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Volumn , Issue , 2005, Pages

Playing audio-only games: A compendium of interacting with virtual, auditory worlds

Author keywords

3D sound; Audio only computer games; Auditory environments; Interaction; Sonification

Indexed keywords

3D SOUND; AUDITORY ENVIRONMENTS; COMPUTER GAME; INTERACTION; SONIFICATIONS;

EID: 84873357690     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (35)

References (21)
  • 1
    • 84873387865 scopus 로고    scopus 로고
    • Playing by ear: Creating blind-accessible games
    • May
    • Gavin Andresen. Playing by Ear: Creating blind-accessible Games. In Gamasutra Article, May 2002.
    • (2002) Gamasutra Article
    • Andresen, G.1
  • 4
    • 84873352845 scopus 로고    scopus 로고
    • Cyberworld. Cyberworld online shop. Website, 2005. http://www.cwonline. com/.
    • (2005) Cyberworld Online Shop
  • 6
    • 84873378104 scopus 로고    scopus 로고
    • PC
    • Danz Games. Super Deekout. http://www.danzgames.com/superdeekout.htm, 2004. PC.
    • (2004) Super Deekout.
  • 10
    • 84873370625 scopus 로고    scopus 로고
    • Pin interactive
    • PC
    • Pin Interactive. Terraformers, 2003. PC.
    • (2003) Terraformers
  • 12
    • 4344561873 scopus 로고    scopus 로고
    • Guided by voices: An audio augmeted reality system
    • Kent Lyons, Maribeth Gandy, and Thad Starner. Guided by voices: An audio augmeted reality system. In ICAD2000, 2000.
    • (2000) ICAD2000
    • Lyons, K.1    Gandy, M.2    Starner, T.3
  • 13
    • 79953078035 scopus 로고    scopus 로고
    • Auditory game authoring: From virtual worlds to auditory environments
    • Niklas Röber and Maic Masuch. Auditory Game Authoring: From virtual Worlds to auditory Environments. In CGAIDE 2004, pages 114-121, 2004.
    • (2004) CGAIDE 2004 , pp. 114-121
    • Röber, N.1    Masuch, M.2
  • 14
    • 84873344691 scopus 로고    scopus 로고
    • Interacting with sound: An interaction paradigm for virtual auditory worlds
    • Niklas Röber and Maic Masuch. Interacting with Sound: An interaction Paradigm for virtual auditory Worlds. In ICAD 2004, 2004.
    • (2004) ICAD 2004
    • Röber, N.1    Masuch, M.2
  • 15
    • 84873383923 scopus 로고    scopus 로고
    • http://www.audiogames.net, 2005.
    • (2005)
  • 16
    • 84873334155 scopus 로고
    • Sierra Inc. Frogger, PC
    • Sierra Inc. On-Line. Frogger, 1983. PC.
    • (1983) On-Line
  • 17
    • 72349093056 scopus 로고    scopus 로고
    • Sony
    • Sony. EyeToy: Play, 2003.
    • (2003) EyeToy: Play
  • 19
    • 84856944987 scopus 로고    scopus 로고
    • Audio games: Fun for all? All for fun?
    • Sue Targett and Mikael Fernström. Audio games: Fun for all? All for fun? In ICAD2003, 2003.
    • (2003) ICAD2003
    • Targett, S.1    Fernström, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.