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Volumn , Issue , 2008, Pages 516-518

Instructor-oriented authoring tools for educational videogames

Author keywords

[No Author keywords available]

Indexed keywords

E-LEARNING; INTERNET; MULTIMEDIA SYSTEMS; TECHNOLOGY;

EID: 51849141825     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICALT.2008.177     Document Type: Conference Paper
Times cited : (49)

References (9)
  • 1
    • 11144322326 scopus 로고    scopus 로고
    • Identifying Predictors of Academic Persistence in Distance Education
    • A. Parker, "Identifying Predictors of Academic Persistence in Distance Education," Journal of the United States Distance Learning Association, vol. 17, pp. 55-62, 2003.
    • (2003) Journal of the United States Distance Learning Association , vol.17 , pp. 55-62
    • Parker, A.1
  • 7
    • 5444261918 scopus 로고    scopus 로고
    • Building an Educational Adventure Game: Theory, Design and Lessons
    • A. Amory, "Building an Educational Adventure Game: Theory, Design and Lessons," Journal of Interactive Learning Research, vol. 12, pp. 249-263, 2001.
    • (2001) Journal of Interactive Learning Research , vol.12 , pp. 249-263
    • Amory, A.1
  • 8
    • 47749097025 scopus 로고    scopus 로고
    • Building Artificially Intelligent Learning Games
    • D. Gibson, Aldrich, C, and Prensky, M, Eds. Hershey, PA: Information Science Publishing
    • R. Van Eck, "Building Artificially Intelligent Learning Games," in Games and Simulations in Online Learning: Research and Development Frameworks, D. Gibson, Aldrich, C., and Prensky, M., Eds. Hershey, PA: Information Science Publishing, 2007.
    • (2007) Games and Simulations in Online Learning: Research and Development Frameworks
    • Van Eck, R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.