk, C., Peppler, K., Pettyjohn, P., Solomou, M.: Pedagogical Dramas and Transformational Play: Narratively-Rich Games for Learning. To appear in Mind, Culture & Activity (in press)
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Mind, Culture & Activity
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Barab, S.A.1
Dodge, T.2
Ingram-Goble, A.3
Volk, C.4
Peppler, K.5
Pettyjohn, P.6
Solomou, M.7
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3
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34247191590
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Relating Narrative, Inquiry, and Inscriptions: A Framework for Socio-Scientific Inquiry
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Barab, S.A., Sadler, T., Heiselt, C., Hickey, D., Zuiker, S.: Relating Narrative, Inquiry, and Inscriptions: A Framework for Socio-Scientific Inquiry. J. Science Educ. And Tech. 16, 59-82 (2007)
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(2007)
J. Science Educ. And Tech
, vol.16
, pp. 59-82
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Barab, S.A.1
Sadler, T.2
Heiselt, C.3
Hickey, D.4
Zuiker, S.5
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4
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34548598655
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Situationally Embodied Curriculum: Relating Formalisms to Contexts
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Barab, S.A., Zuiker, S., Warren, S., Hickey, D., Ingram-Goble, A., Kwon, E.-J., Kouper, I., Herring, S.C.: Situationally Embodied Curriculum: Relating Formalisms to Contexts. Science Educ. 91, 750-782 (2007)
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(2007)
Science Educ
, vol.91
, pp. 750-782
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Barab, S.A.1
Zuiker, S.2
Warren, S.3
Hickey, D.4
Ingram-Goble, A.5
Kwon, E.-J.6
Kouper, I.7
Herring, S.C.8
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5
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59849086026
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Virtual Worlds, Conceptual Understanding, and Me: Designing for Consequential Engagement
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Gresalfi, M., Barab, S.A., Siyahhan, S., Christensen, T.: Virtual Worlds, Conceptual Understanding, and Me: Designing for Consequential Engagement. On the Horizon 17, 21-34 (2009)
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(2009)
On the Horizon
, vol.17
, pp. 21-34
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Gresalfi, M.1
Barab, S.A.2
Siyahhan, S.3
Christensen, T.4
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6
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15944382753
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Barab, S., Thomas, M., Dodge, T., Carteaux, R., Tuzun, H.: Making Learning Fun: Quest Atlantis, A Game Without Guns. Educ. Tech. Res. & Dev. 53, 86-107 (2005)
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Barab, S., Thomas, M., Dodge, T., Carteaux, R., Tuzun, H.: Making Learning Fun: Quest Atlantis, A Game Without Guns. Educ. Tech. Res. & Dev. 53, 86-107 (2005)
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7
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84996220783
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From Content to Context: Videogames as Designed Experiences
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Squire, K.: From Content to Context: Videogames as Designed Experiences. Educ. Res. 35, 19-29 (2006)
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(2006)
Educ. Res
, vol.35
, pp. 19-29
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Squire, K.1
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9
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34250023463
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Our Designs and the Social Agendas They Carry
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Barab, S.A., Dodge, T., Thomas, M., Jackson, C., Tuzun, H.: Our Designs and the Social Agendas They Carry. J. Learning Sciences 16, 263-305 (2007)
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(2007)
J. Learning Sciences
, vol.16
, pp. 263-305
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Barab, S.A.1
Dodge, T.2
Thomas, M.3
Jackson, C.4
Tuzun, H.5
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10
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84936058914
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Life as Narrative
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Bruner, J.: Life as Narrative. Social Research 54, 11-32 (1987)
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(1987)
Social Research
, vol.54
, pp. 11-32
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Bruner, J.1
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13
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71449095266
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manuscript submitted for publication
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Barab, S.A., Gresalfi, M.S., Ingram-Goble, A.: Transformational Play: Using Games to Position Person, Content, and Context (2009) (manuscript submitted for publication)
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(2009)
Transformational Play: Using Games to Position Person, Content, and Context
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Barab, S.A.1
Gresalfi, M.S.2
Ingram-Goble, A.3
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