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Volumn , Issue , 2009, Pages 57-66

Implementing accessibility in educational videogames with

Author keywords

; Accessibility; Distance learning; e learning; Game authoring tools; Game based learning; Online learning; Videogames

Indexed keywords

DESIGN STAGE; DEVELOPMENT COSTS; DISTANCE LEARNING; EDUCATIONAL EXPERIENCES; EDUCATIONAL GAME; GAME DEVELOPMENT; GAME-BASED LEARNING; LEARNING EXPERIENCES; MULTIMEDIA CONTENTS; MULTIMEDIA TECHNOLOGIES; ONLINE LEARNING; VIDEO GAME; WEB-BASED DISTANCE EDUCATION;

EID: 72049096166     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1631111.1631122     Document Type: Conference Paper
Times cited : (30)

References (26)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.